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-   -   MMM - MyMegaMod (https://www.subsim.com/radioroom/showthread.php?t=192236)

bart 01-23-13 07:23 AM

Well here's what I'm running at the moment......

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Grossdeutscher Rundfunk
DBSM_Music_1_0_4
MMM v0.5 Base Mod
MMM patch for OHII v1.8
Dynamic Environment - Winter hotfix 1
TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
OH II Minefield map for TDWs Ui
Manos Scopes-patch for 16x9
EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
silentmichals interior mod 1.2.1
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
sobers best ever fog V22 SH5
sobers better terrain v3 SH5
sobers green crew training V4 SH5
sobers more trees SH5
sobers see thru wake fix
sobers waves mod V9 09012013
gap - HD 1 deg Scope Bearing v 1.0
ASDIC_alternate_sound
Date & No Renown Cost
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120

I loaded "NewUIs_TDC_6_9_0_Real_Navigation" at the end of the list and like it a lot, however I've noticed the sea state does not change with given wind speed, its flat calm all the time. As soon as the mod was de-activated my watch crew got wet :hmmm: waves everywhere.

Anyone any idea why real nav would break the weather engine??

bart 01-23-13 07:26 PM

Quote:

Originally Posted by bart (Post 1997692)
Well here's what I'm running at the moment......

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Grossdeutscher Rundfunk
DBSM_Music_1_0_4
MMM v0.5 Base Mod
MMM patch for OHII v1.8
Dynamic Environment - Winter hotfix 1
TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
OH II Minefield map for TDWs Ui
Manos Scopes-patch for 16x9
EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
silentmichals interior mod 1.2.1
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
sobers best ever fog V22 SH5
sobers better terrain v3 SH5
sobers green crew training V4 SH5
sobers more trees SH5
sobers see thru wake fix
sobers waves mod V9 09012013
gap - HD 1 deg Scope Bearing v 1.0
ASDIC_alternate_sound
Date & No Renown Cost
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120

I loaded "NewUIs_TDC_6_9_0_Real_Navigation" at the end of the list and like it a lot, however I've noticed the sea state does not change with given wind speed, its flat calm all the time. As soon as the mod was de-activated my watch crew got wet :hmmm: waves everywhere.

Anyone any idea why real nav would break the weather engine??

Any advice would be welcome.....

Navuhodonosor 01-23-13 07:35 PM

I really think you should go for a sobers mod ,this is old and time is getting to affect it.
Try this: It is my mep based on Sobers mod ,very stabile without any beta stuff.
Code:

Accurate German Flags
RemoveLogoIntroTheDarkWraith
sobers game loading tips SH5
DBM Background Video
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment Undersea (mediterranean) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
DynEnv 2.1 SkyColor Hotfix DarkerNights
Dynamic Environment - Winter hotfix 1
sobers best ever fog  V20 SH5
sobers base sky mechanics V1
sobers better terrain v3 SH5
sobers waves mod V9 09012013
Small_trees_SH5_V1
sobers see thru wake fix
Window_Lights_Redone_V1
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
silentmichals interior mod 1.2.1
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
Speech fixes and additions (german version)
Equipment_Upgrades_Fix_v1_4_byTheBeast
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
SH5 Longer Repairs v.1
FX_Update_0_0_21_ByTheDarkWraith
NewUIs_TDC_7_2_0_ByTheDarkWraith
NewUIs_TDC_7_2_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_2_0_Real_Navigation
NewUIs_TDC_7_2_0_RadCapTools_0_2_alpha
Manos Scopes-patch for 16x9
IRAI_0_0_39_ByTheDarkWraith
TDW_No_Hydrophone_On_Surface_1_1_0
Cerberus62 Corrected Depth Charge Projector 1.0
3D_Deck_Splash_FX_v1_0_0_byTheBeast
3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast
Sub_Bubbles_v0_0_3_ byTheBeast
OPEN HORIZONS II_full v2
OHII v2 Mission Fix WA
Expanded Navies by Cybermat47 v.1.0.0
Reworked Morale and Abilities v.1.1
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
sobers green crew training V4 SH5
TDW FX Fix for Sobers chimney smoke
Church's Compass Dials Mod v2.2 - Option Two
OH II Minefield map for TDWs Ui
Grossdeutscher Rundfunk
sobers NO water drops V1
sobers Lights Cfg V5 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
MadMaxs_SH5_Subdiesel (mono) v2
gap - Sonar Sound Collection v 1.0 for SH5 - Distorted
sobers hud sounds V1 SH5
sobers DOF V4 SH5
EQuaTool 01.01 by AvM - Large Style
AOB slide ruller for TDW UIs and MO by stoianm
Warfox deck crew always whispering SH5 German Version
gap - HD 1 deg Scope Bearing v 1.0
Shadow Improvement ModLR
sobers bad weather deck gun V3 SH5

