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lol that whale rules!!, i want it just for laughs :rock:
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Also the dsd sounds must point to an entry in the sdl file, they are not linked directly to a wav file Ref |
@DD, I found that there is a master command in the Sh3.sdl that sets the collision sound. :nope:
I'm attempting to find a work around now. :yep: |
good luck on the sound issues guys, i have finished my life raft, now to put it in the game, is there any tutorials anywhere you could point me to?
353 polys http://i68.photobucket.com/albums/i3.../dinghyfin.jpg http://i68.photobucket.com/albums/i3...dinghyfin2.jpg |
WOW :o
Very cool looking Nice one Never seen a tutorial around |
i havnt smoothed the model, it might just be the light or somthing. its 3ds max, what the game was made on so im told i guess ill have to try it before anything can be said
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Try using the dat of DDs barrel as a start point
Make a copy and rename it to what you want - try to keep the amount of letters the same unless you can hex change the dat Rename all files the same in the folder Clone using pack3d - version 2 or 3 Then import you new object in - to replace the barrel.obj You should be able to use and see ingame then If you have the barrel download you will see the make up of the files and where they need to go ingame |
what about textures how do i go about setting them up? i have all the files, just where to put them and that?
edit: i should probably make this clearer, the baot uses i think 3 different outside texture files, how do i set it to find them? ill have to move them to somewhere in the sh3 files, either roster or sea, so should i create folders now (inside sh3 folder) and set up 3ds to know where they are so it will work on other pc's? |
You can import the texture into the dat as well - to replace the one in there
Again rename it to suit |
Hi
Someone has tried to add an object with Smooth? Perhaps adding an other equal object only with the channel smooth?
BEST REGARDS UBOAT234 |
ok so... i export as .obj,
do all the pack 3d stuff, with the textures and the model will know where the textures now are? sorry im a bit of a noob, and sorry if i keep asking. i did have a thaught, scale. would it be best to import the say submarine model next to the life boat and then scale the life boat down roughly to the right size? or is there a better way? thanks again for your help |
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Hey if you dont ask you dont find out :up: Not sure about scaling That may be a way to do it Where are all the 3d modellers when you need then :rotfl: |
Yes, Import like one of the crew from the weapons crew dat.
That will give you a good scale to start working with. And since SH4 is gonna have life rafts and survivors, You might want to put him in the raft. |
These knew additions are just:o :o :o :cool: :cool: . Gone for a few weeks and amazed at all of the new add ons.
DD, just curious did you ever get your marina docks worked out?? |
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