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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Bordinstrumente 1.0 (https://www.subsim.com/radioroom/showthread.php?t=87551)

Marhkimov 12-21-05 10:30 PM

You could do a cut and paste job if you have photoshop or any graphic editor (other than MS Paint).

If not, try PM'ing someone who could do it for you.

Lane 12-22-05 02:56 AM

Thank's Oak,

Installed your new Mod over RUB 1.45. Worked fine just need to install that last update Server was busy tonight.
Lane :D

basilio 12-22-05 03:44 AM

Quote:

Originally Posted by Sailor Steve
Quote:

Originally Posted by Paajtor
I use it all the time...I see a target in my binocs at some bearing, and just click the appropriate setting on the inner dial, to make my boat turn towards it (or to whatever position I like)

On the other hand, these days I just look at the target in the UZO or periscope and hit the '=' key. Turns you right toward the target every time.

I have one question. Is the 'Druck_radio 7' file interchangable? I really like one of Tikigod's 'Pin Up Girls' files and would like to keep using it.

It is really easy to do...even if I'm a completely computer idiot I was able to do it myself, so .... it is really easy.
All I did was to use the IrfanView program, the one I use to look at .tga files.
Open with IrfanView one of the Tikigod "druck_radio" files (you'll need to do this for the type 7, 9 and XXI u-boats, by changing the corresponding druck_radio_7[9, 21] files) with the pinup girl in it.
Select the pinup image by "following" the pinup image "borders" with the mouse.
Select "copy".
Now open with IrfanView one of the druck_radio files from the GREAT Bordinstrumente mod.
Select the emblem image by "following" its "borders" with the mouse.
Select "paste".
Now you have the pinup image in the radio room!
Save the file and repeat for the other type uboats.
http://img493.imageshack.us/img493/3460/12.jpg

http://img493.imageshack.us/img493/9392/11.jpg

CptGrayWolf 12-22-05 04:19 AM

Quote:

Originally Posted by Sailor Steve
Quote:

Originally Posted by Paajtor
I use it all the time...I see a target in my binocs at some bearing, and just click the appropriate setting on the inner dial, to make my boat turn towards it (or to whatever position I like)

On the other hand, these days I just look at the target in the UZO or periscope and hit the '=' key. Turns you right toward the target every time.

Well that's why I wasn't sure what all the fuss was about.
Besides, shouldn't you seasoned Kaleuns know your bearings by heart hmmm? :P
If my soundman reports a contact at 160 degrees, I know excatly where that is...
Ok I'm just teasing * doges thrown tomatoes * I admit the inner dial can sometimes be usefull.
Once again Oakgroove thnks for fixing the very small bugs! :up:

OakGroove 12-22-05 05:36 AM

Quote:

Originally Posted by Stary Wuj
So, strange issue report Herr Kaleun :-)
Only at night, periscope view, I have thick, lighter line in upper
part of periscope. NVIDIA GeForce 7800 GTX here.

Going to look into this.

OakGroove 12-22-05 05:50 AM

Quote:

Originally Posted by Marhkimov
Btw, it looks awsome when you see broken glass dials in "rig for red" lighting. IT GLOWS! :-j

:D, yeah, the broken glass overlay is a bit prominent in red light conditions. A possible solution would be to reduce the alpha channel in brightness for a more subtle appearance. This however will be a global change, means broken glass will be less obvious in regular light conditions too.

On another note, does anyone know where to change the intensity and colour of interior lighting in general, and/or how to add light sources inside?
The plan is to get a more even lighting, and to make colours appear more natural...i.e. white as white and not as a shade of gray.

Stary Wuj 12-22-05 05:58 AM

OakGroove wrote:

"The plan is to get a more even lighting, and to make colours appear more natural"

Great idea, and thank You, that You will check "thick line" on the perisope at night issue :-)

Stary Wuj

Paajtor 12-22-05 10:20 AM

OakGroove, I take it, that you will release a new version, with TDC-, "thick line"-, and maybe even "inner dial"-fix included? :)

Stary Wuj 12-22-05 12:13 PM

OakGroove :rock:

Marhkimov 12-22-05 12:18 PM

Quote:

Originally Posted by OakGroove
On another note, does anyone know where to change the intensity and colour of interior lighting in general, and/or how to add light sources inside?
The plan is to get a more even lighting, and to make colours appear more natural...i.e. white as white and not as a shade of gray.

Just a guess, but the interior lighting is probably controlled in a DAT file of some sort, possibly in the "Library" folder. You would either have to hex edit it manually, or maybe ask someone like TimeTraveller to help you.

OakGroove 12-22-05 01:41 PM

Update.
I promised low contrast versions of UZO and Periscope textures, here they are:
http://rapidshare.de/files/9647801/B...ntrast.7z.html
http://tinypic.com/iyzima.jpg
http://tinypic.com/iyziqd.jpg
Note: If you use these, you might want to disable (rename/delete) the redmask.tga file located in the data/menu/Gui folder, as there is already a red lighting filter rendered on the periscope texture.

@Stary Wuj,
i havn´t yet found what causes the horizontal white band with night filter activated, but i keep investigating.

@Paajtor,
with "thick line", are you referring to Stary Wuj's post re white strip on Peri texture after nightfilter has kicked in?
Inner dial fix - you mean more subtle broken glass?

Paajtor 12-22-05 02:20 PM

OMG, that looks AWESOME!! :huh:

Quote:

Originally Posted by OakGroove
@Paajtor,
with "thick line", are you referring to Stary Wuj's post re white strip on Peri texture after nightfilter has kicked in?
Inner dial fix - you mean more subtle broken glass?

Yes, I meant StaryWuj's white strip.

Inner dial fix...it came up on page3 of this topic:

Quote:

Originally Posted by The Avon Lady
I have another complaint. The inner navigation dial is now numbered from 0 to 9, when it should be showing relative degrees, no? :hmm:


Lane 12-22-05 02:20 PM

I don't seem to be able to d/l the TDC Brighness and speed dial fix
or the scope mod from Rapidshare Link? Is there any other link?
I am not a premium paid user? is that the reason?
I am not using manual torp. May be I don't need the mod?
Thank' for any info
Lane

The Avon Lady 12-22-05 02:31 PM

Quote:

Originally Posted by Lane
I don't seem to be able to d/l the TDC Brighness and speed dial fix
or the scope mod from Rapidshare Link? Is there any other link?
I am not a premium paid user? is that the reason?

I've got mirrors up. Check the bottom of my Sh3 FAQ page.



OakGroove, what do you mean by "low contrast versions"? Do you mean "low resolution"? If not, please explain the difference. EDIT: Nevermind. These new scope and Uzo pics are just darker in contrast? Better for the eyes?

OakGroove 12-22-05 02:40 PM

Lane,
i checked the DL-links, they work.
In order to DL from rapidshare, you´ll have to scroll down the page, and click the "free" button in the column labeled "kostenlos".
Once the countdown timer has finished, an input box is displayed at the bottom of the page, on the left side of it an alphanumerical code is displayed and on the right side a button labelled "download". Type the code into the box then click download.


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