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:up: http://a.imageshack.us/img227/5461/42719231.jpg . |
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Tomi.....do you have an idea about when are we going to see it at our screens ? |
WOW!!! :rock: Great stuff matey, excellent piece of work! Congrats...:o
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That looks really good Tomi. :yeah:
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. Hello my friend, I can send you the model in that state even if it is not finish , and you could work on the diesel animation ?? . :hmmm: . EXEMPEL... http://img833.imageshack.us/img833/4206/picture0007.png . MOD.. . http://img197.imageshack.us/img197/9239/52627578.jpg The texture is in its national share 80prozent see, it always takes some time until you reach the Great sharpness. . |
New Pic..
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Hi Tomi,
Amazing pictures, I am really looking forward to this! I nearly finished converting your torpedo room for SH3, including some new objects in the command room. http://forums-de.ubi.com/eve/forums/...1471096358/p/9 At the moment beta tests are running, do I have permission to release the torpedoroom in your name when tests are finished? Greetings, MCHALO. |
Tomi please, keep up the great work...:yep:
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Problem with red light !!
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RED LIGHT :06: The best I graph I get the texture map type (NORMAL / BUMP). Now I had to frighten the established there the red light does not work. So I had all the skin on Ambient Occlusion switch. Then I noticed that all the interior was too dark. So I had all the pictures (skins) make it lighter and more effective gotten not of course the beautiful reflections, but the pictures are sharp. Whay does the red light not work at (Normal / Bump) Anyone here know a simple trick .. or I have 900 -1000 image enhancement, and brighten...damn Work !! ... Thanks all for halp !! http://img843.imageshack.us/img843/4...4011845694.jpg |
Silent hunter 4 - high resolution -
[IMG]=http://img826.imageshack.us/i/28006618.jpg/]http://img826.imageshack.us/img826/9791/28006618.jpg
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Silent hunter 4 - high resolution -
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Hi Tomi,
Your work is like a museum! You can spend hours just watching!:rock::rock::rock: Anatomy of a submarine!:yeah: |
Great Work :yeah:
is there a release in sight??? Would be awesome to walk through my TypeII |
Hey Tomi,
Currently into my third month on my deployment in Bosina, Just checking in, Looks great, Cant wait to check in a couple of more weeks. Peace. Ego. |
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Also it would be nice if the one for SH3 was expanded to include more subs like the Type IX, XXI, and the Type II. I realize its a big job. I am just making suggestions. |
no release date because he likes to keep us in suspense:timeout:
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Sorry i will finish as soon as possible !!:salute: A new add on !! http://img259.imageshack.us/img259/1...gemattev25.jpg |
The result of the work of the weekend, the TYPII_A / B tower (new edition since the old tower is rather the VIIC suits!):up:
http://img684.imageshack.us/img684/6...ningtower1.jpg . http://img440.imageshack.us/img440/8...ningtower2.jpg . . http://img691.imageshack.us/img691/7...ningtower3.jpg . http://img267.imageshack.us/img267/1...ningtower4.jpg .. http://img43.imageshack.us/img43/443...ningtower5.jpg |
Looks really good.:rock:
I have a question though. Wasn't the Conning Tower Interior on the Typ-II pretty much just a tube leading down to the Control Room with little to no space to even store things?:06: |
Absolutely gorgeous. I have to get a new computer soon, just so I can run all these goodies. :yep:
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