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DX1 = 1:8 compression ratio, 1 bit alpha layer (B/W) DX3 = 1:4 compression ratio, non-dithered 1 x 4 bit alpha layer (16 levels of grey) DX5 = 1:4 compression ratio, dithered 6 x 4 bit alpha layers See the following article for further detail: http://www.fsdeveloper.com/wiki/inde...sion_explained If you want to be sure about compression level and mip levels of an eisting texture, I suggest you using the following simple tool: :up: http://developer.amd.com/resources/a...ompressonator/ |
Thank you very much, gap.
:Kaleun_Salute: I get an error 1721 (installer error) when I install the AMD app. Do you have the tool installed, gap? Could you check a file for me, please? |
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:salute: Your pm box is full. |
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:subsim: |
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I'd like to assign hotkeys to "Estimate range to contact" and "Report fix via dead-reckoning". How would I do that?
I tried adding a hotkey in data/Cfg/Commands.cfg to Code:
[Cmd487] So I guess, the Commands.cfg is the wrong place to put the hotkey. And i don't have any idea where to put a hotkey for "Report fix via dead-reckoning" at all. I use NewUI and RealNav Version 7.1.0 |
Is there afix for the Deck gun and this UI ever sicnei enabled this UI In calm seas my crew Won't Keep the damn deck gun manned makign the gun USELESS. it's as though depth Dection for thinking the U boat is surfaced is set to shallow so the crew keeps thinking the deck is A wash but it's not. Any sugestions?
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No...Options file editor...not patcher...stand by for link...
http://www.subsim.com/radioroom/show...81&postcount=6 |
@Dermeister
Go here - C:\Users\User\Documents\SH5\data\cfg\main.cfg open this with notepad look for and change to this :- [DEVELOPING] Modding=Yes MenuEditor=no DebugScripts=Yes save and run game Now when the freeze happens - you should see a script error window on your desktop - copy and paste it here for TDW to see:up: |
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