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I'm really enjoying the patch, one thing i noticed is that now after a while the bow dive planes no longer even come down!
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is anybody else getting this? Never happened before the patch.
http://img239.imageshack.us/img239/1...8296rb3.th.jpg doesn't seem to happen with the periscope only with this thing (tbt? forget the name). |
Praise the Lord and pass the torpedos!! :D
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No need to be nasty, first of all READ some history, US torps did circle around, the USS Tang was sunk by one you know. Second I heard sailors repeating themselves was a function of using a cracked game...not saying you are of course. Other things are important I agree. |
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It's a big deal as it does what a patch should do: fix issues without causing new ones. |
sigh...
:nope:
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Enabling FSAA with Patch 1.2
I installed the patch and went to the graphics options but see nothing about enabling FSAA. Is this on automatically? I have the nVida 8800GTX with latest drivers. From reading this thread it looks like there's still much to be fixed. This patch came out rather quickly so I'm confident there will be a 1.3.
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Wrestling with it now as well
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am tinkering with: GRAPHICS Resolution 1280*768, 5:3. 60Hz (since that's what I was running in v.1.1 just to compare) vertical sync = on volumetric fog = on and in main.cfg [VIDEO] Resolution=1280,768,60,22 DynamicShadows=No FullScreen=Yes Synchronized=Yes TextureResolutionHigh=Yes (and the devfix) [DEVELOPING] DevDebugEnable=No DevEditEnable=No MiniDump=No ---------- Thinking next will try nHancer and go for: 6x FSAA and AF to 4x SLI'n two GeForce 7900's 512mb |
Maybe I didn't notice it at first but I am getting an annoying green line on the left and top of the screen. Ugh I am getting mad trying to get everything working properly.
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I've played around a bit and I'm happy with the addition of FSAA. Makes stuff a lot clearer and crisp. Helps me out greatly when spotting ships.
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Log Seems to Work
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First of all, with FSAA it looks beautiful!
I have been checking out the tutorials. I get decent FPS on the bridge outside. For some reason the attack center slows down really bad but know what? Who cares! :D The only issue I have is a major one. I started a test career at Pearl 1941. I start in port just to push the game to its limit and see how my system performs with a lot of traffic around. Boom. CTD Okaaaaaaaaaaaay. Maybe its a fluke? same parameters this time set OUTSIDE Pearl. Loads to the inside con. I choose to go to external view. Boom. CTD. Okaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay. Let's try setting the graphics down a tad. I have environmental effects off already seeing how my system would melt otherwise. I set it for Pearl IN the harbor. Loads me to the con. I cross my fingers and humbly request an external view. IT WORKS! VERY NICE! Wow! FPS is about 15. I plot a course to head out of Pearl. As I'm moving at 7 knots I take the camera and check out the graphics. VERY NICE! I am wondering if I can increase FPS slightly so I go into options and turn off 3D wakes and detailed wakes.... Boom. CTD. Oh Boy. Seems like a lot more testing to do but I'm not definitely not stable. I don't just want to play single missions, career is why I play SH. I'm taking a break and having some dinner. I'll try again later. Any suggestions? |
Something that severe, the CTD, seems to be specific to your current setup (Driver, hardware, corrupt file).
It's hard to nail down your problem from the other side of my monitor, but it just sounds like it's not the game or patch. I think you're the first and only one so far with this issue. Lots of things to try... Different driver version, a clean re-install, etc. It's possible a mod had altered a grahics file, and now there's a conflict with the 1.2 patch. Did you ever install a mod without using the JGME? |
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I did not try Career mode before without the 1.2 patch. Is the 1.2 patch cummulative? Maybe its because I need to install 1.1 first? I'll check my graphics drivers to make sure they are up to date. I have no other mods this is with a clean install. |
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