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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

volodya61 06-30-13 08:04 AM

Quote:

Originally Posted by adolo90 (Post 2077485)
yep, though communication foundation http and non-http are not.
is that an issue?

I don't think so..
Well, I still can't understand what's wrong with your comp and why you can't use NewUI :hmmm: :06:
In any case it's end-user issue..

EDIT: .NET Framework 4.0?

adolo90 06-30-13 08:26 AM

Quote:

Originally Posted by volodya61 (Post 2077491)
I don't think so..
Well, I still can't understand what's wrong with your comp and why you can't use NewUI :hmmm: :06:
In any case it's end-user issue..

EDIT: .NET Framework 4.0?

i'm installing it right now.. we'll see

adolo90 06-30-13 09:11 AM

Quote:

Originally Posted by adolo90 (Post 2077495)
i'm installing it right now.. we'll see


no changes at all..

btw all of this mod versions and all the other UI mods i've tried (downloaded form subsim), all give me sort of the same overlapping problem, if this can help..

volodya61 06-30-13 12:08 PM

Quote:

Originally Posted by adolo90 (Post 2077506)
no changes at all..

btw all of this mod versions and all the other UI mods i've tried (downloaded form subsim), all give me sort of the same overlapping problem, if this can help..

Then find out what kind of software or lack of cause of this conflict.. I can't help you here, I still use XP..
Are you sure that any antivirus or firewall doesn't corrupt files while downloading?

adolo90 07-01-13 05:58 AM

Quote:

Originally Posted by volodya61 (Post 2077591)
Then find out what kind of software or lack of cause of this conflict.. I can't help you here, I still use XP..
Are you sure that any antivirus or firewall doesn't corrupt files while downloading?


i tried shutting down all unnecessary processes and applications but nothing.

yes pretty sure.. i'm running avira antivir and doesn't corrupt downloads (i guess..), since other mods (like accurate german flags, hydrophone sound fx and on-deck sound fx routine) work pretty fine.

anyway, i'll write down step by step what i did since i had silent hunter 5 to let u see if i made any mistakes:
- installed and patched the game to 1.02 (btw installation directory is not "../Ubisoft/Silent hunter 5", but "../Silent hunter 5/Silent hunter 5" if this can help..)
- downloaded and unzipped in the installation directory JSGME setup, installed it in the same directory
- downloaded 7.4.2 version of this mod and unzipped all the containing mods in MOD folder in the same installation directory
- enabled only NewUIs_7_4_2_ByTheDarkWraith
- UI doesn't work properly neither in new campaign, neither in saved games.

thanks again for your time and your help!

volodya61 07-01-13 07:43 AM

Quote:

Originally Posted by adolo90 (Post 2077853)
anyway, i'll write down step by step what i did since i had silent hunter 5 to let u see if i made any mistakes:
- installed and patched the game to 1.02 (btw installation directory is not "../Ubisoft/Silent hunter 5", but "../Silent hunter 5/Silent hunter 5" if this can help..)...

I'm not sure I got/understood this correctly :hmmm:
What version shown in the upper right corner in the Main menu screen?

adolo90 07-01-13 07:57 AM

Quote:

Originally Posted by volodya61 (Post 2077892)
I'm not sure I got/understood this correctly :hmmm:
What version shown in the upper right corner in the Main menu screen?


1.0.5

volodya61 07-01-13 08:38 AM

Quote:

Originally Posted by adolo90 (Post 2077897)
1.0.5

http://s19.postimg.org/y3cr41qm7/facepalm.gif

That's what I'm talking about from the beginning.. your game IS NOT patched to version 1.2.0.. the upper right corner must shows - 1.2.0

adolo90 07-01-13 08:53 AM

Quote:

Originally Posted by volodya61 (Post 2077903)
http://s19.postimg.org/y3cr41qm7/facepalm.gif

That's what I'm talking about from the beginning.. your game IS NOT patched to version 1.2.0.. the upper right corner must shows - 1.2.0

:o
oh gosh..

i thought i had patched the game since i installed a 1.02 patch and i cannot re-install it.. i'll go search for some posts about patching in the right way, maybe i missed something..
i'll let you know as soon as i do it

meanwhile sorry for wasting your time on such a silly problem..!
:)

TheDarkWraith 07-01-13 12:03 PM

You can also run the DbgView app before starting the game (provided you are using my UIs mod) and part of the output in DbgView will tell you the sh5.exe's version along with the versions of all my DLLs.

southfillyboy2p0 07-03-13 11:46 PM

Quote:

Originally Posted by adolo90 (Post 2077853)
i tried shutting down all unnecessary processes and applications but nothing.

yes pretty sure.. i'm running avira antivir and doesn't corrupt downloads (i guess..), since other mods (like accurate german flags, hydrophone sound fx and on-deck sound fx routine) work pretty fine.

anyway, i'll write down step by step what i did since i had silent hunter 5 to let u see if i made any mistakes:
- installed and patched the game to 1.02 (btw installation directory is not "../Ubisoft/Silent hunter 5", but "../Silent hunter 5/Silent hunter 5" if this can help..)
- downloaded and unzipped in the installation directory JSGME setup, installed it in the same directory
- downloaded 7.4.2 version of this mod and unzipped all the containing mods in MOD folder in the same installation directory
- enabled only NewUIs_7_4_2_ByTheDarkWraith
- UI doesn't work properly neither in new campaign, neither in saved games.

thanks again for your time and your help!

Are you unzipping the main file after downloading and putting it in MODS? I had the same problem and had to go into the file which had its own MODS folder then took out what I wanted and put in the JSGME folder.


Now my problem is I cannot get the TDC to work properly at all. Sometimes all of the dials will spin out of control when locked on. I guess it isn't like SHIII and IV.

TheDarkWraith 07-04-13 01:45 AM

Quote:

Originally Posted by southfillyboy2p0 (Post 2079246)
Now my problem is I cannot get the TDC to work properly at all. Sometimes all of the dials will spin out of control when locked on. I guess it isn't like SHIII and IV.

Do you have my TDC AOB and Speed dials fix patch enabled via my Generic Patcher? If so, what exactly are you doing to get the dials to go haywire? Are you sure you are patched to version 1.2 of the game? If you disable that patch do the dials work normally?

southfillyboy2p0 07-04-13 01:10 PM

Quote:

Originally Posted by TheDarkWraith (Post 2079263)
Do you have my TDC AOB and Speed dials fix patch enabled via my Generic Patcher? If so, what exactly are you doing to get the dials to go haywire? Are you sure you are patched to version 1.2 of the game? If you disable that patch do the dials work normally?

I didn't and now it seems to be working fine other than the torpedo that left the tube and spun in circles til it hit me:haha:. Thanks for the quick reply.

Sjizzle 07-04-13 01:43 PM

Quote:

Originally Posted by southfillyboy2p0 (Post 2079493)
I didn't and now it seems to be working fine other than the torpedo that left the tube and spun in circles til it hit me:haha:. Thanks for the quick reply.


add this mod to your list
FX Update torpedoes (modified for torpedoes failure patches)
http://www.subsim.com/radioroom/show...&postcount=832

southfillyboy2p0 07-04-13 11:15 PM

Quote:

Originally Posted by Sjizzle (Post 2079507)
add this mod to your list
FX Update torpedoes (modified for torpedoes failure patches)
http://www.subsim.com/radioroom/show...&postcount=832

Thanks, that fixed it.


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