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hello people:D how are you?
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All quiet on the western front :doh:
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Not even radio chatter on progress... :wah:
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Still going?........ or not.
ive been lurking on this thread, and it seems to have ground to a halt after a huge spurt of progress :shifty:
im even wondering if it will ever be completed...:06: but negatives aside, i love the detail your going into :yeah: |
dead.... or....?
dead? hellooo! anyone home???:doh:
please dont be dead! |
Mod dead or still being worked on ?.
Its a great idea, but whit alot of work to be done :O |
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:wah: no more surface warfare!?!?! But I was looking forward to a dreadnaught slugfest!!:D
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First I hoped it would be able to work with SH4 V1.4 now I just hope it gets going again :06:
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I hope it ansawered my question in a wierdt way :P |
probably they have abandon the project who knows......oh well....
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When it comes to do from scratch in this topic context? What tends to be the most difficult and time consuming?
Is it the skinning, scripting, 3D model, testing for bugg that are time consuming? To be honest, I have only ever experienced with modeling/testing and I know it can be a pain in the ass, to get a thing "acceptable". Last, adding the factor of few people involved only, the team will lose its interest and take a break before having the mood to get back to work. I assume this is the case right? |
I hoped i would be able to play as a german destroyer:nope::wah:
Hey how about making me a playable type 36:up::haha::rotfl2::har: |
sorry guys, for the delay in response.
I'm speaking for myself as the chief 3d modeler, that the models themselves were easy to make whilst the textures and so on were well out of my league. add to that the HUGE number of ships the mod entails (it's been said before the stock ships are good but they lack enough detail to be a good playable model) and one can see from my perspective how the entire mod kinda fizzled out. right now, if one would want to get this mod going again, we would need a couple good 3d modelers and.or texturers (I'm like a fat guy trying to run a marathon) a campaign designer, someone who is good with working in the root of SH4 to get the most out of our ships a few other guys who know how to get/modify soundkits, and some scripting, and a few other little things and a small army of beta testers, gently put. I wouldnt say the mod is dead, probably more like comatose. |
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