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Thanks, OLC, but I looked at that before. The big dials are fine, but that's not the version that clears the screen. I'm going to try that myself later. I figure I'm not actually playing for real right now, so what have I got to lose? |
Superb work :up:
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Sometimes when i switch from periscope to a different pasition in my boat an reopen the TDC it is bugged, i cant configure anything anymore and the TDC datas changes, when i turn the periscope, normally it should not, when its opened. This happend several times, after i restarted the game it worked fine again. But you only change the data and look through the periscope when you atk or being attacked. And it once happend when a Heavy cruiser went by....man i was frustrated :(
I like the mod ;) But the bug sucks.... |
oh...lol ... Sorry
TY :) |
Gezur, if you manage to find a way to consistently replicate the problem, let me know (I'm still waiting for it to happen to me :roll:). In the meantime, the workaround should keep you going. :up:
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onelifecrisis Are you trying to give me a Heart Attack ! :D
I could kick myself for not useing this mod sooner. :damn: There should be a emoticon for kicking oneself in the butt. When I first saw mod and screenshots I was intimidated and thought to myself " TO COMPLICATED " boy was I wrong. Thank You for your hard work and Great mod. :up: |
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And its a really good mod, bad i didnt experience it before...the calculations are much better than in stock or normal gwx2.0 (the one i play with). And the new Observation periscope rocks 2. :up: (but the textures of the Atk. periscope are a bit unsharp :( but thats not the problem:D ) Tally Ho! :arrgh!: |
Hello great mod! Got 1 kill of it in 2 patrols then died :*(..
But i want to take a look t video, but the damn thing doesnt show, only hear your marvelous voice.. What version of windows media player is it?? What codecs do i need to download? I dont know why it doesnt work. |
Excellent
Just watched the tutorial all the way through. I've got a hell of a lot of learning to do.
Great piece of work. Don't know how you do it but well done. |
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lol @ FIREWALL :lol:
Thanks Max Quad. Once you get used to it, it does become second nature :yep: (well for me at least ;)) Salvadoreno, you need the divx codecs - as explained (with a link) in post #1 ;) There's a lot of info in post #1; it's become a sort of addendum to the readme, so you might want to skim over it. Dev Update I've played through a 3-week-long patrol with the blue lines which I previewed a few posts ago. It was quite an active patrol (12 ships sunk for 70k) so I got a lot of practice with them. I think they're a great addition, so they'll be in the next release (thanks don1reed for suggesting this). As for the horizontal line... well the recent OLC-GUI-bashing in Mikhayl's (excellent) S-boot thread provided me with a much needed wake-up call. There really is no point trying to please everyone and I should stick to what I think is best for the mod... and I don't think this idea best. I like not being able to tell exactly how many marks there are to a number of decimal places. For me, this results in (what I believe to be) realistic hit/miss ratios at various ranges (given that we're already blessed with perfectly behaved torps in SH3). Sorry guys. Finally, I want to announce that a "light" version of 1.2.2 will be released alongside the dark. :up: Cheers, OLC |
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I realised it wouldn't actually be much work and thought, for the benefit of some of the laptop players... why not. :) |
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Keep up the good work...it's appreciated by the masses. Eric |
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