Copy code to notepad,save it and then rename extension from .txt to .mep
:salute:
And off course for instructions on how to start the campaign and patch the .exe go to the first page of Sobers mod.

whiskey111 01-24-13 04:21 AM

Could you please upload the mod in parts to some other place. I alwyas get the limit of download. I will be very appreciate for that.
Thanks :)

And could any of you show me, how can I volume up the diesel sound, please. It is very quite after MMMv05 install.
Additional issue has been discovered by me: all engine sounds of all ships are very quite. Even when the warship is passing me above I cannot hear its engine.

What could be the issue ?

Navuhodonosor 01-24-13 11:45 PM

About the diesel there is Stormy's mod for louder engine sounds, check it out. it only changes sounds as I remember so no harm may be done.:salute:

whiskey111 01-27-13 09:23 AM

I have found that after DBSM installed this issue happens.
Could you please paste the link to louder engine sounds mod ? I have some obstacles to find it. Thanks ;-)

Navuhodonosor 01-27-13 09:43 AM

Quote:

Originally Posted by whiskey111 (Post 1999686)
I have found that after DBSM installed this issue happens.
Could you please paste the link to louder engine sounds mod ? I have some obstacles to find it. Thanks ;-)

http://imageshack.us/a/img685/1131/n...onosormain.png
Hope that is what you search:salute:

whiskey111 01-27-13 01:55 PM

Thanks. I will check this and hope will fix my issue.

Navuhodonosor 01-27-13 02:39 PM

You're welcome:03:

Killjoy187 01-28-13 12:43 PM

Still enjoying this modification. I wish development would continue! :up: Thank you for putting this together.

oo0filthy0oo 04-06-13 12:56 PM

Cheers!
 
Thanks for all the hard work put into this Mega Mod! Really helped me out being a newbie to the game and modding.

Cheers Pedrobas! and of course also to all the modders who created the mods! :rock: :salute:

Trevally. 04-06-13 01:24 PM

Welcome to subsim oo0filthy0oo:salute:

oo0filthy0oo 04-06-13 02:08 PM

Thanks Trevally, and massive thanks for creating the auto scripts! Has made my life so much easier! Especially when I move on to Real Navigation! :up:

SEAWOLF50 08-26-13 01:44 AM

PEDROBAS DOWNLOADS
 
Hi

My hard drive recently died and I had the 3 backup files that Pedrobas had

to run his Mega Mod. I tried to download the files from the website that it directed me to but

The file mmm v0.5V AIO all in one, when I tried to unzip it. It said it had

corrupted data on it. I would appreciate it if some one has this file.

Thank You

Ken:cool:

Macardigan 08-26-13 05:55 AM

Awesome!!!:up:



Quote:

Originally Posted by pedrobas (Post 1834437)
4- Patch the SH5.exe file to be able to use more of 2 GB, (the 4GB patch). See how here: http://www.subsim.com/radioroom/show...&postcount=717

- Recommended for 32-bits operating systems.

- Do not use the patch on 64-bits systems.


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