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-   -   [REL] War Ace Campaign (WAC) 5.0 2017 (https://www.subsim.com/radioroom/showthread.php?t=233626)

nik112 10-23-18 02:22 PM

Quote:

Originally Posted by Anvar1061 (Post 2573795)
CLNOrleans=Tuscaloosa klass CL (New Orleans class)





cl in sea folder
Abruzzi , Andmiralsheer, Barbiano,Dido, Emden,Fidgi,Garibaldi, Grafspee, kclass, Leipzig,



Tuscaloosa as NCA nor NCL


Is something that i have missed?


cheers:Kaleun_Thumbs_Up:

HanSolo78 10-23-18 02:37 PM

@Nik112

Have a look into the folder NCA_Tuscaloosa.
There is the NCA_Tuscaloosa.cfg which shows the nescessary file names for the campaign files:

[Unit]
ClassName=CLNOrleans
UnitType=7
MaxSpeed=32.5
Length=169
Width=18.9
Mast=44.8
Draft=5.95
Displacement=12300
RenownAwarded=430


It could be every unit causing this CTD. A missing or wrong unit in the campaign files is not very likely, but should be investigated.

nik112 10-24-18 02:45 AM

OK Which way i'll find what caused the ctd?



Thanks Hans

cheers

HanSolo78 10-24-18 03:55 AM

That is very difficult to determine!

1. you could try Silen Hunter Validator or mySH3-TooL_v1 to examine campaign file problems

2. you could examine every ship in the scripted campaign file of operation torch manually by opening the properties with me mission editor. If it crahes then there is a wrong ship type.

3. you could do this also with the random campaign file and examine the groups entering operation torch. here you will find problems manually if a ship is chosen in the group which does not exist, then the ship name will change immediately if you open a group.

Otherwise there can be many many things that cause ctd.. a wrong plane eqipment, wrong plane chosen on carrier, etc.

HanSolo78 10-24-18 05:53 PM

Small update for the next patch:https://war-ace-campaign.webnode.at/...2-coming-soon/

Niume 10-25-18 10:14 AM

Quote:

Originally Posted by HanSolo78 (Post 2573999)

awesome

Hari123 10-25-18 12:07 PM

Hello!

Short question:

Has this ever happened to someone?

The destroyers spawn with their aft deck deep into water even in calm seas.

http://i1263.photobucket.com/albums/....13.34%202.png

http://i1263.photobucket.com/albums/...2.02.20.48.png

Sometimes the aft deck is even deeper in the sea.

Seems this problem only occurs with the Frog's integrated destroyers

Got this from start of my carrer till now

nik112 10-25-18 12:43 PM

Hi
i faced the same 2 weeks ago , here the solution
http://sukhoiru.frmbb.ru/viewtopic.php?id=374&p=3
scroll down post#65 "zone corrections"


cheers:)

Hari123 10-25-18 12:50 PM

Quote:

Originally Posted by nik112 (Post 2574130)
Hi
i faced the same 2 weeks ago , here the solution
http://sukhoiru.frmbb.ru/viewtopic.php?id=374&p=3
scroll down post#65 "zone corrections"


cheers:)

Ohhh looks like I've missed something, because I saw it already here in this thread. My bad!

Thanks for your quick answer!

ericlea 10-26-18 11:24 AM

Here is the mod to fix this DD bug :



https://www.dropbox.com/s/x80309rqix...bugfix.7z?dl=0

edited and corrected

thanks anvar


:-)

Anvar1061 10-26-18 11:34 AM

Quote:

Originally Posted by ericlea (Post 2574329)
Here is the mod to fix this DD bug :



https://www.dropbox.com/s/x80309rqix...bugfix.7z?dl=0




:-)

http://www.subsim.com/radioroom/imag...n_Confused.gif
[NEFlotMain]
Multiplier=1.0
Flotability25.0

http://www.subsim.com/radioroom/imag...aleun_Wink.gif
[NEFlotMain]
Multiplier=1.0
Flotability=25.0

ArnoldR 10-26-18 11:56 AM

The environment looks like very realistic! Could anyone send me the files to have the same blue sea for my game please??

ericlea 10-26-18 11:58 AM

Oups yes thanks Anva !


here is the rectified DD bug fix mod (same link) :


https://www.dropbox.com/s/x80309rqix...bugfix.7z?dl=0


(my previous post edited)


:Kaleun_Cheers:

ericlea 10-27-18 02:42 AM

Hi !





FULL MAP for Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe


https://www.dropbox.com/s/evaxzi9lj5...enerbe.7z?dl=0


This mod allows the display in full screen of strategic map F5 and attack map F6 when using
"Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe"

Installation :

copy sh3.exe (already patched with h.sie) and
paste it in the mod "FULL MAP for Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe"
at the same level as "TychoSh3Patch.bat"

launch "TychoSh3Patch.bat" to patch sh3.exe

then activate the mod "FULL MAP for Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe" with jsgme.

Important, activate this mod lastly after "Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe" and
"WAC5.01 H.sie Supplement to V16B1"


***Thanks to Tycho and Wurmonkel for this wonderful improvement***

ericlea





https://i36.servimg.com/u/f36/19/84/56/02/sh3img14.jpg


https://i36.servimg.com/u/f36/19/84/56/02/sh3img10.jpg

divemonkie 10-27-18 07:19 PM

:/\\!!:/\\!!
ok, wiped sh3 clean and reinstalled...check
patched sh3exe 4gig only.

WAC 5.0
WAC 5.1
WAC full int
WAC campaign Atlantic
DD big waves fix
Whale chaser fix
Magui F
Magui F fix for wac 4.1...this one not sure about being 4.1 so ive run with and without but results the same. I can play missions and training but every time I load a campaign it freezes in the harbor.

system specks
Intel i7-8705G CPU 3.10GHz
32 GB
Windows Version
Windows 10 (64 bit)
Graphics Chipset
Radeon RX Vega M GL Graphics...Intel Hades Canyon NUC FrankinIntelAmd monster, but works great for most things.

tried terrain fix but CTD...:k_confused:
P.S
Not to take away from anyone else work here but these are some of the best smoke and fire effects I've seen for SH3. would you consider releasing it as a mod....i wouldn't blame you if not...its a fine peace of work.


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