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-   -   [REL] Trigger Maru 1.7.6 (Updated 24Jan08) (https://www.subsim.com/radioroom/showthread.php?t=115258)

Iliaz 10-08-07 05:28 PM

Hi, sorry if i kinda break the on going controvery, but i got a quick question about Trigger Maru.

Is the Living Breathing Ocean Mod implemented in the 1.6.3 Patch, and if yes, is it the latest version (1.3)? If not, does LOB 1.3 run with Trigger Maru 1.6.3?

Hope someone is as kindly to enlight me :sunny:

P.S. Awsome Mod btw.!

P.P.S. Sorry 'bout the butch'rin' of the english language "but me no english no good, sir."

Angrykirill 10-12-07 10:24 AM

Hey guys,

my specs: 1 gig DDR2 ram, Nvidia media accelerator 950, Pentium DC T2130 1.86ghz (1mb cache, 533mhz FSB)

How well will this run the mod? I am considering upgrading to 2gig of ram (its cheap nowadays).

thanks in advance Kirill

ReallyDedPoet 10-12-07 12:42 PM

Quote:

Originally Posted by Iliaz
Hi, sorry if i kinda break the on going controvery, but i got a quick question about Trigger Maru.

Is the Living Breathing Ocean Mod implemented in the 1.6.3 Patch, and if yes, is it the latest version (1.3)? If not, does LOB 1.3 run with Trigger Maru 1.6.3?

Hope someone is as kindly to enlight me :sunny:

P.S. Awsome Mod btw.!

P.P.S. Sorry 'bout the butch'rin' of the english language "but me no english no good, sir."

Trigger has LBO, but not latest version. LBO has since morphed into the great Reflections on Water Mod or ROW. It can be installed over Trigger, there are screenshots on how to do this, here is the first post from the ROW Thread:
http://www.subsim.com/radioroom/show...194#post650194

Check out the JSGME Screenshot for directons on how to do this. By the way, welcome to SUBSIM :up:


RDP

neumanf15 10-12-07 04:15 PM

Quote:

Originally Posted by Angrykirill
Hey guys,

my specs: 1 gig DDR2 ram, Nvidia media accelerator 950, Pentium DC T2130 1.86ghz (1mb cache, 533mhz FSB)

How well will this run the mod? I am considering upgrading to 2gig of ram (its cheap nowadays).

thanks in advance Kirill

Can you even run SHIV with onboard video? Based on this, I'd be surprised:
Quote:

*Supported Video Cards:
ATI® RADEON® 9600/9700/9800, X300 to X850, X1300 to X1800
NVIDIA® GeForce™ 6200/6600/6800/7800

That being said, I'd say that anything that can actually run SHIV SHOULD be able to run TM... I didn't really note any slowdown from installing TM, but I've got dedicated graphics.

minsc_tdp 10-13-07 02:03 PM

I have TM 1.6 installed with ROW installed on top of that. I believe ROW overwrites some of the TM files.

So if I want this patch and want it to be JGSME friendly, do I need to:

1. Remove ROW
2. Remove TM
3. Apply the patch to existing TM folders
4. Install TM
5. Install ROW and overwriting?

If these files have zero conflict with ROW then I could skip steps 1 and 5.

AVGWarhawk 10-13-07 05:36 PM

Quote:

Originally Posted by neumanf15
Not sure what is causing this new problem... I've completed 22 patrols, but I noticed on the last patrol that things were repeating themselves (news-wise)... Then I looked at my patrol log and saw that I had two patrols starting on January 30, 1945. I tried to take another mission and noticed this:
http://www.mediafire.com/imgbnc.php/...55d057fe2g.jpg

I feel like I'm in some weird combinationof the Philadelphia Experiment and Groundhog Day!

Anyone know how to fix this? I'd really like to finish the war.


This does not have anything to do with ROW as it is textures. What other mod are you running if any? If it is Trigger Maru post it in that thread and see what the fellas have to say about it.

AVGWarhawk 10-13-07 05:38 PM

Quote:

Originally Posted by tater
It's the version most up to date when TM 1.6 went to bed.

I plan on updating the campaign at some point. I really need to just gut it out and get it where I'm somewhat happy with it.

After I get that done, I have some more radical plans for it in mind, but I want to wait til I have a semi definitive version out for TM so people that don't feel like going through the looking glass aren't hosed :D

tater


Go Tater Go! This mod you are working on is a big improvement.

tater 10-13-07 06:04 PM

While we wait for patch 1.4, here is a mod with a stock and a TM version:

DL, and full README in this thread:
http://www.subsim.com/radioroom/showthread.php?t=123307

The skinny for TM users:
What IJN DCs 0.91 will do to gameplay:
This mod will probably result "easier" gameplay for TM users overall. This is because the number of DCs that will be dropped on you before the escorts run out is much reduced from the stock game. Take Akizuki. In stock, she carried 240 DCs. In IJN DCs 0.91 she has 80 (should be 72 in RL, but I erred on the side of a little too many where possible). Minekaze had 80 before, now she has more like 36. Other ships have greater variability over time (fewer early war, more as it progresses).

As for lethality... vs TM, you will see more damage per hit (but fewer DCs dropped). The early war DCs are now about what you are used to in RFB/TM. The later war (1943+) large type 2 DCs are more lethal. Their min damage is slightly higher than what you are used to, and the max is ~50% higher. (ave is 270 damage vs the stock TM DC which averages 200)

One-hit kills are still extremely unlikely in my testing with the type 95s and light type 2s (there were in stock TM, too). They are a little more likely with the large type 2 DCs.

