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Mikhayl, I figured that's why you reduced the chance an air attack. As for the shooting ships with AA, that was just wishful thinking on my part.
Mind you, I'm no modder by any stretch of the imagination but I always wondered if there was a way to make the computer think the deck gun was an AA gun and just tweak the deck gun file to act as a AA gun. Voila! "AA guns" fire at ships! you'd have to be able to clone the deck gun for all of the hard points and do dozens of other changes that I don't even know are possible... :doh: Fantastic mod though. That comment about gutting the airstrike.cfg file wasn't a dig or anything like that. Thanks for all the work. I've already got hours of enjoyment out of the mod. :arrgh!: |
Now your just teasing us...
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Thx Nedlam for your advice. I also was checking the Airstrike.cfg before, but i overlooked this entry. Thank you. |
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Greetings Gruppe! Any thoughts on tactics for pesky destroyers?
I set one fish @ 2 meters, impact. The other @ 5 meters, magnetic, both fast with a 2 degree spread if there is a need for a panic shot. This works great if the destroyer or corvette are cruising straight and have no clue of my presence in snotty weather. My only success without a torp hit is rare unless my motors are undamaged and I'm able to trash thier guns with my 37 mike mike. I'm running full sboote with GWX 2.1. Whats the next mod I should throw in? No expectations that it will help me against hostile surface targets unless it gives me twin 37s on each station that shoot as deck guns at ships. CL |
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Tried several times, No joy. Each time I back out or work my way in ole Jack Tar gets a good gun shot and takes out my torp tubes. The best result since I've used this tactic was when the situation deteriorated to a gun fight with a Flower class 'vette. Sunk him but killed my skipper I bought with 400 reknown. Just got the 2x20 mms on the bow. that might get me 120 meters closer before I lose both tubes and it turns into a gunfight. Your tactic is sound tho. Put him on the pursuit so perhaps he'll straighten his course. I'm not counting on a wonder tactic for this. I believe this a scenario where the MBT is most vulnerable.
CL |
The new version of S-BOOT for GWX 3.0 is already on the slipway?:D
Merry christmas boys:up: |
GWX 3.0 Compatibility report::up:
Alles klar except for: The helmsman in the s-38 model lost his texture The number of your S-boot is now invisible ( in radio messages,crew management pages etc.) |
Well we played a few games and it's real fun, very nice mod, thx:)
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Yes !
Thank You so much for that :up: ...could we expect other surface vessels ? ...for online gaming and coop with our subs, would we also need compability model files or something for the sub captains than ? |
Here we are leaving our sweethearts and homes behind...
http://img.photobucket.com/albums/v4...9-48-53-06.jpg http://img.photobucket.com/albums/v4...9-48-28-18.jpg Plowing our way in the icy waters off from Norway hunting for those Allied convoys... http://img.photobucket.com/albums/v4...7-16-54-50.jpg http://img.photobucket.com/albums/v4...7-12-50-95.jpg |
Hello Together !
I like the "New" S-Boat ! Coming Home,Aircraft spotted... http://e.imagehost.org/0074/0701096.jpg but,whats wrong with him ? http://e.imagehost.org/0517/Capture_112.jpg Regards Rolf |
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Will there be a fix for the helmsman, if I want to use it with GWX 3.0?
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