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Very sorry to see Ducimus go...
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@ switch.dota
Ok i know what the problem is then. Missions by default are clumped together by an ID handle, after geographical area. "Honshu" for example, covers all assigments in the honshu area. The game is supposed to randomly pick an assigment from that geographical group (photo, supply, sink, patrol, etc). What i did was split those geographical areas (the ID handles) into two groups. For example "Honshu" became "Honshu" (patrol, sink), and "HonshuOPS" (photo, supply, commando, etc). This is how i was setting Normal missions, followed by special missions. However, when i did this, i neglected Lifeguard missions. THey are still under the old default ID handle. So if the game called on "honshu" , you could randomly get a lifeguard mission when what i had intended was a patrol mission. The easy solution is to change the ID handle for lifeguard missions. @ Frank Smith Once this mod is selttled, yes i am returning myself to obscurity. Ive quit subsim many times, and at some point i have to stick to that decision. My presence here right now isnt by choice, but by neccessity for feedback and communication to publish the mod. I am no saint. Many of the older hands on this forum, i beleive view me as a "richard cranium" (infact ive even been called just that), and im sure others beleive me to be nothing more then a spineless dramaqueen. In order to prove them wrong, i have to stick to my guns. But it goes a little beyond that. (edit) long story short, bad blood and personality conflicts that id like to avoid. @ everyone else Trigger Maru is really the communities mod, not mine. Yeah i put it together, but many of the components are made by people here. The SH4 community is the real "dev team" here. Enjoy your mod, and use it how you see fit. |
Ducimus,
I've no knowledge of whatever bad blood has passed this way before, but I want to shout out a big thank you for your hard work. Happy gaming in the future! |
Well done Duci!
I thought the stock 1.3 visual sighting settings were quite steeply in favor of the AI since they seemed to spot my scope up from miles away even if only for a few seconds. I just halved the Visual sensitivity down to 0.05 and dropped the sonar's thermal layer attenuation down to 3.0 so the layer isn't quite the wall it used to be. My preferences, of course, but I'm golden. Didn't have to tweak or dig up hardly any extra mods. Thanks man!:rock: |
Please excuse my ignorance....but how can you tell if the MOD installed properly?Is thier a splash screen?I see it in mY JONESSOFT folder,I just don't see a difference yet.
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Install the Jonesoft Generic Mod Enabler by clicking on the jsgme.exe and installing it to to the SH4 game folder. It should leave a short cut on your desk top. Run the program one time and it will create a folder inside the SH4 folder called "MODS". Then install your mods to the MODS folder. After that you should be able to run the JSGME short cut from the desk top and the mod should show up in the available mods menu. Highlight it and click on the top arror (>) to install the mod to the Activated mods side on the right. Then simply play the game.
Hope this helps, Rick |
Can't download from FileFront is it hosted anywhere else?
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It's come to my attention that filefront has screwed the pooch. So, heres a rapidschite link, hopefully this one will work for awhile.
http://rapidshare.com/files/43939711...er1-3A.7z.html Anyway, i hope this to be my final post, i need to get off this forum before my presence here stirs up some unwanted drama. If anyone wants to talk shop on SH4 and modding, ive started this thread here: http://forums.ubi.com/eve/forums/a/t...5/m/8701006575 I'll be posting on the offiical forums on occasion, but i won't be as active as i once was here. Calm seas to you and yours ;) |
Cheers Ducimus, keep her straight and true. See you around:)
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Just my 2 cents. Cheers, ~F~ |
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"CareerStart.upc" and "Flotillas.upc". I'm a little unsure which MOD should write these two files. My guess is Tatars but I'm known to be wrong ;) Cheers Mark |
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Cheers, ~F~ |
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Either one will work but i think your better off with TMaru's version of those files if you intended to patrol out of Pearl. |
Repost from offiical forum:
------------------ Well, ive decided im going to stop trying to be all things to all people and go back to my orginal focus. Make the game more challenging. Tmaru was always really intended for the more seasoned skipper with a masocistic streak anyway. First thing on my agenda was to seperate all the non essential graphical mods and put them into their own pack. That way on future updates people don't have to D/L all this graphics stuff AGAIN. Ill handle TMaru's graphic pack as its own entity. Speaking of graphics, ive taken Oakgrooves awesome textures and resized them from 2048 to 1024. There really isnt that much of a difference in visual quality, and its less of a burden on your machine, (not to mention D/L size.) Anyway, heres the tenative plan for Tmaru 1.3B: Quote:
http://www.ducimus.net/sh4/tmaru13b_preview_01.jpg Start of the Midway single mission. Periscope down. http://www.ducimus.net/sh4/tmaru13b_preview_02.jpg Periscope is up, im looking at the map now. Note lack of "tails" on the contacts. http://www.ducimus.net/sh4/tmaru13b_preview_03.jpg Zoomed in on the map to get a closer look at the ships. Position and ship name only! No indication of which way the bow i pointing either. Your going to have to figure that one out yourself captain. (yeah yeah so you place a couple marks on the map and draw a line connecting them, still, this is better then default. :thumbs: ) Overall i think its a really good compromise, it gives you enough information to easily plot, but also limits the information you receive (such as ship type and position of bow). Planes, warships, and merchants all show up with the same icons. http://www.ducimus.net/sh4/tmaru13b_preview_04.jpg As an aside ive renabled the periscope camera. Ive changed the camera so that you can look 180 degrees left or right. Its about the only way ive been able to find where you can look around the forward part of the conning tower ever since ubi changed the SHIFT + F2 free cam to the control room only. |
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