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-   -   [REL] Jyunsen B, Kaichu and kaidai IJN mod (https://www.subsim.com/radioroom/showthread.php?t=137761)

chrysanthos 03-14-13 01:22 PM

hi keltos is there a chance to see a stand alone version of Jyunsen B sub?

Missouri 04-04-13 10:25 AM

Can you upload the lastest version to mediafare please

örni 04-06-13 02:48 PM

In the picture I see the problem. What is the solution? Thank you!
http://kepfeltoltes.hu/view/130406/1...toltes.hu_.jpg
http://kepfeltoltes.hu/view/130406/1...toltes.hu_.jpg

chrysanthos 04-07-13 03:00 AM

oh sorry about that i asked the same thing twice:D silly me....il wait maybe sometime you are going to released

peabody 04-15-13 09:18 PM

Quote:

Originally Posted by asfadgsd (Post 2041837)
Hi! Seems there is a bug with JC2 type of sub (8 fore torpedoes).

I am running V1.5 SH4, and I cannot load more than 6 our of 12 torpedoes to the reserves. It lets me move the default loadout, but once I removed 1, I am not able to drag over a new one and put it in reserve.

If I remove more than 6 from reserve, I can add up to 6 torpedoes (i.e. the top aft reserves can be added to, but not the lower aft reserves).

If I mod files to change capacity from 6 to 12 on each of the reserves I get teh same issue, I can change the top 12, but not bottom 12.


Keltos has not been around in a while. It was an attempt to create and upper and lower bow torpedo rooms, which he said was what the real sub had.
In the process he also created two bunkers and that part does not work right.

A quick fix, since you said you tried to edit values. In the "NSS_Jyunsen_C2.upcge", find the first bunker and set the values like this:

[UserPlayerUnit 1.Compartment 5.Bunker 1] ; Forward Torpedo Room
ID=BowTorpedoRoom
Capacity=12
IDLinkAmmunitionIntervalDefault1= NULL, 1943-10-30, T3Fat2Torpedo, 12
IDLinkAmmunitionIntervalDefault2= 1943-10-31, 1944-06-30, T1Torpedo, 12
IDLinkAmmunitionIntervalDefault3= 1944-07-01, 1945-01-31, T1Torpedo, 12
IDLinkAmmunitionIntervalDefault4= 1945-02-01, NULL, T1Torpedo, 12


then find the other bunker:

;[UserPlayerUnit 1.Compartment 9.Bunker 1] ; Forward Torpedo Room
;ID=BowTorpedoRoom2
;Capacity=6
;IDLinkAmmunitionIntervalDefault1= NULL, 1943-10-30, T3Fat2Torpedo, 6
;IDLinkAmmunitionIntervalDefault2= 1943-10-31, 1944-06-30, T1Torpedo, 6
;IDLinkAmmunitionIntervalDefault3= 1944-07-01, 1945-01-31, T1Torpedo, 6
;IDLinkAmmunitionIntervalDefault4= 1945-02-01, NULL, T1Torpedo, 6

and you can either put ; in front of each line or delete it and the sub will work.

At least it is a quick fix until Keltos checks it.

Mikemike47 04-16-13 03:34 PM

Quote:

Originally Posted by peabody (Post 2042002)
Keltos has not been around in a while.

I have seen both of your communications for months + and constantly miss each other. Hope RL has been OK for both. Posts stated from time to time about hoping for Japanese campaign from many subsimmers.

Keltos - Last Activity: 03-13-2013 02:51 PM

Bunkerw0808 05-27-13 02:55 PM

SO people where is the old kaichu? looks like you replaced it?


http://img181.imageshack.us/img181/6104/kaichu4vp7.jpg
http://img535.imageshack.us/img535/4436/kaichu.jpg



Soo For You Everything Is A Kaichu?

CapitainSebestyen 10-10-13 03:21 PM

Download
 
PLS!Dear modders!
I want to dwnload the mod.
I hope that you upload somwhere what is not the gamerfront and the rapidshare.
I hope you understanded me :salute:
by Captain Sebestyen :arrgh!:

Lastman 10-25-13 12:01 PM

i don't understand what this mod do....it's a campaign mod? :doh:

Mikemike47 10-25-13 12:48 PM

Quote:

Originally Posted by Lastman (Post 2133407)
i don't understand what this mod do....it's a campaign mod? :doh:

No, not really. We are all waiting for [wip] japanese campaign mod. There is a separate thread for it. I am aware of the status of the [wip] japanese campaign mod is presently, and for a while. Peabody is the main modder for that. I have not seen any further development for years on the Japanese campaign mod. We hope Peabody is doing well in real life then.

The [REL] Jyunsen B, Kaichu and kaidai IJN mod changes what you see as fleetboats to japanese subs.

From post #1:
I've made a new mod with four stand-alone IJN submarines ........

Campaigns are available from Penang only

Lastman 10-25-13 02:12 PM

Quote:

Originally Posted by Mikemike47 (Post 2133428)
No, not really. We are all waiting for [wip] japanese campaign mod. There is a separate thread for it. I am aware of the status of the [wip] japanese campaign mod is presently, and for a while. Peabody is the main modder for that. I have not seen any further development for years on the Japanese campaign mod. We hope Peabody is doing well in real life then.

The [REL] Jyunsen B, Kaichu and kaidai IJN mod changes what you see as fleetboats to japanese subs.

From post #1:
I've made a new mod with four stand-alone IJN submarines ........

Campaigns are available from Penang only

in the thread of the japanese campaign they said that the mod is dead... :(

anyway, thank you for your answer!

Bunkerw0808 12-08-13 07:51 AM

where is the old Kaichu gone!

moha14881 09-20-14 08:56 AM

Filefront gives one message "403 forbidden". Any other available sites!!!:arrgh!:

chrysanthos 10-16-14 03:25 AM

relax i have them backup somewhere....what japanese subs are we takling about?

MicroShket 10-24-14 02:38 PM

Quote:

Originally Posted by chrysanthos (Post 2252066)
relax i have them backup somewhere....what japanese subs are we takling about?

For example, about IJN subs required for that mod: http://www.subsim.com/radioroom/showthread.php?t=210601


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