![]() |
ROW and Trigger 1.6.5 incompatibilities
Since this is a large post it may be discussed somewhere. With the 1.6.5 upgrade you also posted the ROW sequence of installations. Some of the ROW has been updated and there are conflicts (similar objects updated). Could you point me to the correct sequence for the updated files or post it here.
Thanks I have the following ROW upgrades ROW Light Zones Special Effects ROW NEW SeaFoam from Jaketoox ROW Objects Reflection vs_2 ROW Ship Reflection vs_2 ROW Sky and Ocean controls ROW Sound Effects vs_4 ROW Special Effects with T.M. Zones ROW Sub Reflections and Roll Pitch Mod ROW Textures without Sun Halo Camer flair vs_4 ROW Very Slow Clouds I can only install the following without conflict.... ROW Objects Reflections vs_2 ROW NEW SeaFoam from Jaketoox REL_Trigger_Maru_GFX_PAK_2_2 REL_Trigger_Maru_1-6-5 I think this would help everyone with this mod.... Regards Jib01/02 :damn: :damn: :damn: :damn: |
Trigger maru first, then all the ROW stuff, never had a problem yet. When it says theres a conflict just let it overwrite, should work just fine for ya.
|
Concur with Angus.......enjoy!
Wilcke |
Can't wait to try the new version! Thanks for all the hard work on the mod! :rock:
Quick question though: In the install order, you list the GFX pack 2_2, although I'm having trouble finding that version. I've got all the newest ROW downloads and the new TM ready to roll, but what should I do about the GFX pack? Thanks in advance, Howler :arrgh!: |
Only problem with overwriting is that you will not get your originals back because it is saving the TM and not original.
I'll try it but ??????????? Regards Jib01/02 I already have had crashes during missions and career created in the default SH4. :shifty: :shifty: :shifty: :shifty: |
Always deactivate mods, in the EXACT INVERSE ORDER that you installed them.
------------------------------------------ As an aside, is it my imagination , or has there been a huge influx of newcomers in the last few days looking for TM? All of a sudden, it seems to be getting alot of attention. Really wierd, and kinda scary too. |
Quote:
|
To All
Currently “strongly” considering making a TM 165 compatible version on RSRDC. Will let you know what I decide shortly |
Can I pawn my modpack off on you? Special price - free! :lol:
|
Quote:
LOL, by the way RSRDC is more than enough work for me :rotfl: |
Ducimus are you or are you not using NSM in your mod?
I just downloaded the http://files.filefront.com/TMARU+Pat.../fileinfo.html
Download and it has a differn;t Zone's file than the one you game me in a PM. Some people are having problems with the zone's file I set up that you gave me and I need to know what the Hell is going on with it. Do you have the NSM ship's zon's still in your mod or no? |
Quote:
- I intergrated NSM in version 1.6.2 - I found it had a problem, a serious one in the zones.cfg file. - I tried to fix/compensate for that problem and made a patch (IE, the link you found), this was 1.6.3 - I then later decided to pull NSM out alltogether for various reasons, and reverted to my modified stock zones.cfg this was 1.6.4 - I made more adjustments to the mod in 1.6.5, SInking mechanics remain the same as 1.6.4 |
Quote:
If they are using T.M. 1.6.5 they need the NEW zone's file I did for ROW and T.M.. |
Yeah. Although it never occured to me anyone would still be running 1.6.3
|
guess what they are
Quote:
|
All times are GMT -5. The time now is 07:30 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.