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They were not included into the patch! Just did it! Ships without credits or missing ships icon is a known SH3 problem! |
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I've just never had it happen before with your mod. :D |
I mostly need feedback if stability is worse, better or equal. As many ship files have been changed.
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Dd's in bad weather
Hi guys
Started a new campaign in wac 5.01 and found a big convoy with a lot of escorts in heavy weather. Noticed that after a while some dd's such as River destroyer escort ( half was under surface and sailing, with 5 knots type M---3 of them had sunk unexpected. Instead of Clemson - v&w hunt 1 were OK In your opinion that matter has to do with ship sim file? Waiting for your advice cheers |
Have started encountering this error (also had on the previous patch version):
https://i.imgur.com/QRuJtzl.png (IIRC the particular module involved is messagenet.dll, or similar. I don't remember the exact name) |
@Nik
Have a look here: http://subsim.com/radioroom/showpost...&postcount=431 @Schlechter Pfennig Never saw this kind of message. Can not deal with it. |
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not a bug per se
Found this model error:
https://i.imgur.com/KOjLYne.png https://i.imgur.com/9FB8Fzd.png Well, it's either a model error or a screw-up with my mods. :doh: |
@Schlechter Pfennig
Never ever saw this in WAC. Check the Type 7 AI files and the requested conning files. |
feedback
Feedback:
Otherwise it looks very good, very stable! I do run a few mods, which may or may not influence things, but I try to keep them to a minimum when testing the patches for you. Nothing I post is meant as criticism, but, instead, to provide information. ------------------------------------------------------- *PL_EuroLiner is another with different values: .cfg draft=7.5, and .sim draught=0.0. Haven't checked them all; if you'd like me to I can do so. |
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I haven't ever patrolled in the Black Sea, so, alas, I'm not as focused on new units for there. However, I have to say all the units I have seen so far are amazing! |
feedback
Pretty sure this is common across the board, but is there a way you can fix this for your mod? Considering the flag is illuminated, it still isn't clearly visible:
https://i.imgur.com/AVugHwb.png |
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Where are new units? cheers |
In my pipeline. I converted them from SH4 mod compilation. I only wait for approval from the mod group.
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hansolo can you create ahnerbe widescreen for patch 5.02? Hard to test right now with out it.
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