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-   -   LuftWolf and Amizaur's Weapons and Sensors Realism Mod (https://www.subsim.com/radioroom/showthread.php?t=83132)

Bill Nichols 02-09-09 08:33 AM

I'm sure it was my download manager. I was able to download without it.

My mirror of LWAMI 3.09 is:

http://www.subguru.com/DW_missions/L..._Installer.rar

:up:

Theta Sigma 02-09-09 09:20 AM

Thanks for that. :)

Weiss Pinguin 02-09-09 11:07 AM

Reinstalled DW last night, getting LwAmi all set up now. Thanks for all the work you guys have done :yeah:

Edit: So I've got LwAmi 3.09 installed into a clean install of DW 1.04, and none of the new objects/countries show up. Did I goof up, or are they not supposed to be listed in the USNI reference?

Bellman 02-09-09 02:03 PM

Neat Excel presentation of the sonar profiles by progressive frequencies. :salute:

MR. Wood 02-09-09 03:08 PM

Quote:

Originally Posted by Weiß Pinguin
Reinstalled DW last night, getting LwAmi all set up now. Thanks for all the work you guys have done :yeah:

Edit: So I've got LwAmi 3.09 installed into a clean install of DW 1.04, and none of the new objects/countries show up. Did I goof up, or are they not supposed to be listed in the USNI reference?



I've got the same problem

Blacklight 02-09-09 03:30 PM

Checked up on it for my version. Same issue. The new countries and units are missing from the USNI reference. The models and countries do show up in the mission editor.

MR. Wood 02-09-09 03:40 PM

Quote:Checked up on it for my version. Same issue. The new countries and units are missing from the USNI reference. The models and countries do show up in the mission editor.Quote:

Thats the same here it's there just not in the usni reference

OneShot 02-09-09 04:04 PM

I haven't done the actual import but as far as I understand the DW mechanics everything that is visible in the USNI has to be seperately added to the appropriate files (USNIData.* + some other file I think). If the pics/textfile isnt in there then it wont be in the USNI Db.

However as noted above the entities are in the game database and therefore useable in the mission editor ... you just cant look at em in the USNI Db.

If someone knows how the reference system works (USNI <-> GameDb) he could add the missing stuff to the USNI. Once thats done its quite easy to package it for distribution and add it as add-on mod for LwAmi (which could be made JSGME compatible).

Molon Labe 02-09-09 04:55 PM

Quote:

Originally Posted by Bill Nichols
I'm sure it was my download manager. I was able to download without it.

My mirror of LWAMI 3.09 is:

http://www.subguru.com/DW_missions/L..._Installer.rar

:up:

Thanks, Bill!

Molon Labe 02-09-09 04:57 PM

Quote:

Originally Posted by OneShot
I haven't done the actual import but as far as I understand the DW mechanics everything that is visible in the USNI has to be seperately added to the appropriate files (USNIData.* + some other file I think). If the pics/textfile isnt in there then it wont be in the USNI Db.

However as noted above the entities are in the game database and therefore useable in the mission editor ... you just cant look at em in the USNI Db.

If someone knows how the reference system works (USNI <-> GameDb) he could add the missing stuff to the USNI. Once thats done its quite easy to package it for distribution and add it as add-on mod for LwAmi (which could be made JSGME compatible).

Maybe I'm mistaken, but I thought that SCS told us we couldn't mess with the USNI references. If we're allowed to, great, it would be nice to have info like TPK available right away for people... but that's also what I made the new sonar profiles doc for. =)

Tarrasque 02-09-09 05:22 PM

Quote:

...SCS told us we couldn't mess with the USNI references. If we're allowed to, great...
I would guess that as they don't seem to have an issue with the RA and Alfa Tau mods, modification of the USNI database is, if not allowed, at least tolerated.

OneShot 02-10-09 12:44 AM

As far as I remember we can mess with the USNI Db but we have to clearly mark extraneous stuff. Unfortunatly I dont have any references for this statement handy.

TLAM Strike 02-12-09 01:37 PM

Quote:

Originally Posted by OneShot
I haven't done the actual import but as far as I understand the DW mechanics everything that is visible in the USNI has to be seperately added to the appropriate files (USNIData.* + some other file I think). If the pics/textfile isnt in there then it wont be in the USNI Db.

However as noted above the entities are in the game database and therefore useable in the mission editor ... you just cant look at em in the USNI Db.

If someone knows how the reference system works (USNI <-> GameDb) he could add the missing stuff to the USNI. Once thats done its quite easy to package it for distribution and add it as add-on mod for LwAmi (which could be made JSGME compatible).

Done... for the most part, I've completed entries for all the new subs and all the new warships (The support stuff I haven't bothered with yet). I have only added a few photos so far since I'm only going to use photos from government sources (US Navy, UK MOD etc) since they tend to have no copyright issue. As per SCS's request all of my entries have a note at the bottom indicating the source for the data.
To install simply unzip this file in to your DW Graphics folder and run the included .bat.

http://www.commanders-academy.com/tl...%20Entries.zip

Blacklight 02-12-09 02:04 PM

Just a quick request. Could we get the armed oil rigs (Oil Rig Light and Oil Rig Heavy) from the Sakura mod also put in ? I liked to use those in Persian Gulf missions. I'd do it myself if I knew how, but I'd really like to see these put in. :DL

Molon Labe 02-12-09 02:26 PM

Quote:

Originally Posted by TLAM Strike
Quote:

Originally Posted by OneShot
I haven't done the actual import but as far as I understand the DW mechanics everything that is visible in the USNI has to be seperately added to the appropriate files (USNIData.* + some other file I think). If the pics/textfile isnt in there then it wont be in the USNI Db.

However as noted above the entities are in the game database and therefore useable in the mission editor ... you just cant look at em in the USNI Db.

If someone knows how the reference system works (USNI <-> GameDb) he could add the missing stuff to the USNI. Once thats done its quite easy to package it for distribution and add it as add-on mod for LwAmi (which could be made JSGME compatible).

Done... for the most part, I've completed entries for all the new subs and all the new warships (The support stuff I haven't bothered with yet). I have only added a few photos so far since I'm only going to use photos from government sources (US Navy, UK MOD etc) since they tend to have no copyright issue. As per SCS's request all of my entries have a note at the bottom indicating the source for the data.
To install simply unzip this file in to your DW Graphics folder and run the included .bat.

http://www.commanders-academy.com/tl...%20Entries.zip

Thanks, TLAM!


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