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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

volodya61 05-20-13 03:10 PM

Russian menu.txt has not changed since v 6.9.0...

Quote:

Originally Posted by volodya61 (Post 2044238)
One more thing :)

I already gave you the Russian menu.txt files for version 7.2.0, probably you didn't find them now, it was more than half year ago :D
I just noticed in the new version (v7.3.0) is very outdated Russian menu.txt..
Here are two files (regular and for RealNav) - http://rghost.ru/45422454
These files already edited for compatibility with the wolfpack patch..

:salute:


THE_MASK 05-21-13 12:32 AM

If i enable follow nearest contact or nearest warship contact from the officers panel while submerged and then forget to click on normal sweep . When i am surfaced there is no way to turn the nearest contact or nearest warship contact off unless i submerge again .
http://i40.tinypic.com/2rghmkj.jpg

gap 05-21-13 10:41 AM

Quote:

Originally Posted by TheDarkWraith (Post 2059418)
Don't let anything overwrite those two files in this version of the mod and you'll be fine :up:

Ok now, post up your user charts. I'm curious to see what charts everyone is using :yep:

Quote:

Originally Posted by TheDarkWraith (Post 2059425)
that's the way to do it :up:

Adding your own charts should be very easy to do. I tried to make it as simple as possible. Let me know how you make out :salute:

Okay, here's a reduced in size preview of my first chart (only in English and German atm):

http://img841.imageshack.us/img841/7...ufortchart.png

If someone wants to test it, I can upload it here :up:

Sjizzle 05-21-13 10:55 AM

Quote:

Originally Posted by gap (Post 2060110)
Okay, here's a reduced in size preview of my first chart (only in English and German atm):

http://img841.imageshack.us/img841/7...ufortchart.png

If someone wants to test it, I can upload it here :up:

nice one u can upload :)

Tonci87 05-21-13 11:52 AM

Sadly weŽll never see a Beaufort 12 in this game....

gap 05-21-13 12:31 PM

Quote:

Originally Posted by Tonci87 (Post 2060158)
Sadly weŽll never see a Beaufort 12 in this game....

I am positive on this point. Unless TDW puts himself at work on it :D we can't make the game to generate stronger winds than 15 m/s, but we can make the effects of a 15 m/s wind to resamble Beaufort 12. :03:

The hardest part would be to tweak ship physics in order to make them to handle realistically the huge waves. Hard, but not impossible imo.

volodya61 05-21-13 12:48 PM

Guys, do you often faced in reality with the 12th-ballroom storm or the 12th-ballroom earthquake?

gap 05-21-13 01:28 PM

Quote:

Originally Posted by volodya61 (Post 2060209)
Guys, do you often faced in reality with the 12th-ballroom storm or the 12th-ballroom earthquake?

The game limit of 15 m/s corresponds to force 7 winds, but most of the wave mods available mimic slightly stronger winds. I haven't ever been in North Atlantic, but I guess that though not being the rule, gales and, to a lesser extent, storms (Brt. 8 to 10) would be a relatively common evenience during the winter months. Have a look at the pilot charts available from this site:

http://www.offshoreblue.com/navigation/pilot-charts.php

THE_MASK 05-21-13 04:06 PM

Would some maps like this be useful ? Just say you didnt want to use the harbor pilot .
http://i44.tinypic.com/2mfmzt.jpg

gap 05-21-13 04:24 PM

Quote:

Originally Posted by sober (Post 2060325)
Would some maps like this be useful ? Just say you didnt want to use the harbor pilot .

Good idea, especially if we draw buoy positions on some old KGM map :yep:

gap 05-21-13 05:09 PM

Quote:

Originally Posted by gap (Post 2060110)
Okay, here's a reduced in size preview of my first chart (only in English and German atm):

http://img841.imageshack.us/img841/7...ufortchart.png

If someone wants to test it, I can upload it here :up:

Quote:

Originally Posted by Sjizzle (Post 2060118)
nice one u can upload :)

Here

http://www.mediafire.com/?7ico6xx8m081xxi

I didn't test it yet. Let me know if it work. More to come, if you like :up:

Fifi 05-21-13 05:14 PM

Thanks gap! :up:

Fifi 05-21-13 07:52 PM

Have some troubles with version 7.4 journal :hmm2:

I want to use the journal only with my notes writen on it day by day...
But each game load, this button is always activated allowing all message box text to be writen in the journal. Is there a way to make the NewUIs remember to not activate it?

http://img15.hostingpics.net/thumbs/...107Journal.jpg

Also, have trouble for journal to follow each new day coming.
It stays always on last day i made notes in it, and doesn't want to update new day/date!...even clicking on bottom arrows and/or on up right date (nothing happens)
So only way for me to give journal right date, is to activate again the button showed on my screenshot above, ask any officer whatever order (this way order is writen in journal at the right date) and clic the arrow again to move the journal page at the right date :-?

EDIT:
Forget my above questions...i've found out how to make NewUIs remember the buttons settings (it's via the fileviewer - tab ship journal!)
And strangely, after deactivating/reactivating my mods, i'm able again to get the good journal's date...arrows are working now...go figure!
Maybe we finally have too many mods activated! (71...)

Sjizzle 05-22-13 12:53 AM

Quote:

Originally Posted by gap (Post 2060374)
Here

http://www.mediafire.com/?1mn5mobxs4qyt57

I didn't test it yet. Let me know if it work. More to come, if you like :up:

work fine .... only 1 problem found :) u forgot the change the Name.
but it's not that hard to change it need to edit with notpad++ only :)

Category=Weather
Name=Flags <===
Filename=Beaufort_chart.dds
Size=-1,-1
Position=20,20
Draggable=1
ToolTip=Beaufort scale chart

gap 05-22-13 01:35 AM

Quote:

Originally Posted by Sjizzle (Post 2060526)
work fine .... only 1 problem found :) u forgot the change the Name.
but it's not that hard to change it need to edit with notpad++ only :)

Thank you for testing Sjizzle :salute:

link at page #10046 updated with the fix suggested by you. I will post soon a full set of charts for use with DynEnv :up:


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