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-   -   [REL] Merchant Fleet Mod for Silent Hunter 3 (https://www.subsim.com/radioroom/showthread.php?t=170741)

CaptainCruise 03-02-13 05:24 PM

Quote:

Originally Posted by KpnKardif (Post 2018466)
Cruise, have you patched your .exe for 4gb? I've been having the same problem as you and ran across an old post regarding sh3.exe. In it's default (up to 1.4) state, it is only able to access 2gb of memory. You can patch it so it uses 4gb using this tool:

http://www.gamefront.com/files/21775767/4gb_patch_7z

I just did this and now I can actually load a mission with MFM.


See what I missed in 5 years? :haha: I didn't know there was a memory situation with the game sh3.exe file. I do remember that Windows XP in it's 32bit form was unable to recognize or use large amounts of memory above what we're talking about here. That was one of the big attractions with making the switch over to 64bit OS's and games....the ability to utilize large amounts of ram.

I'll try that memory patch within the hour and post my results later. One more piece of info....I loaded the MFM mod and the skins mod into my STOCK version of the game that is on my C:/ drive and patched to v1.4, and that worked fine. Loaded up the "Malta" single mission to have some merchants to look at. I didn't see any with writing on the hulls, or flags, etc...but the ship models look awesome.

I'll let ya know how the patch goes. Thanks again...
"CC"

:subsim:

CaptainCruise 03-04-13 12:13 AM

OK, crisis averted!! :up:

The memory .exe patch worked like a charm. I can now run SH3with all mods enabled and not a hiccup. GWX3 and the MFM Fleet mod ran fine together, and I saw some of the awesome new merchants we talked about.

If I can figure out how to post some pics, I'll try to upload a screenshot or two of some strange sea-keeping tactics I saw. I "think" I have a photobucket account but I never got around to using it. If there is a better option for uploading pics and screenshots, let me know.

Thanks...
"CC"

CaptainCruise 03-04-13 02:51 AM

Quote:

Originally Posted by CaptainCruise (Post 2019575)
If I can figure out how to post some pics, I'll try to upload a screenshot or two of some strange sea-keeping tactics I saw.



Lets see if this works...

http://i1101.photobucket.com/albums/...2318_200-1.jpg

a bit smaller than I wanted. I'll have to figure out resizing. Anyway, bit of a traffic jam there.

igorlikespike 03-12-13 06:11 AM

Hello!
Can anyone help me please? I have a problem with souds of MFM ships - instead of common propeller sounds before being torpedoed I get sinking sounds (like ones from Das boot),even if ships are sailing normally.
Thanks!

Barrabhoy 06-28-13 04:47 AM

Im really not sure if I have this working.

I have the Silent Hunter 3 GWX running with just the MFM mod and the prewar skin pack. Game loads fine but I have never seen a non stock ship :(

Tupolev 06-28-13 10:44 AM

You could check the museum.

The added ships should show up under merchants for the US and British fleets.

T

Barrabhoy 06-28-13 11:55 AM

Ok thank you


It hasnt then :hmmm:

HW3 06-28-13 12:24 PM

If you used JSGME to enable it, double check the file structure to make sure it mirrors the sims file structure. Another possibility is if you are using Win 7 or 8, and installed SH3 in the default location program files x86, those operating systems do not like changes to files. You either turn the file protection off (not recommended), or install SH3 in separate folder you create outside of the program files folder.

:subsim:

Barrabhoy 07-02-13 07:25 AM

Hi, I am using Steam so when I tried to move the folder the game would not run. I have checked the structure is the same for JSGME and it seems to be. No mods seem to be taking effect though through JSGME so it may be the file protection thing

desertstriker 07-02-13 02:46 PM

with steam leave the folder where it is and no problems will arise all mods will work on the steam version and i know this for a fact as i used to run the steam version and had it heavily modded.

Barrabhoy 07-02-13 04:35 PM

Ok, I have the game set up through steam with GWX installed. I have reinstalled JSGME and the Mod folder is in the Silent Hunter folder, not the JSGME folder. Also have Silent Hunter Commander.

Going to try a single ship and see if it appears in the Museum.

Thanks for the help so far

Barrabhoy 07-02-13 05:34 PM

Ok, tried HMS Terror with no other mods and couldn't see it in the museum, I take it would appear under the British ships

desertstriker 07-02-13 05:41 PM

would not know sorry rarely look at the museum since i have many more ships than that in MFM so load times can be... long ,10-15 minutes long at times.

Barrabhoy 07-02-13 07:15 PM

Got it :)

Took half an hour to load, i sailed across the North Sea to London and on the way saw a Mw 12 I think it was called. Had a Norwegian flag painted on the side :)

CTD in the Channel though but its a start. :yeah:

desertstriker 07-02-13 07:35 PM

might need the 4 gig patch.


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