SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   The MaGui Mod ~ U-BOOT_HAHD Edition (https://www.subsim.com/radioroom/showthread.php?t=220504)

Kendras 01-25-17 06:13 AM

Will this mod come with a complete tutorial about manual torpedo attacks, illustrated with screenshots based on your GUI ? If not, could you send links about good tutorials which can work with your mod ? Else, I see no reason to use it ...

Thanks for your hard work ! :yep:

:salute:

3catcircus 01-25-17 08:28 AM

Quote:

Originally Posted by Kendras (Post 2460656)
Will this mod come with a complete tutorial about manual torpedo attacks, illustrated with screenshots based on your GUI ? If not, could you send links about good tutorials which can work with your mod ? Else, I see no reason to use it ...

Thanks for your hard work ! :yep:

:salute:

No reason to use it?!? How about the fact that it is a darn good looking GUI? That alone is reason enough...

Kendras 01-25-17 08:34 AM

Quote:

Originally Posted by 3catcircus (Post 2460677)
No reason to use it?!? How about the fact that it is a darn good looking GUI? That alone is reason enough...

I already like the MANOS optics for OLC GUI very much. So I don't know if I will prefer this new GUI to the one I'm presently using ... What about having so many dials if you don't use them ... :O:

makman94 01-26-17 05:51 AM

Quote:

Originally Posted by Kendras (Post 2460656)
Will this mod come with a complete tutorial about manual torpedo attacks, illustrated with screenshots based on your GUI ? If not, could you send links about good tutorials which can work with your mod ? Else, I see no reason to use it ...

Thanks for your hard work ! :yep:

:salute:

hello Kendras,
in all MaGui(s) versions there are instructions of how to use its parts.In this coming version,there is only one part added (the impact angle dial) and its use will be explained in the readme files.


Quote:

Originally Posted by Kendras (Post 2460680)
... What about having so many dials if you don't use them ... :O:

it is only the impact angle dial which is new for sh3 (but not for sh4). if you are not using all the dials, i guess ,it is due the methods you prefer using.But there are several methods for attacking-plotting and the ui is not designed for one person only

Quote:

Originally Posted by 3catcircus (Post 2460677)
No reason to use it?!? How about the fact that it is a darn good looking GUI? That alone is reason enough...

thank you 3catcircus,

hust a few words about graphics....
nice graphics are always wellcome but the MaGui is more than that and i would say that graphics are the last to be mentioned.the more work took place at its optics (propotions,accuracy,disortion from sh3's engine,historical layout and a huppy surprise for the fans of 'eye-candies' which i will reveal with the release).
Another part that took lot of work is the 100% accurate and historical layout dials for depth,speed,compass,battery,oxygen,compressed air...etc.
These dials never were so accurate and now they are. Some of them are showing in the video and all of them are made from absolute scratch.

I can say much more about it and why graphics are last to be mentioned but it is better to let the mod speak by itself when it comes out there.

burlatskij 03-02-17 03:23 AM

Hello!When this mod will be available?

Kendras 03-02-17 03:45 AM

Quote:

Originally Posted by burlatskij (Post 2469668)
Hello!When this mod will be available?

When it is perfect. Makman is a perfectionist ! :yep:

:salute:

burlatskij 03-03-17 12:30 AM

Macman is great,i know!

makman94 03-03-17 04:22 AM

Quote:

Originally Posted by burlatskij (Post 2469668)
Hello!When this mod will be available?

hello Burlatskij,
i am very close to it but i have,this period,other priorities

Quote:

Originally Posted by Kendras (Post 2469677)
When it is perfect. Makman is a perfectionist ! :yep:

:salute:

'perfect' is a big word Kendras and i wouldn't say that even for the finished mod :yep:

Kendras 03-15-17 09:11 AM

Quote:

Originally Posted by makman94 (Post 2469915)
i am very close to it but i have,this period,other priorities

When is the end of this period ?

jaxa 04-29-17 03:42 AM

Hello makman.
Any news about your work and estimated release time?

makman94 04-30-17 12:49 PM

Quote:

Originally Posted by jaxa (Post 2481274)
Hello makman.
Any news about your work and estimated release time?

hello Jaxa,
no working on ui this period but ,when i have some news, i will post them here :yep:

jaxa 05-01-17 12:58 AM

OK kaleun.
I'm waiting with new SH3 installation and campaign only for your new gui :salute:

Akula420 06-02-17 03:39 PM

same

JuanLiquid 06-03-17 02:13 AM

I'm also willing to play it

jaxa 06-04-17 01:30 PM

Makman, any chance for release?


All times are GMT -5. The time now is 10:45 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.