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Anyhow... Here`s a little update on the H-39. I have made some new skins for her. Let me know what you think. http://i777.photobucket.com/albums/y...0-29-06-69.jpg http://i777.photobucket.com/albums/y...0-29-17-43.jpg http://i777.photobucket.com/albums/y...0-52-08-54.jpg http://i777.photobucket.com/albums/y...0-52-17-60.jpg http://i777.photobucket.com/albums/y...1-00-20-51.jpg http://i777.photobucket.com/albums/y...1-00-41-22.jpg Oh, I almost forgot. I put back the torpedo tubes that was on the original 3D model. |
H-39 is now ready for some convoy raidinī. http://www.gamefront.com/files/21232303/H_39_V2_3_rar
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it seems to be a problem with ammo, i don't have ammunition for 3,7 cm aa and a problem with secondary artillery
not only in 3.7, anything i put in heavy AA slot does not have ammo |
I like the last skin. Also is OM required like your previous German ships?
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I've got a nice model of the Bismarck, but I dunno if you would be interested in using it. Vertices's: 40354 Faces: 80032 http://i562.photobucket.com/albums/s...ommandcc/5.jpg I think I've got some other WW2 warships too. :salute: |
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I have been working on the Sovetsky Soyuz. Remade the aft superstructure and the bridge area. At first I tohught that the weapons didīt work casue they simply couldīt budge. When she was at point blank, she opened fire with everything she had. The bastard had the courtesy of firing at point-blank-range. She sank me. Again, she proved that the battle will be decided on whom gets the first shots, or shall I say, the first hits.
http://i777.photobucket.com/albums/y...0-14-30-96.jpg http://i777.photobucket.com/albums/y...0-14-41-78.jpg http://i777.photobucket.com/albums/y...0-26-41-07.jpg http://i777.photobucket.com/albums/y...0-26-53-67.jpg Of course the main turrets areīt supposed to have red spots like that. Itīs just one of those things that needs to be worked out. Oh btw, I got a new 24" screen. I am so happy with that huge thing in front of me. Bliss! |
:) Karle i reply here since i hate hijacking other topics.
You asked if i wantet to try out some of your cruisers, the cool looking ones. I give them a spin for sure.... I just have to change i few things in my campaign files to make sure everything works, or test results will be of abit. My entire game is moded for Japanese naval surface warfare lol... You have one ship i realy realy realy would love to take our for a spin http://i777.photobucket.com/albums/y...8-41-45-92.jpg That one is more than interesting..... I get back to you when i rewamped my game... Actualy i should get second install and just add the battleship surface campaign and tweak that one abit..... Awsome work on the ships..... TBear |
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Cola: http://i777.photobucket.com/albums/y...9-01-25-24.jpg Portland: http://i777.photobucket.com/albums/y...9-03-02-51.jpg New Orleans: http://i777.photobucket.com/albums/y...9-03-30-42.jpg New Orleans bridge: http://i777.photobucket.com/albums/y...9-03-45-85.jpg |
wowser looks awsome :)
Im abit confused about the Kii Have you made the amagi class battlecruiser or the Kii class battleship?? Download say Kii, but in your post when showing it you say Amagi? http://en.wikipedia.org/wiki/Amagi_class_battlecruiser http://en.wikipedia.org/wiki/Kii_class_battleship That one puzzles me abit lol... since you like creating ships that "might" have been there, then when you have time look into http://en.wikipedia.org/wiki/Design_A-150_battleship (freaking 510 mm main guns huuuuge) http://en.wikipedia.org/wiki/Number_13_class_battleship :) Running sea trials with Kii as im writing this :) TBear |
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