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Civ5 patch is here!
DX11 still buggered... Yay, Sid. :shifty: |
Works just fine for me...
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DX11?
Anyway, fixed it by disabling Steam in-game overlay. |
Is the DX11 problem local specific? I've played DX11 exclusively since day 1, all size maps, with not a problem or lag at all. :hmmm:
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:hmmm:
Nvidia or AMD? Driver version? Card-model? OS? :doh: I know it's not just me; it's a problem for more people, according to 2K forums. Probably rather specific combo of hardware/software... aparently. :-? |
ATI Radeon HD 4870, Catalyst 10.9, Win7 64.
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Well, I don't think HD4000 series is DX11. :hmmm:
Come to think of it, Metro2033 had an issue too: rather than crash though, the in-game overlay simply doesn't work with DX11. Might just be that combo: DX11+Steam overlay. (GTX460 1GB, Win7 64b, tried both 258.96 and 260.89) |
I figured it was relevant to the game in DX10/11 mode in general, hence the "...I think...".
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It's a bit confusing, since it calls the same .exe. But games will actually run in DX11 if possible.
Just checked AvP: had the same issue of crashing shortly after launch in DX11. That is now fixed too. This game worked fine in DX10 on my previous 8800. Think we can really narrow it down to the DX11+Steam overlay combo. And maybe limited to Nvidia as well, but can't really comment on that. |
ATI Radeon HD 5870 DX 11 card. Driver v10.8.
Win 7 64-bit. |
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Overlay? In Steam: 'view' > 'settings' > 'in-game' tab > untick 'enable steam community in-game'.
Might be an Nvidia issue. Or rather Nvidia card + Steam overlay + DX11. |
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Trying to get it to run at my laptop at the moment... I have less than half the required RAM and half the required video card memory, so I have a feeling that it's not going to work:O:. Trying to update video drivers, though I don't think it'll make much of a difference.
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