SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Old Style SH Controls (familiar 3 dials) for UI v1.3.1 (https://www.subsim.com/radioroom/showthread.php?t=163208)

TheDarkWraith 03-05-10 12:13 AM

Quote:

Originally Posted by coasterdigi (Post 1294669)
Just a thought, but, for the time being, is it possible to just delete the offending buttons from the menu editor, at least for this release? It seems like it would be a quick job to just eliminate the checkboxes so the buttons don't actually try to function.

If you don't, I'll give it a shot when you release it.

if you don't mind I'm not going to do that currently. I'll release it as is with a big warning that some buttons cause CTDs, don't work, or behave strangely. A list can be compiled to be looked into. Reason: I'm tired and need to get some sleep! :yep: I'll start uploading it here in a few.

coasterdigi 03-05-10 12:14 AM

Quote:

Originally Posted by Highbury (Post 1294672)
+100

It is one of the few things that in my opinion, is an improvement. I don't want to be touching the dials myself as the Captain, just telling someone else what to put in :up:

Agreed! Although, it would be nice to see the torpedo's gyroangle without having to rely on the silly little line on the tactical display.

UrPeaceKeeper 03-05-10 12:16 AM

Quote:

Originally Posted by TheDarkWraith (Post 1294674)
if you don't mind I'm not going to do that currently. I'll release it as is with a big warning that some buttons cause CTDs, don't work, or behave strangely. A list can be compiled to be looked into. Reason: I'm tired and need to get some sleep! :yep: I'll start uploading it here in a few.

Sleep is for the weak :O: Unless of course you have to work tomorrow :-?

I'll work on the list of ones that dont work as I have little interest in my campaign right now :P I also have no life and I'm not tired so it shouldnt be too hard to push through those tonight!

coasterdigi 03-05-10 12:16 AM

Quote:

Originally Posted by TheDarkWraith (Post 1294674)
if you don't mind I'm not going to do that currently. I'll release it as is with a big warning that some buttons cause CTDs, don't work, or behave strangely. A list can be compiled to be looked into. Reason: I'm tired and need to get some sleep! :yep: I'll start uploading it here in a few.

Aahhh I just realized how late it is! :-? That sleep thing doesn't sound so bad.

Still, I'll take a look.

gutted 03-05-10 12:17 AM

Quote:

Originally Posted by Highbury (Post 1294672)
+100

It is one of the few things that in my opinion, is an improvement. I don't want to be touching the dials myself as the Captain, just telling someone else what to put in :up:

umm, you ARE still entering the information.. but it's taking you longer.


AOB:
Click AOB, Set it, hit back. Three Steps.
or
Just turn a dial.

RANGE (manually without stadimeter):
Click Range, type it in, hit back. Three Setps.
or
Just turn a dial.


just saying....

Highbury 03-05-10 12:21 AM

Say all you want, Capt shouldn't be the one turning the dial. You want to run to the bow and help load torps too? :O:

gutted 03-05-10 12:23 AM

If i could call out the info i would.. but seeing as i can't, i want the quickest way possible.

Navigating a menu and typing is not it.

but each to his own. :D

Onkel Neal 03-05-10 12:27 AM

Quote:

Originally Posted by Highbury (Post 1294684)
Say all you want, Capt shouldn't be the one turning the dial. You want to run to the bow and help load torps too? :O:


Yes! :D

UrPeaceKeeper 03-05-10 12:28 AM

Quote:

Originally Posted by Neal Stevens (Post 1294690)
Yes! :D

Agreed if it makes them load faster, sheesh it takes them forever while action stations is called....

Highbury 03-05-10 12:30 AM

Quote:

Originally Posted by Neal Stevens (Post 1294690)
Yes! :D

You would :O::yeah:

gutted 03-05-10 12:32 AM

If it will help them rub the torpedoes faster... i guess i could give it a try. LOLZ.

etheberge 03-05-10 01:05 AM

http://www.subsim.com/radioroom/pict...pictureid=1371

http://www.subsim.com/radioroom/pict...pictureid=1370

http://www.subsim.com/radioroom/pict...pictureid=1372

quad5 03-05-10 01:44 AM

TheDarkWraith, many thanks!:up:

UrPeaceKeeper 03-05-10 01:49 AM

Quad5 He's released the full UI in case you are wondering :)

Linky:

http://www.subsim.com/radioroom/showthread.php?t=163268

Enjoy :)

quad5 03-05-10 01:53 AM

Quote:

Originally Posted by UrPeaceKeeper (Post 1294791)
Quad5 He's released the full UI in case you are wondering :)

Linky:

http://www.subsim.com/radioroom/showthread.php?t=163268

Enjoy :)

Thanks!:salute:


All times are GMT -5. The time now is 07:53 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.