Overall, I would think of this mod as a realism mod for TM. It also functions as a way to mod the game a little easier while keeping the stock AI sensor mods. You will face grave danger from the DCs, but they will run out faster allowing you to escape to fight another day.

Install this last after other TM patches.

tater

neumanf15 10-13-07 06:15 PM

Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by neumanf15
Not sure what is causing this new problem... I've completed 22 patrols, but I noticed on the last patrol that things were repeating themselves (news-wise)... Then I looked at my patrol log and saw that I had two patrols starting on January 30, 1945. I tried to take another mission and noticed this:
http://www.mediafire.com/imgbnc.php/...55d057fe2g.jpg

I feel like I'm in some weird combinationof the Philadelphia Experiment and Groundhog Day!

Anyone know how to fix this? I'd really like to finish the war.

This does not have anything to do with ROW as it is textures. What other mod are you running if any? If it is Trigger Maru post it in that thread and see what the fellas have to say about it.

Umm... This IS the TM thread.

leovampire 10-13-07 06:29 PM

I havn't looked at the new patch yet
 
Quote:

Originally Posted by minsc_tdp
I have TM 1.6 installed with ROW installed on top of that. I believe ROW overwrites some of the TM files.

So if I want this patch and want it to be JGSME friendly, do I need to:

1. Remove ROW
2. Remove TM
3. Apply the patch to existing TM folders
4. Install TM
5. Install ROW and overwriting?

If these files have zero conflict with ROW then I could skip steps 1 and 5.

So I can not answer your question at the moment. But you could PM Duciums or Tater to ask them directly seeing no one is answering your question yet. When I get a chance I will download it and see what is going on but until then the other avenue is your best bet.

leovampire 10-13-07 06:30 PM

I havn't experienced this yet so not sure what might cause that
 
Quote:

Originally Posted by neumanf15
Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by neumanf15
Not sure what is causing this new problem... I've completed 22 patrols, but I noticed on the last patrol that things were repeating themselves (news-wise)... Then I looked at my patrol log and saw that I had two patrols starting on January 30, 1945. I tried to take another mission and noticed this:
http://www.mediafire.com/imgbnc.php/...55d057fe2g.jpg

I feel like I'm in some weird combinationof the Philadelphia Experiment and Groundhog Day!

Anyone know how to fix this? I'd really like to finish the war.

This does not have anything to do with ROW as it is textures. What other mod are you running if any? If it is Trigger Maru post it in that thread and see what the fellas have to say about it.

Umm... This IS the TM thread.

Is this after the patch they made available for T.M. or before?

MONOLITH 10-13-07 06:48 PM

Quote:

Originally Posted by tater
While we wait for patch 1.4, here is a mod with a stock and a TM version:

DL, and full README in this thread:
http://www.subsim.com/radioroom/showthread.php?t=123307

The skinny for TM users:
What IJN DCs 0.91 will do to gameplay:
This mod will probably result "easier" gameplay for TM users overall. This is because the number of DCs that will be dropped on you before the escorts run out is much reduced from the stock game. Take Akizuki. In stock, she carried 240 DCs. In IJN DCs 0.91 she has 80 (should be 72 in RL, but I erred on the side of a little too many where possible). Minekaze had 80 before, now she has more like 36. Other ships have greater variability over time (fewer early war, more as it progresses).

As for lethality... vs TM, you will see more damage per hit (but fewer DCs dropped). The early war DCs are now about what you are used to in RFB/TM. The later war (1943+) large type 2 DCs are more lethal. Their min damage is slightly higher than what you are used to, and the max is ~50% higher. (ave is 270 damage vs the stock TM DC which averages 200)

One-hit kills are still extremely unlikely in my testing with the type 95s and light type 2s (there were in stock TM, too). They are a little more likely with the large type 2 DCs.

Overall, I would think of this mod as a realism mod for TM. It also functions as a way to mod the game a little easier while keeping the stock AI sensor mods. You will face grave danger from the DCs, but they will run out faster allowing you to escape to fight another day.

Install this last after other TM patches.

tater



Tater..... Thank you. :up:




.

neumanf15 10-14-07 07:05 AM

Quote:

Originally Posted by leovampire
Quote:

Originally Posted by neumanf15
Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by neumanf15
Not sure what is causing this new problem... I've completed 22 patrols, but I noticed on the last patrol that things were repeating themselves (news-wise)... Then I looked at my patrol log and saw that I had two patrols starting on January 30, 1945. I tried to take another mission and noticed this:
http://www.mediafire.com/imgbnc.php/...55d057fe2g.jpg

I feel like I'm in some weird combinationof the Philadelphia Experiment and Groundhog Day!

Anyone know how to fix this? I'd really like to finish the war.

This does not have anything to do with ROW as it is textures. What other mod are you running if any? If it is Trigger Maru post it in that thread and see what the fellas have to say about it.

Umm... This IS the TM thread.

Is this after the patch they made available for T.M. or before?

I'm running 1.6.2 with Tater's campaign fix.

SteveW1 10-18-07 03:45 AM

Ducimus has done another update and has posted it on the Ubi Forums.

Link:
http://forums.ubi.com/eve/forums/a/t...5/m/1191029895

Looks like the cat woke up I guess:lol:

Rockin Robbins 10-18-07 02:25 PM

What a tragedy
 
Quote:

Originally Posted by SteveW1
Ducimus has done another update and has posted it on the Ubi Forums.

Link:
http://forums.ubi.com/eve/forums/a/t...5/m/1191029895

Looks like the cat woke up I guess:lol:

What a tragedy that he had to publish over there first.:-? Hope to see you back here soon Ducimus!:up:


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