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All ready to go.....thanks you two :yeah:
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It's very cool to have the 20km atmosphere, with your watch crew able to report visual contacts on the very edge of that horizon, and then scan it yourself to see what's out there... many times I get a "Schiff gesichtet" alert from the WO and I can't see anything until I pull up the binocs myself. |
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It's just that when you go up on the bridge, you aren't automatically looking through your binocs by default. So it's perfectly realistic that your watch crew - whose job it is to scan the horizon through binocs all the time - will sight something that you can't even make out as another ship until you look that way through your own binoculars. Now in RL, I'm pretty sure that u-boat commanders were issued "special" binocs that were a cut above the standard issue. I don't know whether the game reflects this or not... because it's not possible to see through the eyes (or binocs) of the watch crew. But I suspect that if you scanned the horizon continuously through your own binocs, it's possible you might see something yourself before the watch crew spotted it and alerted you. On the other hand, my eyesight is crap, so maybe I just need the binocs view to see something on the horizon that would be perfectly visible to other players. :haha: |
Hmm...OK, finally loaded the game up and when on the bridge the "waves" in the far horizon has this white / silver shimmering effect. Is it supposed to look like this?
Cant take a screen shot as both Ctrl F11 or Print Screen dont seem to work ?? Close up everything looks gorgeous but the horizon is very off putting |
thanks frau kaleun for that info im going to have to try that with my GWX install:yeah:
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that may be a setting in your graphics driver. If you use NVidia check out nhancer (is a free program). If you use ATI turn on the AA settings:salute: |
I don't have many screenshots from after I started using it, but I'm pretty sure these have all those files in place:
http://farm6.static.flickr.com/5125/...5f6e5638_b.jpg http://farm6.static.flickr.com/5043/...4d00b136_b.jpg http://farm6.static.flickr.com/5170/...6ca6ed1c_b.jpg http://farm6.static.flickr.com/5166/...503b3307_b.jpg Nothing taken in the open sea... and all my other shots are very up close to the boat in the confines of the harbor nearer the subpen where the "horizon" is all dockside buildings. |
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what harbor mod is that BTW?:o |
Frau, why are you going out through the 'in' door?
I'm tellin' harbor patrol! :stare: |
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After that I didn't try it again because I started a career patrol... I will probably be doing a test patrol once I get all my mods sorted out again, so I'll have to see if it is a new wrinkle with my system, or if taking shots in the harbor was just too much. If it's the latter, it doesn't bode well for getting any pics of convoy attacks... but I might manage some when I'm sailing along all alone. Quote:
I am also using Wac Animated Sub Pens interior start for GWX but I don't know if that adds anything to what you saw there, or only when the bunkers go up in the French bases. I haven't gotten past late 1939 since I installed it. :88) |
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The Germans drive on the right side of the road. If there are two locks side-by-side you should use the one to your right.
That's one reason I don't use the GWX Auto-Kiel-Canal function. It takes you out the wrong side. Basic rules of the road and all that. Of course I could be completely wrong on this and just making things up as I go. |
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Or maybe I'm just "driving on the left" to confuse any Tommy recon planes that might be flying overhead. :haha: |
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Hey Frau Kaleun I put together the same mutant-environment as you, but I'm having some problems. First, were can i find the Jaketoox's Foam mod?
I used foam files from another mod, but when the water reflects sunlight, it looks like this: http://img824.imageshack.us/img824/6...1301853638.jpg I'm guessing this has something to do with those files? Secondly, when submerged, the water is really blue. That's nice when the weather is clear, but when it's raining and storming, and everything you see on the surface is grey, it's kinda weird that underwater everything turns a beautiful blue. Did I do something wrong, or are you experiencing the same? (I'm also running the high-res thingy, could that have any adverse effect on the mutant-mod?) BUT aside from that, it really looks great. Thanks for getting me that much closer to my holy grail, making sh3 look better than reality! (Its the journey that matters, not the goal :haha:) For people who might want to try this out; here's how it looks when I look away from the water-sun-reflection thingy :) (That skin is my own VII-Pinguin skin btw :) ) http://img268.imageshack.us/img268/7...1301855388.jpg |
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