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Nope already been released. Here is the review http://www.gamespot.com/gamespot/fea...usworld/1.html |
You guys have any promoting gear at cafe press? Shirts, hats, stuff like that? I love this sim so much!
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Excuse me, gentlemen, I just have an advice to give you :) : In order for GWX to stay the incomparable expansion ever released, don't you think that it would be good, for any member of the crew, to create a new thread asking for information on their actual WIP, from all modders on here ? :hmm:
Yes, I know, GWX is the main thing, and "THERE IS NO NEED FOR THE GREAT EXPANSION TO WAIT FOR ANY LITTLE MOD TO BE RELEASED ITSELF", yes ;)... But it would perhaps be a good thing for you GWX dev team to wait a little before 1.04's release, to be able to include WIP of Urfisch, Flakmonkey, and probably many other great modders ! What do you think, my friends ? :arrgh!: |
My position as COB means I am not required to think:nope: ....just to look after the smooth running of the boat and crew :yep:
So that's the end of that conversation :arrgh!: I will however, see to it that your comments are passed on over at The Den ;) |
Ok, Jim ! ;) :|\\ :up:
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Thanks Alex.
While the GWX team are grateful for any & all additional work, each piece must & will be individually assesed to make sure of compatibility with existing content. We are at a stage where we are cautious about taking on additional work/mods and then trying to make it 'fit' GWX. However, all is & will be considered. As you all know, GWX 1.04 is a content expansion and there is a lot of it.;) We need to make sure that is all working first. There will be comments from Kpt.Lehmann about this & other factors as soon as he is ready.:up: Hope I'm not out of turn here KL? |
He just PM'd me and told me to dig out the spare potato peeler for ya :yep:
I'd better look for the largest knife cookies got cos a know turnips are on the menu today :rotfl: :rotfl: |
http://www.crypticmadness.com/Forum/...iles/rofl3.gif
Thanks for your reply, Dan, I completely understand what you mean. :up: |
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1) Time! I think the wait would be never ending! 2) I think the focus of 1.04 is on adding stuff we (the GWX team made ourselves,) 3) Whilst we are honoured to be able to include some exceptional work from other modders (they know who they are) I dont think we want to 'do a microsoft' and come accross as trying to monopolise everything. 4) We'd probably end up breaking GWX anyway by adding too much stuff - plus the loading time would be long enough to grow a beard :oops: |
Hi JU_88 ! http://yelims.free.fr/Coucou/Coucou23.gif
Well, I did not mean to include all mods around right now (GWX 1.04 would exceed the size of the expansion itself :rotfl:), but to ask in a new thread to all modders (a general question, then) what they are working on right now, their WIP [and not their FUTURE works, cause the GWX venture has to have an end ;) (and find its way unto SH4 :rotfl:)], and later to select the ones you prefer and consider as the best ! :hmm: That's all ! :up: Thanks for sharing your opinion ! |
It may be a co incidence but it always seems as soon as we announce WIP on a latest patch all the cool mods start appearing
Time is tight as always We ALWAYS look at the latest stuff around to see if can be added Not always possible though Knowing what ppl have WIP now will be too late for inclusion anyway |
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Even stuff that requires no scripting needs checking
Some of the stuff posted here in the last few days as WIP is still that No links to D\L and check Some of the stuff does require additional work - not necessarily scripting but adding to the Locations cfg which is even harder in some cases getting the placement right |
I see... :hmm:
Thanks for your reply, BBW. :up: |
I am not sure if these issues have been addressed, but I feel there are some issues with the damage models. At periscope depth I receive fire, and if I take a hit, the hit seems to be dispersed randomly. I am submerged and take damage to the forward torpedo room. If my periscope is up then it is the only thing that can be damaged if there is a “hit” I have issues with actually hitting a periscope.
Second the time to refuel at a milk cow, 30 days? I hope these can be addressed. |
The time to refuel at a milkcow will only change if you edit the basic cfg or use SH3commander
If you edit the cfg time will be your edit in ALL ports unless you change back |
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