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-   -   [REL] Playable S-Boot ( Final ) (https://www.subsim.com/radioroom/showthread.php?t=130088)

Dutchie-one 12-03-08 06:09 PM

Quote:

Originally Posted by Mikhayl
I told you so :D Things removed were the Dutch channels, many coastal harbours previously added by Dutchie-one, the smoke generator and a handful of other things.

THANKS Mate, so a lot of work for nothing ?

Dutchie-one

Sledgehammer427 12-03-08 06:57 PM

Meh, need to find out why the Career CTD's and the single missions don't. anyone else have a working career?
Mikhayl, i lvoe what you did with the GUI on the in-game menu, its fantastic!
everything is top notch, other than the fact I cant begin to run a career

Sledgehammer427 12-03-08 07:22 PM

ran without SH3C, it CTD's whenever i use it on the Schnellboot mod.
No Community Units

9/1939 all I did was add some crewmen and added a Symbol to the side. no weapons upgrades or anything

Sledgehammer427 12-03-08 08:02 PM

I tried 1940 1st flotilla.
when it was loading the game i noticed the positions above the patrol grid were 0,0,0 where you would be at the equator and everything.

but ill try different ones later, but still, i'm confused.
would it be in the savegames? i wish i knew where the game loads certain parts when the bar reaches certain locations so i knew whats wrong.

Dutchie-one 12-03-08 08:28 PM

Quote:

Originally Posted by Mikhayl
Hi Dutchie, you know I feel sorry about it, I didn't remove it because I wanted to, but because I definitely have no time/will anymore to adjust the locations + campaign files + flotillas + the testing behind this so it was the only way.
I posted a few times that if people wanted to make their own additions the mod was free for the taking, and it still is. I didn't play the mod for over 6 months excepted for testing and to try to get rid of the bugs, I had fun modelling the new boat but I don't feel like working on it as much as before. I still have all the files and they're also on Plissken's filefront page if someone wants to bugfix the full version.

Hello Mikhayl, well no hard feelings from my side only some disappointment.

all the best, Dutchie-one

Sledgehammer427 12-03-08 11:14 PM

well, lo and behold, Mikhayl, i made it work. Cherbourg, 1941 3rd flotila.

just got done from a cutsie-pie 6 hour patrol. sank a large merchant!
manual targeting even!

thanks again for this wonderful mod i spent 90% of my night making it work!
lol, no hard feelings, individuality rules!
Sledgehammer427

chris 12-04-08 11:49 AM

correct sleevebadges for KM uniforms Part 2
 
http://img258.imageshack.us/img258/9580/21797115mo7.jpg
http://img258.imageshack.us/img258/2...jpg/1/w256.png

http://img241.imageshack.us/img241/6769/62299379ba5.jpg
http://img241.imageshack.us/img241/6...jpg/1/w414.png

- Corrected Seaman ranks historically
- Put wildcat badge on the cap

JSGME ready.

Have fun.
Chris

http://files.filefront.com/correct+s.../fileinfo.html

Charlielima 12-04-08 09:32 PM

Do we need part one to make this work?
CL

Sledgehammer427 12-04-08 10:07 PM

proly...part 2 usually requires part one.

Mikhayl... I am considering starting a thread on S-boot doctrine, if I can't find any other means of producing S-boot doctrine, that is.

you game?

Sledgehammer427 12-05-08 07:13 AM

my attacks are similar, I just preset my torpedoes to the particular target and let fly. it works pretty well. as for nighttime hunting, i would hang around outside of my contacts visual range, going 6 kts, and when it gets dark i wheel in and go for the kill:arrgh!:

chris 12-05-08 01:38 PM

Quote:

Originally Posted by Charlielima
Do we need part one to make this work?
CL

Part two does not include part one.

Charlielima 12-06-08 12:10 PM

What program do I need to use the skin template?
Or, does anybody here who have thier skinning act together want to tackle some skins?
It seems the greatest threat to my boat is from the air. My perception is that blue blends in with the sea more from elevated views. Not very dark. Perhaps the same level as Chris' grey skin or even lighter. I always thought grey skins on naval craft where boring but I think the grey paint on my schnell boote looks splendid.
CL

Sledgehammer427 12-06-08 01:57 PM

the templates come in .xcf format. GIMP 2.0 is capable of running the skin templates

Sledgehammer427 12-06-08 07:19 PM

Mikhayl, could you send me a lightmap of the S-38 textures? I'm getting interested into makinga dark(er) set of skins for the S-100 and S-38

Sledgehammer427 12-06-08 07:45 PM

yes, that!


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