![]() |
Check "F24Trg02" folder in "PatrolObjectives" folder, for example.
Quote:
|
how is the work going on?
|
How about a Christmas or New Year's release for this :hmm2:
|
too Quiet...
been lurking for nearly 2 weeks and...... silence.:doh:
"I think hes dead, Jim!" (please dont be!) |
???
All Quiet on the Ostfront? :o
|
Hi fellas.
It's with great sadness that I post this. But, because of our RL callings, and jobs, amongst other things, This mod, while I hesitate to call it "Dead," just isn't making any further progress. We have a package set up, but because of the complicated nature of the work, and the fact that I've lost track of what was done and what was not, would make it very difficult to simply post a download of what we've done. I will talk with Ivank about this very soon as I hate to leave everyone empty-handed after all this time and support. Basically what we've done is take all of the playable surface ship mods that fit into the profile, and we've smooshed them all together so there's no conflicts. To match the Atlantic side we've joined our mod, without his permission, iirc, to Lurker's Operation Monsun v700. That, however, was left incomplete. There is no ability to start with a german ship in a Baltic port, so on. However, the single missions are very playable, My favorite being the reenactment of the Bismarck's final battle played from the British side. We have put a lot of work into the mod and since we've all dispersed to go on to things further in our lives. I will contact any members I can and get permission to distribute our finished work. |
Quote:
From my perspective, I would like to see how some things in the game are modified to allow for surface warship gameplay. |
I am mostly anticipating the launchable depth charges that were shown some years ago. It should come out as a seperate mod :)
|
Any new news on a release for this? I only have SH4 installed for the eventual release of this mod, and it's vanilla so no conflicts with "sub" based mods would happen.
Can we get some kind of Alpha so we can get an idea of what the mod does or how it works? I know we would all appreciate it, and it might give others the chance to advance the work done if you all are ok with that. |
yeah i respect that somehow this project is terminated.....but i would like to try it whatever finished or not so could you be kind enough to create a link for us to download it? and who knows maybe some other modders finish this for you :D
i think other guys should agree with me on this.... |
Akizuki mod
I created this mod because I have not seen on the mod "The Surface Warfare Super Mod" :yeah:
It can be downloaded here: http://www.mediafire.com/download/c1...DD+Akizuki.rar If it can interest someone ... And I am also impatient to see this new mod, I look forward to entering the simulation of surface on silent hunter 4 :cool: |
Take it there is no chance of what the team has being released?
|
Status
I would like to re-illiterate Sledgehammers statement that RL has flat lined this mod.
I am trying to finish up university and my gaming PC has been dead for some time. This being said, I would like to give a pulse to this mod; if I am able to get our original files back together, and build a new rig this summer, I am going to see what needs to be done to maybe restart. THIS IS NOT A GUARANTEE that this mod will comeback, just a promise I will try. I will be contacting some of the mod team and a conversation will ensue. Thank you very much. |
Many thanks for the update to the community :cool:
|
I was a member of this team very briefly way back In 2010. I wasn't able to be much help and didn't have much time to work on it at the time. From what I remember they had some pretty cool work done with the mod. The biggest setback from what I remember was trying to get the ships to work in campaign mode. It's a shame there were never able to release a beta at least for the rest of us to try to perfect :06:
|
All times are GMT -5. The time now is 05:27 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.