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-   -   [REL] Depth Charge Shake (https://www.subsim.com/radioroom/showthread.php?t=108074)

11-23-07 09:03 AM

Leovampire, I recently released a Depth Charge Shake for SH3 that doesn't change the CG's of the U-boats. What I did instead was lowered the impulse blast strength of the DCs and the bombs. This creates a much more realistic and (less) camera shaking effect than the last version. Just thought you would like to know. I got good results with blast impulse strengths between 150 and 200 (DC's at about 150.. bombs between 150 and 200) . Please consider impementing this into your next version.

I am thinking about releasing another version of Depth Charge Shake for SH4 with this feature (even though I don't even have SH4 installed any more). Maybe I don't even need to if you do it.

And of course I don't mind... More power to you! :up:

ReallyDedPoet 11-23-07 09:07 AM

Quote:

Originally Posted by nvdrifter
Leovampire, I recently released a Depth Charge Shake for SH3 that doesn't change the CG's of the U-boats. What I did instead was lowered the impulse blast strength of the DCs and the bombs. This creates a much more realistic and (less) camera shaking effect than the last version. Just thought you would like to know. I am thinking about releasing another version of Depth Charge Shake for SH4 with this feature (even though I don't even have SH4 installed any more).

And of course I don't mind... More power to you! :up:

Sounds good to me. By the way, when did you uninstall SH4 :hmm: The game has come along way since it's early days :yep:


RDP

11-23-07 09:11 AM

Quote:

Originally Posted by reallydedpoet
Quote:

Originally Posted by nvdrifter
Leovampire, I recently released a Depth Charge Shake for SH3 that doesn't change the CG's of the U-boats. What I did instead was lowered the impulse blast strength of the DCs and the bombs. This creates a much more realistic and (less) camera shaking effect than the last version. Just thought you would like to know. I am thinking about releasing another version of Depth Charge Shake for SH4 with this feature (even though I don't even have SH4 installed any more).

And of course I don't mind... More power to you! :up:

Sounds good to me. By the way, when did you uninstall SH4 :hmm: The game has come along way since it's early days :yep:


RDP

I really like SH4. I do agree that it has come a long way with all the great mods. It's just that my video card really can't handle it right now. I am running a Ge Force 6600. I like smooth frame rates and I am spoiled with SH3's high frame rates. Maybe I will upgrade someday. :hmm:

ReallyDedPoet 11-23-07 09:18 AM

Quote:

Originally Posted by nvdrifter
Quote:

Originally Posted by reallydedpoet
Quote:

Originally Posted by nvdrifter
Leovampire, I recently released a Depth Charge Shake for SH3 that doesn't change the CG's of the U-boats. What I did instead was lowered the impulse blast strength of the DCs and the bombs. This creates a much more realistic and (less) camera shaking effect than the last version. Just thought you would like to know. I am thinking about releasing another version of Depth Charge Shake for SH4 with this feature (even though I don't even have SH4 installed any more).

And of course I don't mind... More power to you! :up:

Sounds good to me. By the way, when did you uninstall SH4 :hmm: The game has come along way since it's early days :yep:


RDP

I really like SH4. I do agree that it has come a long way with all the great mods. It's just that my video card really can't handle it right now. I am running a Ge Force 6600. I like smooth frame rates and I am spoiled with SH3's high frame rates. Maybe I will upgrade someday. :hmm:

It is worth it :yep:, ROW has changed the graphics in a huge way, and there are other great mods as well. I also fire up SH3 from time to time, I get great fps there as well.


RDP

leovampire 11-23-07 04:54 PM

Warning can not use with RFB and RSRD only T.M. is cool.
 
Quote:

Originally Posted by leovampire
But I made a JSGME ready download of your mod that is ROW compatable seeing I redid the camera file's for it and already have the sub adjustment's people like.

Here is an ROW compatable NVDrifter depth charge mod with just the Depth Charge file and Bomb file. It is JSGME ready.

ROW_Depth_Charge_Shake_Mod_by_NVDrifter

This way here there will be no over write's with the ROW mod files and no problems.

Dave

Warning just found out that this file will not work with RFB and RSRD mod's.

I am going to have to download those mod's and make the changes to their Depth Charge and Bomb file's and make a release for people running those mod's.

It causes some loop problems with depth charges being droped from SHIPs.

Will try to do it for this weekend unless NVDrifter want's to do it.

Just wanted to make sure the new warning was seen.

leovampire 11-23-07 04:58 PM

Thanks for the info NVDrifter
 
Quote:

Originally Posted by nvdrifter
Leovampire, I recently released a Depth Charge Shake for SH3 that doesn't change the CG's of the U-boats. What I did instead was lowered the impulse blast strength of the DCs and the bombs. This creates a much more realistic and (less) camera shaking effect than the last version. Just thought you would like to know. I got good results with blast impulse strengths between 150 and 200 (DC's at about 150.. bombs between 150 and 200) . Please consider impementing this into your next version.

