![]() |
Thank you guys for your opinions and feedback. This is the first forum I've been a part of and I know how people can act online (I play Modern Warfare 2 on X-Brick Live:O:). I can definitely see how people can be upset with what was given as far as SH5, but I think the game has yet to reach its apex. I just don't understand protesting things like DRM by not buying the game. Yeah it is annoying and almost insulting to honest people who bought the game. I just think not buying it and outright saying you won't buy it makes it seem like a financial loss to Ubi which in turn makes them question why they should even support it. I hope I'm wrong because I think the developers still want to refine it and get it closer to what they would want it to be. In an interview with an EA developer who was asked why he put in the long hours at work, he said something to the effect of yeah it sucks, but this game is my baby. Back on topic, with the mods and *hopefully* future patches SH5 will be awesome.
|
I forgot: welcome to Subsim. :salute: I am one of those who won't go along with the Ubi protection scheme, but it's not the ultimate spoiler of my day, either. A failed coffee filter at 3AM? That's a day ruinator in my book. I honestly do hope that SH5 pulls through, and would really like to see what kind of stellar alchemy the modders will have up their sleeves for this one.
|
Quote:
Basically it's the principle of the thing. I'm not protesting to UBI, and I'm not trying to hurt UBI. I just won't be dictated to about playing what is essentially an offline game but being forced to be online while I play it. If they never free up the DRM I'm going to be the loser, but in the end the bottom line for me is that it's wrong and I won't support it. It's that simple. |
Regarding the DRM.
I reinstalled the game this morning. Installed a few mods, which meant i had to exit and restart the game a few times. The DRM stalled and failed to produce a login like 5 freaking times, so i had to kill the program and restart it. And yes, i have a decent internet connection. |
Quote:
I do agree that it's a stupid idea to have an offline game need an internet connection. I guess I'm just more forgiving of what I need to go through to get my u-boat fix...which probably means I'm an addict :cry: |
Quote:
NONE OF US IS AS CLEVER AS ALL OF US http://www.psionguild.org/forums/ima...ies/pirate.gif |
Quote:
. |
Quote:
I lived in one place that DID have broadband, but it was so crappy (the ISP overloaded a 200 home/unit node with over 800 units/homes) I couldnt even get the cable modem to sync between the times of 3pm - 3am. And this went on for 2 years. |
Quote:
The difference, Tonschk, is that they have the CHOICE of whether to be online or not...as well as the CHOICE of where and when they wish to play singleplayer or multiplayer. But perhaps you already knew that little detail... :cool: |
Quote:
|
Well, i have to say, i have been giving SH5 the ole "college try".
Running just these mods, as i feel they addressed most of the games shortcomings from a functionality standpoint. NewUIs_TDC_2_9_1_ByTheDarkWraith MightyFine Crew Mod 1.2.1 Stock faces U-boat Historical Specifications 1.4 U-Boat Killer AI mod v1.02 (edit: side note: they also produce no file conflicts and work harmoniously together) And overall the game seems to play well, and i have to say that DarkWraith deserves some major kudos for his UI work. It's very well thought out, and it made the game VERY accessible. So, i did the tutorial mission, and embarked on my first patrol. Ran accross a task force..well.. more like they ran accross me north of the british isles. I drived thinking it was a HK group (yea yeah i know.. in 39?) Turns out they were escorting a BB. So, i took a whack at it from a range of 3000 meters with a 4 fish salvo, and sank him. Going great right! Im pretty happy. Well, i spend all day getting out of the area. Nisgesis done his search patterns well was my thought. As it turns out, an old bug re emerged. The shadowing tin cans. TWO of them. No matter what i did they always trailed me. That, just straight out killed the game for me as quick as a gunshot to the head. Bottom line, aside from DRM issues, the biggest drawback in the game i can see now, is the "Follow you tell the ends of the earth Tin cans." Im not sure that can be fixed by mod, but i don't think i'll play Sh5 again until that issue goes away, it REALLY kills it IMO. Other then that though, i really enjoyed it. |
Nice point Ducimus.
I was working on the AI type-14 and had the Undine AI Sub in the test Mission. Also a German unit sailing by. The Undine shadowed me and totally ignored the German ship!! It passed within 300 meters of us! The Undine was surfaced and moved out of the ships way. :nope: Seems alot of work on the AI Scripting needs done. |
But isn't the AI editable? I mean, even if it takes lot of work, it can modded and such bugs eliminated, right?
|
Yes it is editable.
The scripting needs looked at much like TDW is doing the UI stuff. But there is also unfinished AI Scripting stuff that may need a new patch. Did you know that Q-Ships were to be included? But the programmers never finished the Code. That's in the files not made up! |
I thought the shadowing DDs was a problem with SH5, I never had it is SH3/4. Have you got any idea how to get the problem to show up? I've only ever seen it once and unless I can reproduce the error, I can't debug it. Do you know how to induce it?
|
All times are GMT -5. The time now is 02:28 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.