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-   -   If there is an SH5 (https://www.subsim.com/radioroom/showthread.php?t=128192)

Kloef 08-16-08 04:23 PM

I used to play Red Storm Rising(yes i'm old:lol: )and i still treasure that game,it's still on the shelve in mint condition,and so is Silent Service,the mother of SH2/3/4 and i allways found the Cold War subs more interesting than the WOII pacific scenario portrayed in SS.Both games came out roughly at the same time,in fact it started my interest in submarines,but thats me.

But i'm using the simulator more as an expansion of the things i can read and watch about subs,others may just use it to play a game,or think u-boats are 'kewl'..or share the same level of interest.Thats for everybody to decide for themselve.

Maybe others want to stick to WWII,or go to WOI,well i say why not all of it?Including a Cold War scenario like the one in Red Stom Rising,the story is very interesting and exciting..enough to build into a game/simulator,the spirit of Submarines and their crews has not changed over time,so a timeshift is not affecting the exciting experience,Red Storm Rising was nothing more than just some panels and impact animations,but the level of information gathering and building a tactical picture is way more complex then in WOII/WOI,and it also includes sub to sub warfare,a new world for people having only played the SH2/3/4 series of games..

Modern day pc's are more than capable of doing the job,it would increase the data enormously but is there still anybody out there with a 5 GB harddisk?

And to top it all off an online mode with a dynamic scenario,so you may be winning the war today and when you come back the next you are on the losing side and you or your Wolfpack with other players can make the difference.

So SH5 would contain,apart from sublime crew/submarine animation and management,interactive communication with Sub Command,entrance to every part of the boat,and dynamic weather downloads of the actual date,and more goodies:

1)A German U-boat/British Submarine campaign set from 1914-18.
2)A German U-boat/British/U.S Submarine campaign set from 1939-45.
3)A NATO/USSR Submarine campaign(including boomers,very sweet targets trust me:up: )campaign set from 1980-2000 based on a fictional scenario...

For people like me that would be a total loss of social contact untill the end of time,but i'm willing to take the risk:rotfl:

ECAaxel 08-16-08 04:51 PM

Quote:

Originally Posted by Demonizer
Larger players online - if anyones played test drive unlimited they know what i mean. It allows hundreds of players to be on the same server roaming freely and interacting with one another. You can add in player support for destoryers. Imagine being hunted by a destoryer with a human player depth charging your ass and so on, it will totally change the perspective of being hunted. Or maybe just go overkill and have support for aircraft and other surface ships. You could have it so you start off with a destoryer or something and the more experience you gain online the more ships you can have like battleships etc. Although its kinda moving away from the submarine warfare it would appeal to such a larger playerbase that the latter ie massive multiplayer playerbase would gain from this. I think it would be pretty exciting to torpedo someone whos in a battleship only to have his human buddies come get you with their destoryers.

:hmm:

how about the FSX trick of shared ships you could have the skipper the WO and the Watch Officer perhaps one on sonar.
You could have that with destroyers also.
Wouldn't mind multiplayer combatibilty with IL2 for more real aircraft attacks something to be really/ less scared of something that won't go into a 9g pull up
also wouldn't mind the option to tell me planesmen the exact angle for the planes rather than dive to [depth]


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