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-   -   *** The Patch 1.2 Discussion Thread *** (https://www.subsim.com/radioroom/showthread.php?t=112176)

Hans Schultz 04-17-07 05:08 PM

I'm really enjoying the patch, one thing i noticed is that now after a while the bow dive planes no longer even come down!

Florida Sailor 04-17-07 05:09 PM

Quote:

Originally Posted by oritpro
Did the captains log bug get fixed in 1.2?

So far so good. It should be slowing down in this patrol, but it seems to be popping up quick. Thank you UBI, that one drove me crazy.

ironkross 04-17-07 05:13 PM

Quote:

Originally Posted by Florida Sailor
Quote:

Originally Posted by oritpro
Did the captains log bug get fixed in 1.2?

So far so good. It should be slowing down in this patrol, but it seems to be popping up quick. Thank you UBI, that one drove me crazy.

It always took a few days on patrol for it to fill up with messages before the lagging problem started. I hope it is really fixed. This was more a problem for me than almost any other bug.

Ilpalazzo 04-17-07 05:17 PM

is anybody else getting this? Never happened before the patch.
http://img239.imageshack.us/img239/1...8296rb3.th.jpg

doesn't seem to happen with the periscope only with this thing (tbt? forget the name).

Overkill 04-17-07 05:27 PM

Praise the Lord and pass the torpedos!! :D

joea 04-17-07 05:28 PM

Quote:

Originally Posted by E.Hartmann
You guys are on crack! I was hoping for more than eye candy. How about torps circling around, sailors repeating themselves again and again, lagg on acceleration, mission errors, campaign problems, things that actually effect the game not the quality of your screen shot.

Sad really sad.......:roll:


No need to be nasty, first of all READ some history, US torps did circle around, the USS Tang was sunk by one you know.

Second I heard sailors repeating themselves was a function of using a cracked game...not saying you are of course.

Other things are important I agree.

Aimbot 04-17-07 05:29 PM

Quote:

Originally Posted by joea
No need to be nasty, first of all READ some history, US torps did circle around, the USS Tang was sunk by one you know.

Maybe he wants the USN to retroactively fix torpedo bugs before 1943?

mookiemookie 04-17-07 05:34 PM

Quote:

Originally Posted by shad43
Patch 1.2 *meh* whats the big deal? all this is, is patch 1.1 with a few small additions.
Don't get me wrong Im greatful for the fixes as such but theres really nothing big here.
back to modding I guess.

Its a patch, not an expansion pack. :roll::88)

It's a big deal as it does what a patch should do: fix issues without causing new ones.

sqk7744 04-17-07 05:38 PM

sigh...
 
:nope:
Quote:

Originally Posted by shad43
Patch 1.2 *meh* whats the big deal? all this is, is patch 1.1 with a few small additions.
Don't get me wrong Im greatful for the fixes as such but theres really nothing big here.
back to modding I guess.


scrapser 04-17-07 05:39 PM

Enabling FSAA with Patch 1.2
 
I installed the patch and went to the graphics options but see nothing about enabling FSAA. Is this on automatically? I have the nVida 8800GTX with latest drivers. From reading this thread it looks like there's still much to be fixed. This patch came out rather quickly so I'm confident there will be a 1.3.

Thanks

Weigh-Man 04-17-07 05:40 PM

Quote:

Originally Posted by Ilpalazzo
is anybody else getting this? Never happened before the patch.
http://img239.imageshack.us/img239/1...8296rb3.th.jpg

doesn't seem to happen with the periscope only with this thing (tbt? forget the name).

Yep, I am getting that as well, 1680 x 1050

sqk7744 04-17-07 05:43 PM

Wrestling with it now as well
 
Quote:

Originally Posted by scrapser
I installed the patch and went to the graphics options but see nothing about enabling FSAA. Is this on automatically? I have the nVida 8800GTX with latest drivers. From reading this thread it looks like there's still much to be fixed. This patch came out rather quickly so I'm confident there will be a 1.3.

Thanks

---

am tinkering with:

GRAPHICS
Resolution 1280*768, 5:3. 60Hz (since that's what I was running in v.1.1 just to compare)
vertical sync = on
volumetric fog = on


and in main.cfg
[VIDEO]
Resolution=1280,768,60,22
DynamicShadows=No
FullScreen=Yes
Synchronized=Yes
TextureResolutionHigh=Yes

(and the devfix)
[DEVELOPING]
DevDebugEnable=No
DevEditEnable=No
MiniDump=No

----------
Thinking next will try nHancer and go for:
6x FSAA and AF to 4x

SLI'n two GeForce 7900's 512mb

Ilpalazzo 04-17-07 05:45 PM

Maybe I didn't notice it at first but I am getting an annoying green line on the left and top of the screen. Ugh I am getting mad trying to get everything working properly.

