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Well I just got SH5 (patched) and installed this mod... but I won't work for me...
I can activate parts 1-4 without problems, but when I try to activate part 5, the game freezes just after the loading bar and I never get into the game... Specs: AMD Phenom 9750 Quadcore Nvidia Geforce GTS 250 2 GB RAM Is it possible, that my system is simply not capable of running these mods, or is it something else? As I said its all about part 5... which I want most... |
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First thing you notice using this part is that the game loading time is quite longer. In my machine it takes about 7 minutes to load a "New campaign". Not big issue, (just take a coffee, OR THREE , in between). Once started , to load a "saved game" takes less than 2 minutes. Sometimes it takes 10 minutes to load, so just give it time. :03: Edit: Sorry i saw now your 2 GB of Ram , i think you simply can´t load part 5 with so few Ram. Even with 4 GB there are issues. Good luck. |
And that does show before actually starting a game already? I thought I should at least get to the main menu no matter what....
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Waow exactly what I'm trying to do yesterday...I had not seen your post before ! Great works so many thanks...
Just a few question do I need these mods and where can I put them in that case ? -Historical Ship Equipment 1.3 -AirTorpedoes -A Fistful of Emblems v1.51 -Black_Skin_albrecht -Church's NavMap v1.0 -Icebergs v2.4 -Officers skin by Naights -Old Style Explosions V1.1 -SteelViking&Community's Underwater Mod -SD_MapCourseLine_tiny_arrows_ocred -SD_MapLocationNameFix_v1_2 -Emtgufs Aspect ratio 16_9 -SAS special abilities simplified -AOB slide ruller for TDW UIs and MO by stoianm -Kriegsmarine Grid Map for MO and TDW UIs by stoianm -sobers realistic hydrophone operator SH5 There is a translation FR for the Open Horizon 2 where can I put it ? (yes I'm french). Thank you |
Typhaon, imaybe you could try to install only OHII instead of all p5... Mtns is really demanding. Mtns is the cherry on top of the cake, but I would call OHII the cake. And be pation on the loading screen. Getting to the main menu can take some time, and the screen will be black, have faith. THEN, when you select a new campaign, you will have to wait the 7 minutes pedro is talking about. For me, getting to my sub usually takes me 15 minuts! Good luck!
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Download Stormy`s options files for NewUi`s 6.9.0 and SDBSM (Helpful config files for TDW`s NewUI`s 6.9.0 and SDBSM) http://subsim.armedassault.eu/Stormy...ions_files.rar |
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I also messed around with the mods included and discovered some strange things... I tried to load those single mods which I thought might be best for gameplay experience from this mod pack and the following things happened: 1. Loading OHII (even light) causes graphic glitches (strange texture overlays or blinding bloom) in the submarine bunker... getting into the sub when starting a mission solves this issue... even if I go on deck in the bunker again... strange. 2. Loading my favourite mod loadout (OHII with MTNS and several other small mods) make the game CTD when loading a new champaign. 3. Strange enough using this mega mod, which includes all these mods along with several more mods does not cause a CTD... This is very strange indeed, since I though that using the single mods (and less mods overall) would improve things... Well I will just try on till I find my solution... |
From the first post:
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:salute: |
Im working now on version 0.2 of MMM after the new OHII v1.7 (thanks Trevally) and the new update of mnts for OHII (many thanks to Uekel, who did almost all my work for part 5). This night i´ll start the tedious process of uploading, due to my crap connection.
:salute: |
Included "Compatible Conus00's Graphic Mod+SV's work" in part 2
:salute: |
And also included in part 2 is "Pascal-sh5-Crew-Uniforms. 12.2011"
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After have been testing with silenotto, i´ve found several problems that i´m trying to correct, so v0.2 will be uploaded when everything is ok. Sorry.
:salute: |
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CTD
I'm having trouble getting 1 part of this mod to work. It's in bold below.
PART 6 Here is what the compilation of "MyMegaMod p6 - My Submarine" is comprised of: 01 - Crictical Hits Torpedos v 1.1 02 - Equipment_Upgrades_Fix_v1_4 +patch + hotfix_byTheBeast 03 - R.E.M_by_Xrundel_TheBeast_1.2 (including TDW UBoot_Sensors.sim for R.E.M. version 1.2) 04 - Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith <== http://www.subsim.com/radioroom/show...1&postcount=66 I downloaded it, and patched it but I still CTD. Here's my currrent Mod Soup. Maybe I'm still using an old version, can someone link it please? Any help would be appreciated. P.S. Would you like to see the debug log as well?? Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] DBSM_Music_1_0_4 Carotio_IntercontinentalRadioPack d3d_antilag101 MyMegaMod p1 - Dynamic Environment No magic skills v1.5 MCCD compatible sobers see thru wake fix sobers best ever fog V4 SH5 Compatible Conus00's Graphic Mod+SV's work MyMegaMod p2 - Graphics-FX-IRAI Dark_Interior_V1 nVidia missing lights MyMegaMod p3 - tdw UI NewUIs_TDC_6_9_0_Real_Navigation AOB slide ruller for TDW UIs and MO by stoianm MyMegaMod p4 - Enhance SOUNDS Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional scary creaks Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 optional No Magic Skills mod german dialogs sobers talking conning crew mod MyMegaMod p5 - OHII+mtns+Lifeboats TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7) Critical hits 1.1 Torpedos Critical hits v 1.2 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith VIIC41 - Start with in beginning of campaign for OHII Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally TDC Help v2 Trevally TDC Checker Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.8 Krauters Automated Scripts (v5_0_0 compatible) Patrol Routine Scripts v. 01.02 by AvM D-Day Langings Shoot at Periscope |
I don´t see it in your soup. :hmmm:
From first post: Quote:
Critical hits 1.1 Torpedos Critical hits v 1.2 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith and use "MyMegaMod p6 - My Submarine" instead. |
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I did have it right after the Equipment Upgraded Fix HotFix. I could not find a link to download "MyMegaMod p6 - My Submarine". Is there a link where I can get it? Thanks |
Uploading now, i´ll tell you when is ready, :up:
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