![]() |
Quote:
|
|
Awesome as usual Jimbuna ... :up:
|
Danke Kaleun :salute:
|
Just a few images from my latest patrol
http://i291.photobucket.com/albums/l...ikeitupem1.jpg http://i291.photobucket.com/albums/l...orthekill2.jpg http://i291.photobucket.com/albums/l...weetheart3.jpg http://i291.photobucket.com/albums/l...weetheart4.jpg http://i291.photobucket.com/albums/l...weetheart5.jpg http://i291.photobucket.com/albums/l...weetheart6.jpg http://i291.photobucket.com/albums/l...weetheart7.jpg Is it possible U100 could be one of the first HK's :03: This is from a few hours earlier; http://i291.photobucket.com/albums/l...leearlier1.jpg http://i291.photobucket.com/albums/l...leearlier2.jpg http://i291.photobucket.com/albums/l...leearlier3.jpg Tha...tha...that's all folks, hope you like em. Best regards. Fubar2Niner |
Great stuff Fubar2Niner! :yeah:
Especially the one from the conning tower. Very nice. |
Quote:
Best regards. Fubar2Niner |
Fubar, what environmental mod do you use?
|
Quote:
I'm not sure this is the right place to post this, so forgive me Hitman, JC & Seth. To answer your question more completely @jaxa here is my mod list: GWX - Captain America's Officer Icons GWX - Integrated Orders GWX - VIIC41 Player Sub LifeBoats&Debris_v4 GWX_DFa-Flag&Pens_2010 FM30_UpDown_final FM_NewInterior_V1.0 Conning Tower open Hatch TestFMfood Depthcharge Shake v2.01 Urfischs_ModStrike_Beta1 Waterstream+Exhaust Combi V2.3 for GWX3 New Uboat Guns 1.2 Real Depth Charge Searchlights_Removed Torpedo damage Final ver2.0 Foam WAC4.1 SubPen_animated_18.02.2010 Combat Radio Frequency Flags_enlighten Fubars Das boot VIIC TiefeMkI(German) Rapt0r's Uniforms V2.0 [Grey] No Medals On Crew [Patch] GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Q Ship mod GWX3.0 konrad krumms type 7c b25_ConningTower_Mid Kaleun's Cap Wooden_Lifeboats_Mod_1.1 Destroyers&Corvette Derzeitige Tiefe Materials file for Aces' multi-mod v1.3 DD_VisibleMines_V1.0 Torpedo_HAHD_1024_GWX GWX3.0 All_Weather_Guns GWX - Late War Sensors Snorkel Antennas SH3 Gramophone Karle's_Crash_Dive_Mod Merchant_Fleet_Mod_3 Aces' Multimod compatability fix release v1.3 public beta Aces'_Multimod_Fix_v1.3_Johann_add-on Aces' Radio Room Postcards SH-5 Water for GWX 3.0 V0.8 20 Km Atlantic campaign (default) Sobers_3d_Waves Subphones Aces' Super Turms v5.1 GWX Version Aces' Super Turms v6 for GWX Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on Aces' Super Turms 5.1 FM's Turm 7c2 Lightmaps add on Aces' Multimod compatability fix FM's Turm 7c2 Lightmaps add on b25_SF_Grass_Full_V2 WB's Renown Replacement Aces' Combined SH3.SDL Files v2 Hope this helps mate :salute: Best regards. Fubar2Niner |
Quote:
http://www.psionguild.org/forums/ima...es/whistle.gif |
Quote:
I'm trying mate, but no matter how much I growl at those damn DD's. The Capt.s won't reveal the whereabouts of the heavy artillery :damn: Early days tho mate, early days. Still only Oct '39. I guess the old way might still work tho..............:hulk: Thanks for the encouragment shipmate :salute: Best regards. Fubar2Niner |
|
Quote:
Best regards. Fubar2Niner |
Quote:
Regards. Fitzcarraldo :salute: |
Those survivors could find themselves back in action quicker than they think...that's a Q-ship which is about to pick them up http://www.psionguild.org/forums/ima...lies/wacko.gif
|
All times are GMT -5. The time now is 02:20 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.