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Hi a small update to scene.dat, I have changed to the following-
Wave state 1: Amplitude = 0.4 Wave state 2: Amplitude = 0.1 Wave state 3: Amplitude = 0.1 Wave state 4: Amplitude = 0.11 FresnelCoef = 4 This makes the reflection not quite a mirror, with a little ripple, this should please Poor Sailor.:yep: @ Adriatico, just PM Furbar and ask for his approval, then release as a mod with a readme containing credits, 99% of modders are only too happy to give approval & often even offer advise.:yep: Or PM me with a download link!:arrgh!: Hee Hee!:lol: Anyone have any other settings they have done please post a snapshot & give setting details.:D Thanks. |
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You have mail Poor Sailor.:yep:
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Exuse me, Reece, just a small issue? What on earth are you doing?
You are going to spoil endless Atlantic surfaces - to fix four bunkers? What is wrong with yesterday's surface? After three years of milk patroling - surface suddenly looks "too natural"? You are going, step by step, back towards GWX... as it is "opinion of majority"? Is it direction of announced research? I was delighted by project of new visuals, but "opinion of majority" is winning... Well, it's not easy to be Marco Polo, Christofor Colombo, James Cook...etc. to do it your (new) way. Opinion of majority has a god side, you'll finish the project within one week! |
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@ Adriatico, ok what I should have said is that anyone who thinks the reflections are too mirrored to adjust with those settings, I just had a new thought & going to do some more tests.:yep:
Since I've had no response from GWX team, I'll rephrase & say that I will do an "unoficial" GWX version unless I hear otherwise.;) Cheers. |
This is an Unoficial adjustment to the GWX scene.dat file for anyone who wants to give it a go, slightly more reflective Poor Sailor: :up:
http://www6.rapidupload.com/d.php?file=dl&filepath=34682 Cheers. Edit: This is the 8k version! |
This is still an 8k-version, correct?
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Yes, I could do the 16k version (I don't use it) but I thought Stager was doing it, I'll wait a while and if no response I'll post it!:D
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You go ahead and roll with it Reece. Have some home repairs to take care of before I spend too much time digging again.
Looking great! |
[quote=Reece]This is an Unoficial adjustment to the GWX scene.dat file for anyone who wants to give it a go, slightly more reflective Poor Sailor: :up:
http://www6.rapidupload.com/d.php?file=dl&filepath=34682 Cheers. Don't get me wrong Reece, I do appreciate your hard testing and i do like GWX (it's my mod for three months...). After testing both your "modes" it seems that GWX one, increased by further 1/3 reflection would be right thing, common ground for many, many sailors... I know that you are occupied with 16km upload... but when you finish, if you have any spare time (maybe next weekend ... 48h upload?) Further 30% reflex. on 8km and 16km would be NEW SIM, ...SH3.5 Just propoasal mate... ? |
@ Adriatico, I can't touch that area, if you look at the size difference between GWX version & stock you will see why GWX is better, without stepping on toes I can only tweak the GWX versions! You could use the GWX version in stock without problems (I have), just put the first mod in then the other over top.:)
Cheers. |
Here is the tweaked Scene for 16k atmosphere, I haven't tried this as I don't have use this version, if there are any problems please let me know.
Cheers. http://files.filefront.com/GWX_16k_S.../fileinfo.html |
... I just ask You that , to twaek the GWX mode "up" a bit.
If I understand well (I am not native English) I can: - put the first mod in GWX (what I did the first day...screens) - then, without rolling back by JGSME, to simply paste the second mode over...? Does it make a different mix or simply overwrites the first set of files ? Whatever, I was looking for some mid solution i.e. GWX mode to be slightly more reflective... |
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