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A bit later my report work also for me
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NewUIs v7.5.0 test version 3 available here: http://www.subsim.com/radioroom/down...=4081&act=down
Same testing requirements as previous test versions Fixes all errors/bugs reported so far Adds: - user charts has a drag handle attached to the bottom of it now so that you can drag it from the bottom also - user charts categories area: right mouse clicking in the categories area will toggle it's height (same as pressing small round button) - user charts charts area: right mouse clicking in the charts area will toggle it's height (same as pressing small round button) |
I don't know if we are talking about the same thing about changing mission settings, but when I use the mission Editor to modify a single mission : tab mission>>parameters, everything is ok, but in game, the date/hour is also messed up. Never had a warning message as described by Volodya or Gap.
I'm in metric system too. I'm still using 7_4_0 and 1_0_94. I want to finalize my mod list on a stable version (for me at least) before migration. |
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One small remark, as I remember, there was a message displayed in a message box (Enemy unit destroyed) in the stock game.. menu.txt lines 4140-4143.. is it possible to return this message back? |
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Ok, before testing your latest test v3, i wanted to report other bug from long time ago (day one using NewUIs):
In NewUIs, i use the Emtgufs Aspect ratio 16_9 (but it was the same with manos scope 16/9) and of course i have enabled the Emtgufs option in fileviewer. Now, from time to time, i get this bug when taking deck gun: http://img15.hostingpics.net/thumbs/...2417Gunbug.jpg ...and i get this bug in the periscope view: http://img15.hostingpics.net/thumbs/...riscopebug.jpg Just playing with scope zoom, it's back normal again: http://img15.hostingpics.net/thumbs/...iscopebug2.jpg Same with UZO (as well as from time to time) but couldn't take a screenshot yet of it... Is it known, or did i missed a setting somewhere? :06: PS: - If i try your latest NewUIs test v3, and i load my last save, will it keep the DM i have already get in my campaign with the v2 and your latest dll ? Or do i have to start over again? - Are the saved DM reset each time in bunker, or we are going to get hundreds of DM along the full campaign? (just saying because map should be very red one day!) |
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And the deck gun? Got it even with old NewUIs...but again not always.
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I'm already tired.. :shifty:
There aren't DMs again.. :nope: Dbg - http://rghost.ru/46445000 Fifi, have you tested the test version 3? are there DMs in your game? EDIT: 00002381 1398.29565430 [2764] TDWDestroyedMarks: Reset 00002382 1398.29956055 [2764] TDWDestroyedMarks: Save game index is 0 00002383 1398.34985352 [2764] TDWDestroyedMarks: Exception while retrieving same gave folder. Exception is Путь имеет недопустимую форму. Text in Russian = Path has an invalid form |
No not yet, it's too late here now, and have to stay with family.
Will see tomorrow. |
Ok, Ive spent the last four hours testing build 3 of 7.5 and it looks good to me
Also on Volodyas problem, windows can be funny about NTFS access permissions. Theres multiple levels, its not just a matter of local group policy there can be hardcoded access control lists ACLs and there is a hierachy of order with domain admins overwriting local group policy and so forth TDW you need to understand at what level your trying to confirm the file accss it isnt a simple as just a local machine access in a domain context TDW I respect the decisions you have/will make on your code, but I do sir encourage you to open source it. I posted my opinion in a thread about how I consider the dev effort for SH5 to be somewhat broken. However, if you choose to continue this closed source model for your goodies thats ok, Im just trying to share a view with you :) I love your work |
Dm work fine for me with tha lates test version.
i have start a new campaign it's show after i reload the save game, and also when i reload the old campaign it's show the DM TDW if u need my debug log and save game's let me know Have a nice day Sjizzle http://attila-kevin.de/var/resizes/S...g?m=1370175711 |
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All your campaign DMs are saved to a campaign destroyed unit's file by the game. I simply read that file to get the destroyed units. Currently I read in all the destroyed unit's in the campaign destroyed unit's file at game start. The only way they are going to get reset is if you delete the campaign's destroyed units file. |
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