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If the devs ever implement SLBMs into the game, then I'll update those subs. |
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No one to talk about including it in this mod :). It takes 1 second to change the value. |
Mod updated!
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new diesel variants of the Skipjack
I have added new diesel variants of the Skipjack inside my download of the "Playable Russian Subs Mod". Let me know if you want to add them to your mod.
1. The Barbel class, a diesel clone of the skipjack. 2. The (early) Barbel class, a diesel clone of the early skipjack, but with bowplanes rather than sailplanes. 3. The Yushio class, a Japanese development of the Barbel with side launch tubes, better sonar, lower test depth, and harpoon missiles. (My favorite). All boats are slow and quiet. The Barbel/Skipjack has other derivatives which could be added, like the Zwaardvis-class of the Netherlands and the Taiwanese Chien Lung-class. I also reduced the acceleration slightly on these boats and increased the turn rate of the Barbels due to their reduced length. Known bugs: |
welcome aboard firsttime posterS!
goldfish716!:Kaleun_Salute: & Hydra01:Kaleun_Salute:...after a very long 6 year silent run!
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Cold waters 62?
Just wanted to throw this idea out there because I'm not really one for modding but may try my hand at it.
This would be a compromise because new models can't be added into the game but, how would people feel about some of the Soviet Diesels modles used as stand-ins for older boats like the Skates (thinking Romeo model) and the Seawolf (old one SSN-575, was thinking the Tango model could fit if you overlook the 3rd prop)? I'm also toying around with the idea of creating the USS Tullibee (SSN-597, using the Permit class model). Other possibilities are the Barbel, Tang and even GUPPY boats. Not really a great fit but the Echo or November could probably fit well enough for the USS Triton although admittedly the Triton was a fair deal longer. While you won't really get the fully experience of having a finite battery charge and having to snorkel but I think these could bring a new angle to the game and make it a lot tougher if you were using an old boat. |
Any chance of adding the reduced visibility and proper UI into the Russian subs mod?
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Barbel Files
Here is a link to the text files for the Barbel diesels I talked about above.
https://drive.google.com/drive/folde...FU?usp=sharing You have permission to add them to your mod if you wish. Not that you need my permission -- it is publicly available without condition. Others, please message me if you need help using these files. |
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As for the UI... I'm not sure which UI you mean, but there's no way for me to integrate that without forcing everyone to use it. If you mean the other UI mod that's here on Subsim, I don't care for it at all, way too much stuff from DW in it for my taste. But, each sub has its UI set in the vessel file, and it can't be changed in the game, it can only be changed by editing the file itself. The best way to handle this would be for players to manually combine the other UI and my mod by editing the proper files, or for someone to copy my mod, integrate the other UI, and the release it as a separate mod. |
GUPPY IIA
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I was going to use the Foxtrot for them. I'm also gonna try US colors on the Whiskey for the GUPPY. Should be fairly close. |
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