L3TUC3 04-17-07 05:47 PM

I've played around a bit and I'm happy with the addition of FSAA. Makes stuff a lot clearer and crisp. Helps me out greatly when spotting ships.

Florida Sailor 04-17-07 06:07 PM

Quote:

Originally Posted by ironkross
Quote:

Originally Posted by Florida Sailor
Quote:

Originally Posted by oritpro
Did the captains log bug get fixed in 1.2?

So far so good. It should be slowing down in this patrol, but it seems to be popping up quick. Thank you UBI, that one drove me crazy.

It always took a few days on patrol for it to fill up with messages before the lagging problem started. I hope it is really fixed. This was more a problem for me than almost any other bug.

35 days out on the Pike, 56 messages in the log and it still pops right up. Keeping my fingers crossed.

Florida Sailor 04-17-07 06:07 PM

Log Seems to Work
 
Quote:

Originally Posted by ironkross
Quote:

Originally Posted by Florida Sailor
Quote:

Originally Posted by oritpro
Did the captains log bug get fixed in 1.2?

So far so good. It should be slowing down in this patrol, but it seems to be popping up quick. Thank you UBI, that one drove me crazy.

It always took a few days on patrol for it to fill up with messages before the lagging problem started. I hope it is really fixed. This was more a problem for me than almost any other bug.

35 days out on the Pike, 56 messages in the log and it still pops right up. Keeping my fingers crossed.

Snakeeyes 04-17-07 06:16 PM

First of all, with FSAA it looks beautiful!

I have been checking out the tutorials. I get decent FPS on the bridge outside. For some reason the attack center slows down really bad but know what? Who cares! :D

The only issue I have is a major one. I started a test career at Pearl 1941. I start in port just to push the game to its limit and see how my system performs with a lot of traffic around.

Boom.
CTD

Okaaaaaaaaaaaay. Maybe its a fluke?

same parameters this time set OUTSIDE Pearl.

Loads to the inside con. I choose to go to external view.

Boom.
CTD.

Okaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay.

Let's try setting the graphics down a tad. I have environmental effects off already seeing how my system would melt otherwise.

I set it for Pearl IN the harbor. Loads me to the con. I cross my fingers and humbly request an external view. IT WORKS! VERY NICE! Wow!

FPS is about 15. I plot a course to head out of Pearl. As I'm moving at 7 knots I take the camera and check out the graphics. VERY NICE!

I am wondering if I can increase FPS slightly so I go into options and turn off 3D wakes and detailed wakes....

Boom.

CTD.

Oh Boy. Seems like a lot more testing to do but I'm not definitely not stable. I don't just want to play single missions, career is why I play SH.

I'm taking a break and having some dinner. I'll try again later.

Any suggestions?

MONOLITH 04-17-07 06:22 PM

Something that severe, the CTD, seems to be specific to your current setup (Driver, hardware, corrupt file).

It's hard to nail down your problem from the other side of my monitor, but it just sounds like it's not the game or patch. I think you're the first and only one so far with this issue.

Lots of things to try... Different driver version, a clean re-install, etc. It's possible a mod had altered a grahics file, and now there's a conflict with the 1.2 patch. Did you ever install a mod without using the JGME?

Snowman999 04-17-07 06:34 PM

Quote:

Originally Posted by scrapser
I installed the patch and went to the graphics options but see nothing about enabling FSAA. Is this on automatically? I have the nVida 8800GTX with latest drivers. From reading this thread it looks like there's still much to be fixed. This patch came out rather quickly so I'm confident there will be a 1.3.

Thanks

I have an ATI card. Had to go to the Catylst control panel in the systray and activate FSAA. Also needed to choose a level (2x, 4x, 6x, 8x). Worked great once I returned to game; did not need to re-launch.

Snakeeyes 04-17-07 06:41 PM

Quote:

Originally Posted by MONOLITH
Something that severe, the CTD, seems to be specific to your current setup (Driver, hardware, corrupt file).

It's hard to nail down your problem from the other side of my monitor, but it just sounds like it's not the game or patch. I think you're the first and only one so far with this issue.

Lots of things to try... Different driver version, a clean re-install, etc. It's possible a mod had altered a grahics file, and now there's a conflict with the 1.2 patch. Did you ever install a mod without using the JGME?

Hey Mon.

I did not try Career mode before without the 1.2 patch.

Is the 1.2 patch cummulative? Maybe its because I need to install 1.1 first? I'll check my graphics drivers to make sure they are up to date. I have no other mods this is with a clean install.


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