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-   -   [WIP] FX Update (https://www.subsim.com/radioroom/showthread.php?t=174511)

mishuleu155 01-05-13 09:23 AM

Quote:

Originally Posted by gap (Post 1988585)
Glad you sorted it out :)

Thank you. Good hunting. :Kaleun_Periskop::Kaleun_Salute:

SixthFall 01-05-13 02:22 PM

Hey all, is the BARF mod compatable with this mod? If not, does the fx mod do the same or a similar job that BARF does??

Thanks!

Trevally. 01-07-13 05:02 PM

Now ready to download from subsim http://www.subsim.com/radioroom/down...o=file&id=3867
:up:

Yukicore 01-12-13 06:53 AM

Hey guys, I am wondering on how can I get the effects of fire spreading and ships sinking, without the updated effects, flares, horns and all, as they cause lag. How do I get to do that? Or is there a mod for damage spreading stand-alone?

zaloxski 01-12-13 08:48 AM

Quote:

Originally Posted by Trevally. (Post 1989634)
Now ready to download from subsim http://www.subsim.com/radioroom/down...o=file&id=3867
:up:

Thank you, I'm coming back to sh5 and looking for a sort of mods to enjoy this sim again.

Navuhodonosor 01-13-13 03:15 PM

Thank you
 
Quote:

Originally Posted by Trevally. (Post 1989634)
Now ready to download from subsim http://www.subsim.com/radioroom/down...o=file&id=3867
:up:

Oh I was getting frustrated with the gamefront link, thanks:D

THE_MASK 01-15-13 12:30 AM

I have and others have reported severe lag when the white flares are deployed when your sub is spotted . cheers .

volodya61 01-15-13 06:26 AM

Quote:

Originally Posted by sober (Post 1993132)
I have and others have reported severe lag when the white flares are deployed when your sub is spotted . cheers .

:agree: but I think that this is more the IRAI issue

TheDarkWraith 01-21-13 12:49 AM

v0.0.21 released. See post #1

:|\\

mikaelanderlund 01-21-13 01:45 AM

Cool. Thanks!:salute:

Fifi 01-21-13 02:55 AM

My god! :Kaleun_Applaud:

Navuhodonosor 01-21-13 03:17 AM

Good gets even better:yep:

arnahud2 01-21-13 05:21 AM

Thank you for the 0.0.21 update, TheDarkWraith.:salute:

gap 01-21-13 09:47 AM

Quote:

Originally Posted by TheDarkWraith (Post 1996321)
v0.0.21 released. See post #1

:|\\

Quote:

Originally Posted by TheDarkWraith (Post 1485167)
- fixed bug of pilot and parachute spawning close to water. They are not allowed to spawn lower than 15m now

You did it :yeah:

Very well done, but I would adjust minimum drop altitude to not lesser than 200-250 ft asl (61-76 m). ;)

Source:
http://www.combatreform.org/llparachute.htm

TheDarkWraith 01-21-13 01:37 PM

Quote:

Originally Posted by gap (Post 1996506)
You did it :yeah:

Very well done, but I would adjust minimum drop altitude to not lesser than 200-250 ft asl (61-76 m). ;)

Source:
http://www.combatreform.org/llparachute.htm

The height at which no pilot and parachute are created is easy to change. It's one value in the .dat file. Change the Height value of the EffectsChoice controller from 15 to whatever number and that's it :)


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