I am thinking about releasing another version of Depth Charge Shake for SH4 with this feature (even though I don't even have SH4 installed any more). Maybe I don't even need to if you do it.

And of course I don't mind... More power to you! :up:

I will consider it if you do not want to do it. First I have to make RSRD and RFB compatable Depth Charge and bomb changes as the one's available now causes a DD depth charge drop loop problem. :damn: :damn:

I did the Midway Mission using what I did to the camera's and stuff so far and had a blast so to speak so I am thanking you for the mod because I enjoyed it totaly!

Especialy with 15 to 20 DD's comming after me when I sunk a Fleet carrier heading to Midway Island.

Between your mod and the new depth charge sounds in ROW I was jumping as much as the camera did! :rotfl: :rotfl:

11-23-07 08:24 PM

Quote:

Originally Posted by leovampire
Quote:

Originally Posted by nvdrifter
Leovampire, I recently released a Depth Charge Shake for SH3 that doesn't change the CG's of the U-boats. What I did instead was lowered the impulse blast strength of the DCs and the bombs. This creates a much more realistic and (less) camera shaking effect than the last version. Just thought you would like to know. I got good results with blast impulse strengths between 150 and 200 (DC's at about 150.. bombs between 150 and 200) . Please consider impementing this into your next version.

I am thinking about releasing another version of Depth Charge Shake for SH4 with this feature (even though I don't even have SH4 installed any more). Maybe I don't even need to if you do it.

And of course I don't mind... More power to you! :up:

I will consider it if you do not want to do it. First I have to make RSRD and RFB compatable Depth Charge and bomb changes as the one's available now causes a DD depth charge drop loop problem. :damn: :damn:

I did the Midway Mission using what I did to the camera's and stuff so far and had a blast so to speak so I am thanking you for the mod because I enjoyed it totaly!

Especialy with 15 to 20 DD's comming after me when I sunk a Fleet carrier heading to Midway Island.

Between your mod and the new depth charge sounds in ROW I was jumping as much as the camera did! :rotfl: :rotfl:

Sounds like a blast. :p I still like the strong shaking effect, but a few people here told me that in real life the shaking wasn't that much. Maybe they have been depth charged before. Hehe. That is why I toned it down in my latest SH3 Depth Charge Shake mod. Hmm, maybe two versions: a Hollywood style shaking version and also a more realistic, less shaking version. :hmm:

leovampire 11-23-07 09:28 PM

I used your orignal value's for the charges
 
But the camera adjustment's I made for ROW I changed the coef from 0.5 to 0.8 and got some great action from the camera's.

When the depth charges were going off below the sub the camera jumped up with the sub movment.

When they hit at a distance the movemnt was easy and slow as they got closer it got more and more intence and they way we have the camera sway set up in our camera file's as the sub slowly stops to rock in the water so does the camera slowly stop rocking.

Man what a ride! And with the depth charge sounds we have in the mod not only can you hear the distance from the sub explosions but now also feel it according to the distance with the camera's.

Very cool effect enjoy I in joy it!

Now just have to make the RSRD and RFB compatable one's.

DrBeast 11-24-07 01:43 PM

Hm...I think I should grab those camera files you released, Leo, and compare them to mine. I think I've reached a point in my settings, now, that give enough shake (but not too much) when I'm DCed, and fluid rocking motions and small bumpity-bumps when the sea is rough enough. I can tell you I jumped off my seat a couple of times too...tracking a Destroyer with the hydrophone, hear the engine revving up for the attack run, and all of a sudden the screen shakes violently as a DC exploded inches over the conning tower! Now, that's the kind of immersion that makes SH4 so damn enjoyable! :D

leovampire 11-24-07 04:57 PM

Okay guys as promissed here are the depth charge shake mod's
 
This first one is a T.M. / RSRD compatable depth charge shake download.

http://files.filefront.com/TM+and+RS.../fileinfo.html

The Second one is a RFB / RSRD compatable depth charge chake download.

http://files.filefront.com/RFB+and+R.../fileinfo.html

Both are JSGME ready and have a readme file in them.

I got these files from Lurker on the RSRD mod and I added the changes from NVDRifter's work.

Enjoy guy's.
Dave

Laffertytig 02-03-11 03:10 PM

was this mod ever integrated into the TMO and RFB mods?

the download link aint workin and i would really like to have the effects of this mod.

markdenny 02-05-11 10:53 AM

Can this be used on OM/OMEGU do you know or can somebody please make it so it does PLEASE. :D


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