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-   -   [REL] We Dive at Dawn (https://www.subsim.com/radioroom/showthread.php?t=170639)

keltos01 06-24-10 04:02 PM

http://img535.imageshack.us/img535/5093/40457994.jpg

Uploaded with ImageShack.us

love the sinking mechanics thought ! :D

this is one hit by a mark VIII** on a coastal freighter !

http://img257.imageshack.us/img257/7918/heroism.jpg

Uploaded with ImageShack.us:D


keltos

vickers03 06-24-10 04:03 PM

Quote:

Originally Posted by Schroeder
There is one more thing that I've just noticed. The dive angles in the command room and the conning tower are interchanged.

the new TMO interiors should work with this mod.
http://www.subsim.com/radioroom/showthread.php?t=158706

Kaleun 06-24-10 04:34 PM

hi vickers,

you're mod indeed works well with this (default interior Salmon class), but i've changed the interior of the t-class from the Salmon to the S-class and get no dials (although xmas tree, all ok) showing after installing the s-class interior, any ideas??

peabody 06-24-10 04:34 PM

Quote:

Originally Posted by keltos01 (Post 1427447)
spotted planes 4000 yards away :

they flew right past us, again !

it's ok sometimes but everytime it gets frustrating

going on crash dive strike !

keltos

I'm glad you are not captain of my sub....:har:

"They didn't attack us sir"
"Darn, well next time try sending up a flare, maybe that will get their attention"
":o Ahhhh.....Yes, Sir????"
"Captain, an Enemy Destroyed bearing 135"
"All hands, man the flare guns. Deck crew jump up and down and wave."

Peabody

lurker_hlb3 06-24-10 07:57 PM

Quote:

Originally Posted by peabody (Post 1427500)
I'm glad you are not captain of my sub....:har:

"They didn't attack us sir"
"Darn, well next time try sending up a flare, maybe that will get their attention"
":o Ahhhh.....Yes, Sir????"
"Captain, an Enemy Destroyed bearing 135"
"All hands, man the flare guns. Deck crew jump up and down and wave."

Peabody


WIP WDAD_V100_patch2

1. Adjust air coverage to Bay of Biscay levels in 1943

2. Adjust airborne visual sensor to detect subs at a depth of 120 meters

3. increase airborne depth chargers by 500%

peabody 06-24-10 09:17 PM

Quote:

Originally Posted by lurker_hlb3 (Post 1427590)
WIP WDAD_V100_patch2

1. Adjust air coverage to Bay of Biscay levels in 1943

2. Adjust airborne visual sensor to detect subs at a depth of 120 meters

3. increase airborne depth chargers by 500%

That should keep them happy. :har:

Peabody

keltos01 06-25-10 01:34 AM

Quote:

Originally Posted by peabody (Post 1427628)
That should keep them happy. :har:

Peabody

:o

G.. No !! yet another Duci's plane on the horizon ! abandon ship !!!

:rotfl2:

keltos

Schroeder 06-26-10 05:10 AM

Quote:

Originally Posted by vickers03 (Post 1427473)
the new TMO interiors should work with this mod.
http://www.subsim.com/radioroom/showthread.php?t=158706

Thanks, I'll give it a try.:salute:

sergei 06-26-10 06:06 AM

Quote:

Originally Posted by peabody (Post 1427500)
"All hands, man the flare guns. Deck crew jump up and down and wave."

. . . :D

Bubblehead1980 06-26-10 12:47 PM

Any British voice patches forthcoming? :arrgh!:

sidslotm 06-27-10 12:38 PM

WIP WDAD
 
WIP WDAD_V100_patch2

1. Adjust air coverage to Bay of Biscay levels in 1943

2. Adjust airborne visual sensor to detect subs at a depth of 120 meters

3. increase airborne depth chargers by 500% .

Dam this is gonna be hard:timeout: I dan't wait to put to sea. Thanks for effort, 1st:yeah:prize

Affront7 06-28-10 04:21 PM

Thanks so much for wonderful mod :) Long over due being able to play british sub, thanks again for all time and effort put in to this, cheers

Will you be expanding it to cover med and other areas brit sub operated in?

lurker_hlb3 06-28-10 05:40 PM

Quote:

Originally Posted by Affront7 (Post 1430211)
Will you be expanding it to cover med and other areas brit sub operated in?

Yes

sergei 06-29-10 02:13 AM

Quote:

Originally Posted by Affront7 (Post 1430211)
Will you be expanding it to cover med and other areas brit sub operated in?

Quote:

Originally Posted by lurker_hlb3 (Post 1430261)
Yes

Very much looking forward to this.
I've been wanting a Brits in the Med sub game for years. Ever since I read 'Unbroken'
Good news. :up:

Schroeder 06-29-10 03:39 PM

Quote:

Originally Posted by vickers03 (Post 1427473)
the new TMO interiors should work with this mod.

I'm afraid they don't. :hmm2:
Whenever I try one of the interiors I get corrupted gauges.
http://foto.arcor-online.net/palb/al...3130623061.jpg


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