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-   -   The Unofficial "Official" SH3 screenshot thread! (https://www.subsim.com/radioroom/showthread.php?t=83681)

JazzJR 08-13-11 04:33 PM

Looks pretty good :D I always play with external view the only thing i keep. :DL

Madox58 08-13-11 04:53 PM

Quote:

Originally Posted by Miltiades (Post 1727363)
Really disappointed that the sides are mirrored emblems.

Try the Turms Your Way Mod.

Jimbuna 08-13-11 04:55 PM

Quote:

Originally Posted by privateer (Post 1727391)
Try the Turms Your Way Mod.

Aye that http://www.psionguild.org/forums/ima...s/thumbsup.gif

Miltiades 08-13-11 06:28 PM

Does anyone happen to know the link?
Can't find it.

Fish In The Water 08-13-11 09:28 PM

Quote:

Originally Posted by Miltiades (Post 1727417)
Does anyone happen to know the link?
Can't find it.

I think he's got a few different versions based on sub type. Here's the sevens:

http://www.subsim.com/radioroom/showthread.php?t=149906

And one for the nines:

http://www.subsim.com/radioroom/showthread.php?t=183185

Have fun! :sunny:

Jimbuna 08-14-11 06:48 AM

http://img98.imageshack.us/img98/8684/bis1b.jpg

http://img17.imageshack.us/img17/4724/bis3s.jpg

Miltiades 08-14-11 08:12 AM

Quote:

Originally Posted by Fish In The Water (Post 1727471)
I think he's got a few different versions based on sub type. Here's the sevens:

http://www.subsim.com/radioroom/showthread.php?t=149906

And one for the nines:

http://www.subsim.com/radioroom/showthread.php?t=183185

Have fun! :sunny:

Ty! :up:


Jimbuna, you found those on a patrol?

JazzJR 08-14-11 10:46 AM

Here a picture of "Unsinkable Sam" a ship that could survive 5 Torpedos, 140 rounds HE and 40 rounds AP 8.8 gun and also a around 1800 AP Flak ammunition. :hmmm:

http://i17.photobucket.com/albums/b7...inkableSam.jpg

Miltiades 08-14-11 10:48 AM

Quote:

Originally Posted by JazzJR (Post 1727741)
Here a picture of "Unsinkable Sam" a ship that could survive 5 Torpedos, 140 rounds HE and 40 rounds AP and also a around 1800 AP Flak ammunition. :hmmm:

http://i17.photobucket.com/albums/b7...inkableSam.jpg

Flak can be used on merchants?

JazzJR 08-14-11 11:13 AM

Quote:

Originally Posted by Miltiades (Post 1727744)
Flak can be used on merchants?

Well it works to get rid of the cannons on enemy merchants. But i tried everything to get the Tonnage for that ship. But as i said it is unsinkable. Flak was my last bit of ammunition. :shifty: 1800 rounds Flak ammunition i had , 5 Torpedos , and everything from the gun. But it won't sink.

Jimbuna 08-14-11 11:20 AM

What exactly is it?

Miltiades 08-14-11 11:29 AM

Quote:

Originally Posted by JazzJR (Post 1727760)
Well it works to get rid of the cannons on enemy merchants. But i tried everything to get the Tonnage for that ship. But as i said it is unsinkable. Flak was my last bit of ammunition. :shifty: 1800 rounds Flak ammunition i had , 5 Torpedos , and everything from the gun. But it won't sink.

If you have realistic sinking time on it can take a while.

JazzJR 08-14-11 11:41 AM

Quote:

Originally Posted by jimbuna (Post 1727768)
What exactly is it?

A small Freighter i think.

Quote:

Originally Posted by Miltiades (Post 1727772)
If you have realistic sinking time on it can take a while.

I have realistic sinking time on. But even many hours later it wasn't sunk. So i returned to Brest.

Sailor Steve 08-14-11 11:58 AM

Quote:

Originally Posted by Miltiades (Post 1727744)
Flak can be used on merchants?

You have to shoot it yourself, but yes, flak rounds will add up and sink things.

Miltiades 08-14-11 12:07 PM

Quote:

Originally Posted by Sailor Steve (Post 1727791)
You have to shoot it yourself, but yes, flak rounds will add up and sink things.

Same story as the deck gun? aim for the waterline?


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