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-   -   [REL] SH 5 Lifeboats (https://www.subsim.com/radioroom/showthread.php?t=183381)

Magic1111 11-14-11 01:48 PM

Quote:

Originally Posted by Zs4zet (Post 1787308)
More author of mod say, "I install last...", but my modlist has only one last place... ;)
But I put the end...
Very thanks! :salute:

Hmmm, donīt understand the sense behind this post...? :hmmm:

TheBeast 11-15-11 01:03 AM

Quote:

Originally Posted by Zs4zet (Post 1787308)
More author of mod say, "I install last...", but my modlist has only one last place... ;)
But I put the end...
Very thanks! :salute:

When MOD author say "Install Last" they are really saying "Do Not let another MOD overwrite their MOD".
Unless the MOD is a texture change. Overwriting Texture files may not matter. (There are exceptions)

Regards!
TheBeast

Rongel 11-15-11 05:36 AM

Quote:

Originally Posted by Zs4zet (Post 1786736)
Hi!

When I activate this mod, before or after the Stormys DBSM mod? (both use the Sh.sdl file)

These sh.sdl-files are a bit tricky. This version gives sounds to the lifeboats and it will overwrite the sh.sdl-file. My sh.sdl is compatable with OH II sh.sdl (which contains some new sounds), so it's okay to overwrite that particular file.

However if you are using a sound mod, it's always good to install it last. Bad thing is that many of the sound mods use outdated sh.sdl file, that is not fully compatable with latest UI mod, or OH II.

As there is no 100 % working solution to these overwrites, I suggest you install this last and see if the Stormy's mod sounds allright. If it doesn't, then install it on top of the lifeboats (but you will lose the lifeboat sounds).

Complicated answer, I know :D

Magic1111 11-15-11 05:54 AM

Quote:

Originally Posted by TheBeast (Post 1787931)
When MOD author say "Install Last" they are really saying "Do Not let another MOD overwrite their MOD".
Unless the MOD is a texture change. Overwriting Texture files may not matter. (There are exceptions)

Regards!
TheBeast

Okay, now I understand, thx! :yep:

Best regards,
Magic

chun 11-15-11 09:47 AM

Quote:

Originally Posted by Rongel (Post 1787992)
These sh.sdl-files are a bit tricky. This version gives sounds to the lifeboats and it will overwrite the sh.sdl-file. My sh.sdl is compatable with OH II sh.sdl (which contains some new sounds), so it's okay to overwrite that particular file.

However if you are using a sound mod, it's always good to install it last. Bad thing is that many of the sound mods use outdated sh.sdl file, that is not fully compatable with latest UI mod, or OH II.

As there is no 100 % working solution to these overwrites, I suggest you install this last and see if the Stormy's mod sounds allright. If it doesn't, then install it on top of the lifeboats (but you will lose the lifeboat sounds).

Complicated answer, I know :D

is easier, you have the aplicacion SDL editor to edit the entries sh.sdl can add the sound of the survivors as well as different entries in a single sh.sdl mods and make it compatible. SDL editor here
http://www.subsim.com/radioroom/show...=184976&page=3

Zs4zet 11-15-11 09:56 AM

Big thanks Rongel! :salute:

Edit:
I beleive your mod will be the last. Advised for me in the "List your mod" topic, that I install the Stormy's sound mod, and Dynamic Environmental mods after the OH II. (And OH II contain a important notice too: " Install OHII last." ;-) ) They working great, thus I think the Stormy's DBSM was updated for the OH II. If I end the current campaign I will install the LifeBoat mod. I think, this was a great idea, and put life to water.

@Magic1111:
Sorry my wrong english. Trevally already understand what I think, together with my badness... ;)
(I would have had a question in the Uekel's mtns topic, but I don't dare at a pure german-language topic. ;-) )

Magic1111 11-15-11 03:48 PM

Quote:

Originally Posted by Zs4zet (Post 1788059)
@Magic1111:
Sorry my wrong english. Trevally already understand what I think, together with my badness... ;)
(I would have had a question in the Uekel's mtns topic, but I don't dare at a pure german-language topic. ;-) )

No problem mate! And tell your question in the uekels MTNS-Topic in english, no problem! :up: I think we can help you!

Best regards,
Magic

Admiral Von Gerlach 11-22-11 04:57 PM

I am very glad to see this thank you much for making him, a seaman hates to leave other seaman adrift on the open sea in the water so this is an ease for this old kaptain's heart even tho we must do our duty it is not against seamen we fight but the enemy nation. thank you again.

Kretschmer the IV 12-02-11 09:03 AM

Hi,

first of all thank you very much for making this mod! :yeah: :salute:

Currently im at work :zzz: But will try this today evening!
Short question, does this mod collide with Open horizons 2 and magnum opus?

:salute:
Ahoiii

Trevally. 12-02-11 12:08 PM

Quote:

Originally Posted by Kretschmer the IV (Post 1797814)
Hi,

first of all thank you very much for making this mod! :yeah: :salute:

Currently im at work :zzz: But will try this today evening!
Short question, does this mod collide with Open horizons 2 and magnum opus?

:salute:
Ahoiii

Hi Kretschmer:salute:

Yes - this is a great mod:yep: Install it after OHII:up:

Sirkam 12-04-11 09:05 AM

A great mod, more lifeboats to the wrecked ship (it seems to be more realistic for me... :yep:).

Rongel 12-04-11 02:45 PM

Quote:

Originally Posted by Sirkam (Post 1799023)
A great mod, more lifeboats to the wrecked ship (it seems to be more realistic for me... :yep:).

Thanks for the nice comments all, I'm glad you like the mod! :salute:

Kretschmer the IV 12-05-11 09:37 AM

i played it on weekend and i can say :sunny: wow!
Calm night, torped a tanker. The whole deck burned on fire, as i gave the command slow speed ahead, i approached slowly and saw the lifeboats, and the men screaming for help.. :salute:
Of course i stopped nearby and gave them bread and water supply and a compass with a route to next coast :up:

mooresy82 12-14-11 02:50 PM

hey looks cool thanks i will try

Poacher886 01-26-12 06:32 PM

This looks like a great mod!!

1. Can it be installed while out to sea?

2. Is there any issues or conflicts with other mods when installed last?

Thanks


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