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I still can't stop playing even with the TDC bug. :doh: |
The TDC bug is a pain but I just get in close and duke it out:yep: . With the bug I can still get hits from about 2000 out. Also, there is the fast torpedo bug as well. Apparently it is not fast:nope: I alway use slow anyway so that was not a big factor in making the score.
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Being a hopeless escapist I "roleplay" the dodgy TDC :) I imagine that this is the hand that the COMSUBPAC (or whatever they call themselves) dealt me. So dodgy tdc I have to compensate with harder solution making.
Neal, have they realized the errors with the speed of the mk14 and mk23 torps? They seem to be running about 10 kts too slow. |
The pictures of Observer, showing the course plotting and calculation on the attack map, make the impression as if you can draw on the attack map.
But you cant, right? And if i enter a solution into the TDC only one white spot is painted on the attack map by my crew, the calculation from before is erased. So you have actually no refernce to the former calculations and solutions. I make my calculations on the navigation map, since i didnt find any tool or possibility to draw on the attack map. Nevertheless i would like very much to do so. Would make things a little bit more comfortable. I think for manual calculations the attack map is more or less useless. Is there any way to change that? |
Charos, gmohr, heartc, Killjoy, Lio
Please check your Private Messages, thanks Neal |
May I ask a possibly stupid question I seemed to have overlooked?
How do you send the bearing of your target to the TDC while surfaced? I use the hydophones while submerged to send the bearing to the TDC, but what do I have to send it to the TDC while surfaced? I can see what the bearing is, but I just don't know how to get that figure into the TDC other then using the "send bearing to TDC" from the sonar position when submerged. |
You send the bearing together with the range, from the periscope/TBT stations
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Try the Training mission out several times to get a real feel how it works. (the speed estimate from the chronofunction is being patched, teh range manual input can be frustratin i you did not use the stadimeter to enter if less than 1500 yards, there is a work around to get the data in though..) |
The Silent Hunter 4 TDC
The Silent Hunter 4 TDC
i WILL HAVE TO SAY THAT THE SH4 TDC S_ _K:down: I do like Sh3 TDC and you can Teak :rock: :up: the Torpedo Dep and Speed and i can Check the Box OFF so i can Load my on Torpedo Tubs What i to Fire off!! |
US Submarine Manuals
Hello all,
This is my first time posting here, but I've read posts here for years. While I'm sure most of you already know about the site, this may be helpful for those who don't. The Historic Naval Ships Association's website maintains an online collection of manuals from WWII and the 1950s dealing with submarines, destroyers, and other naval subjects. You can find them at http://www.hnsa.org/doc/index.htm I hope they help! |
EEEK! Ok so let me get this straight...I should not lock the periscope onto the target, but manually update the PK with range, spd, aob data for every observation? is this correct and will this workaround the freezing dial in the PK? What I am still confused about is whether I should mess with the lock button...when I should lock if I should use it at all...??
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So, there is hard lock but target needs to be around 4000 yards or closer. Also, if the ship is coming from right to left infront of your bow, the PK works very well. If the target is coming from left to right infront of your bow the TDC is not working correctly. This is what I'm experience anyway. |
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OK! So to summarize: is it correct to say that manual TDC is working and can be used to reliably plot and obtain firing solutions for targets passing from starboard to port, but one should not bother manual plotting on targets passing from port to starboard? Also--About the lock feature-if I understand correctly, the lock periscope to target function is NOT connected to the PK or TDC computer right? So the PK will not be updated when peri is locked on target like in SH3; IOW, the lock peri to target function is only for the practical purpose of taking the range and AOB measurements so you don't have to keep moving the scope manually with the target--am I understanding this properly? From what I understand so far, I think the PK updates itself as soon as you input your first observation data--I am assuming you have to press the little button on it to turn it on....? Quick question or example---Lets say you find a target and lock the scope on to target. You then input the range, AOB, and Speed into the PK and turn it on. You then unlock the peri from target....Now: will the PK just continue to track the target based on the data inputted while the peri is now unlocked?... Also, If you re-lock the peri onto the target at a later time--is the PK affected or updated at all, or do you then update it maually? I think I'm getting close but this could help with clarification. I totally understood manual targeting in SH3--I think what is confusing me in SH4 and others is exactly how the PK works and it's role in the process. Thanks for any help. |
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