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FOR SERGBUTO
WATH IS YOUR PREFERED SOFTWARE FOR YOUR AHCK?
HOW TO= SOFTWARE HOW TO= REMAP TEXTURE HOW TO= ADD AND SUBTRACT NODE A VERY TUTORIAL FOR NOVICE AND NO. BEST REGARDS |
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BTW, Sergbuto, could you explain how you handle texturing in Wings3d? I still keep running into the problem of Wings3d using the deck texture as the hull texture. I've tried setting the hulls' components to the material named cfg#TXR_[unitname], but this almost always keeps pack3d from letting me import it.
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Are those the booms that you are going to use on the finished model? They look like they belong on a heavier ship to me - is there another type you could use?
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BTW - What about the Vosper class (the original subject of this thread)? Will they be ready soon? And is there an ETA for the 3,500 ton freighter? Maybe you should post a preview on your website.
I keep looking at the Transport, and thinking that something could be made from that too. Maybe I'll try again on the weekend to do something to help. |
BUMP
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Bump
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No progress yet?
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mah...
Mah... but Bump!
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Fantastic looking merchants, looking forward to them. Great that the scale feature can be used - for example the British Auxillary Cruiser rescaled, 3 more funnels - and we have a 40k tonn Titanic!! :up:
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