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-   -   [REL] Real Fleet Boat 2.0 (https://www.subsim.com/radioroom/showthread.php?t=159709)

altoso99 02-13-12 02:30 PM

Quote:

Originally Posted by altoso99 (Post 1836985)
Hey still no answer to the lack of special missions and not getting new coning tower/paint through the war!! Any solution?

And now I have some problems with CTD, when I'm near or inside a harbor full of ships, when I go to deck/external view my I get CTD!!

Runing RFB2.0+patch+RSRDC for RFB+patch

Ok now are you ignoring me for being new and foreigner? Or am I the only one with these problems? Or are these problems known bugs that I don't know about because I didn't read some hidden readme? I read the RFB manual and I didn't find anything about my problems.

thanks

Hitman 02-13-12 05:04 PM

Quote:

Ok now are you ignoring me for being new and foreigner? Or am I the only one with these problems? Or are these problems known bugs that I don't know about because I didn't read some hidden readme? I read the RFB manual and I didn't find anything about my problems.
No need to be so sensitive :)

RFB is a great mod but work on it stopped long ago, and sadly there are not that many fleet boat fans around :cry:. And many of those play Trigger Maru, which is also a great mod.

What you report is something related to RSRD, as the campaign should assign you the special missions. But that will depend on boat/date/command you are operating for.

The boats that get most special missions are the Narwhal/Nautilus class, because they were actually so fat, slow and outdated, that they were soon relegated to those tasks. Get one of those in late 1942 or 1943, and you will almost only do special missions.

Good hunting :salute:

Capt. Morgan 02-13-12 09:24 PM

Quote:

Originally Posted by Schwartzritter (Post 1837520)
...I have also noticed that the Watch Crew has a nasty habit of not acknowledging contacts even when contacts are in physical rendering range. It is as if the script for the watch crew is hanging on something and when it "unhangs", every contact that should and can be reported is dumped into the buffer all at once, causing the CTD...

Just wondering if you have any kind of environmental mods installed overtop of RFB - anything that would change sensors or colours, or visibility range?

I'm thinking this is really more of a TMO 1.9 interior overhaul question so I'll ask it over there .

I'll try it out the 75 ship convoy tonight (if for no other reason than to see such a thing in SH4) but I suspect I that even if it CTD's. it won't be quite the same as your situation.

Hinrich Schwab 02-14-12 03:03 AM

All I have is Real Fleet Boat 2.0, the April 2010 patch, Strategic Map Symbols and TMO Plot Final (the RFB compatible version) None of these should effect the environment.

Fish40 02-14-12 09:30 AM

For those having CTD issues, what are your system specs, particularly your RAM. If you have at least 2gigs, may I suggest installing the 4gig patch which could be found in the D/L section. Actually a small utility and not really a patch, this enables programs (not only SH4) to use up to 4gigs of memory. I"m useing RFB + RSRD and was experiencing CTD's whenever I would encounter large task forces or convoys, or when nearing a busy port during TC. This utility solved all my troubles. I also use it for all my flight sims as well. If your system meets the requirements, give it a try.

Hinrich Schwab 02-14-12 01:39 PM

Quote:

Originally Posted by Fish40 (Post 1838796)
For those having CTD issues, what are your system specs, particularly your RAM. If you have at least 2gigs, may I suggest installing the 4gig patch which could be found in the D/L section. Actually a small utility and not really a patch, this enables programs (not only SH4) to use up to 4gigs of memory. I"m useing RFB + RSRD and was experiencing CTD's whenever I would encounter large task forces or convoys, or when nearing a busy port during TC. This utility solved all my troubles. I also use it for all my flight sims as well. If your system meets the requirements, give it a try.

The utility says it is for XP. I run Windows 7 64-bit. I only ran into this issue a couple of times in stock with extreme time compression (>1024). I am almost certain that it is the way the mod alters visual contact ranges and how it handles sightings.

Fish40 02-15-12 04:04 PM

I have Windows 7 64bit as well. No probs here!;)

Hinrich Schwab 02-17-12 02:44 AM

Quote:

Originally Posted by Fish40 (Post 1839682)
I have Windows 7 64bit as well. No probs here!;)

Error message "unknown version" popped up. Is there a known compatibility issue with the "U-Boat Mission" expansion or do I need to unload all of my mods, first?

Bilge_Rat 02-17-12 08:51 AM

I have win 7 64 bits. There is no known compatability issue, but it can be a bit finicky with certain games. You might try a total reinstal to see if that helps.

I restarted playing a few weeks back on a year old instal of RFB+RSRDC and was getting pretty constant CTDs whenever near enemy ships. After trying various tricks, I reinstalled SH4+UBM from scratch, installed TMO2.5+RSRDC and have not had one CTD in 5-6 hours of play.

Hinrich Schwab 02-26-12 10:52 PM

I found the generic version in the SH5 mods thread and it appears to have done the trick. :up:

Griffon_301 02-27-12 04:22 PM

I just came back to SH after long years flying in Il2 and opted to go the RF way of modding; what can I say?
a big hearty thank you to all involved in creating this awesome mod!!!!

will post more once I have spent more time in the sim, it is far far better and more complex than the original Silent Hunter which I played till my eyes bled :D

once again, S! to all involved, see you in the pacific :D

Hinrich Schwab 03-02-12 10:26 PM

I have been playing this mod for a bit and I can say that the realism surrounding the Mark 14 Torpedo is certainly accurate and realistic. The torpedo is an unreliable piece of crap. :damn::damn::damn::damn::damn: Too bad I can't have the torpedomen "field mod" these things. Hats off to the RFB team for portraying this suck-tacular portion of military history well...too bad the fist imprint in my wall is disinclined to agree. :damn::O:

Turtle 03-11-12 01:25 PM

RFB v2.0 prereqs?
 
Thanks for all the work you guys do to keep things interesting.
Does 2.0 require RFB 1.5/1.52 to be installed first or is it all inclusive?

TorpX 03-12-12 11:20 PM

You don't need the 1.5. Just the 2.0 version and the patch after.

Happy Hunting! :salute:

RickC Sniper 05-15-12 02:26 PM

The first download link from Subsim is about 370 MB in size.

The third download link is over 570 Mb.

Both say they are RFB 2.0

Why the huge difference in file size?


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