Trevally. |
02-09-11 11:26 AM |
Quote:
Originally Posted by Church SUBSIM
(Post 1594054)
These scripts (and the ability to use them) are incredible. Thanks for making them available for us to enjoy!
Question for you regarding the Real Nav Auto Position fix series.
I start the script in the proper time (ie: it's 05:00 GMT and I start the 04-08 version) .... it runs great and then I come across land ... I make my own nav mark (because it's obvious that I can make a very exact point of reference) ... does the navigator use this last mark that I placed in his calculations or does it go by the last one that it used? (In other words, if I make adjustments manually, does that help correct the navigator?)
Thanks!
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That would be nice if we could do that but for now we can't.
Using the Real Nav script (pick the correct one from Local Time) we get a celestial fix when it starts.
This will have a random error in your possition (as set in your options.py file).
The script will give you a celestial fix at the corrct time each day (sun rise, noon, sun set etc x5 per day).
Inbetween these fixes (every 2hrs) we get a deadreckoning fix.
These are the ones that that will continue the error. (error on error for each one).
Then when a celestial fix is called, all errors are forgotten and we are back to a random from your options.py again.
If as in your case you are close to land and you know your fix is out - you should manually get the nav officer to do a celestial fix. this will re-set the errors if you like:up:
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