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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

Lopo 04-27-10 04:16 PM

... something strange...
 
Hi TDW,

I'm trying now your v.1.9.0 in campaign all is working fine (thank you for the work) but I observed something strange with TC and the notebook in the right side: the TC don't stay a long time at high values, after 30 seconds TC turned to 1, and at the same time the notebook opened and closed going slowly up in the screen. After 10 minutes gaming, I cannot see the top right bar in the TC group.
Can you help me?
I'm playing with the same mods as before and your v.1.8.0 hadn't this problem.

Thank you for helping.

TheDarkWraith 04-27-10 04:17 PM

Quote:

Originally Posted by Lopo (Post 1375523)
Hi TDW,

I'm trying now your v.1.9.0 in campaign all is working fine (thank you for the work) but I observed something strange with TC and the notebook in the right side: the TC don't stay a long time at high values, after 30 seconds TC turned to 1, and at the same time the notebook opened and closed going slowly up in the screen. After 10 minutes gaming, I cannot see the top right bar in the TC group.
Can you help me?
I'm playing with the same mods as before and your v.1.8.0 hadn't this problem.

Thank you for helping.

how about a screenshot? That will help me see what you see.

And if you have other mods enabled disable everything. Enable only the UIs mod (and TDC add-on mod) and see if the problem still exists.

reaper7 04-27-10 04:22 PM

Looking great DW, at this rate you'll be releasing V3.0 tomorrow. :sunny:

naights 04-27-10 04:29 PM

Hi:

Lot of work something like this? I think that is better option than expanding image.

http://img231.imageshack.us/img231/8153/naights1.jpg

:know:

kylania 04-27-10 04:31 PM

Quote:

Originally Posted by reaper7 (Post 1375530)
Looking great DW, at this rate you'll be releasing V2.0 tomorrow. :sunny:

It better be in the next few hours or I'll miss it! I'll be offline for the rest of the week and fully expect to come back to TDW NewUI v6.5!

Lopo 04-27-10 04:33 PM

Quote:

Originally Posted by TheDarkWraith (Post 1375525)
how about a screenshot? That will help me see what you see.

And if you have other mods enabled disable everything. Enable only the UIs mod (and TDC add-on mod) and see if the problem still exists.

I tried to repeat the upward movement of the notebook in order to do a screenshot but cannot reproduce it :oops: Sorry for disturbing

Correct me if I'm wrong, does the TC go to 1 every time a contact is sighted?

Athlonic 04-27-10 04:36 PM

TheDarkWraith,

using your mod is a real pain !



Every time a restart SH5 I have to :
  • deactivate the old version of your mod
  • delete the old version of your mod from the mods folder
  • download the new version of your mod
  • copy and paste the new version of your mod in mods folder
  • activate the new version of your mod
Can you please slow down a bit and release a new version only every ... let's say 2 months ? (like Ubi)

:haha:

Keep up the good work, you rock ! :up:

TheBeast 04-27-10 04:41 PM

Quote:

Originally Posted by Lopo (Post 1375537)
Correct me if I'm wrong, does the TC go to 1 every time a contact is sighted?

The TC dropping to 1 every time a new Radio Report for new Contact is received can be turned off in TheDarkWraithUserOptions.py

reaper7 04-27-10 04:45 PM

Quote:

Originally Posted by kylania (Post 1375535)
It better be in the next few hours or I'll miss it! I'll be offline for the rest of the week and fully expect to come back to TDW NewUI v6.5!

:haha: I had meant to put V3.0 there not 2.0. The way DW's flying through the revisions it possibly will be V6.5.

TheDarkWraith 04-27-10 04:46 PM

Quote:

Originally Posted by Lopo (Post 1375537)
I tried to repeat the upward movement of the notebook in order to do a screenshot but cannot reproduce it :oops: Sorry for disturbing

Correct me if I'm wrong, does the TC go to 1 every time a contact is sighted?

if you have the option set in the option file for this to happen then yes :DL

Lopo 04-27-10 04:47 PM

Quote:

Originally Posted by TheDarkWraith (Post 1375553)
if you have the option set in the option file for this to happen then yes :DL

Thank you, I'll have a look into it.

TheDarkWraith 04-27-10 04:52 PM

Quote:

Originally Posted by naights (Post 1375534)
Hi:

Lot of work something like this? I think that is better option than expanding image.

you're way better with photoshop than I so maybe you can fix the pixelated problem with new .dds?

TheDarkWraith 04-27-10 05:03 PM

ok v2.0.0 passed testing. I found some bugs I had to correct.

If you have item notes enabled and you toggle the messagebox visibility they no longer float up in the air. They will move down to where the messagebox was :DL Re-enable the messagebox visibility and the item notes move back to where it was originally.

Packaging up v2.0.0 now.

THE_MASK 04-27-10 05:04 PM

Hi darkwraith , would it be possible to have a version where i have to go to the deck and flak guns my self . In other words how do i delete the guns keys . thanks .

TheDarkWraith 04-27-10 05:05 PM

Quote:

Originally Posted by sober (Post 1375578)
Hi darkwraith , would it be possible to have a version where i have to go to the deck and flak guns my self . In other words how do i delete the guns keys . thanks .

not quite following you. Can you elaborate on this?

TheDarkWraith 04-27-10 05:43 PM

v2.0.0 released. See post #1 for details.

Ok, I need more ideas.......

THE_MASK 04-27-10 05:46 PM

Downloaded thanks , ignore my last post :88)

reaper7 04-27-10 06:02 PM

Quote:

Originally Posted by TheDarkWraith (Post 1375605)
v2.0.0 released. See post #1 for details.

Ok, I need more ideas.......


Excellent downloading. :up:

Wish I had the same Problem. Have the Ideas but not the skill to code them into my UI Mod :-?. Still stuck on trying to get the Attack Disc dragging - its a stubborn one. (Think its gonna get left in the corner it has room ;))

Heck if your bored and need to do some coding ya can do mine :haha:

panosrxo 04-27-10 06:08 PM

Quote:

Originally Posted by TheDarkWraith (Post 1375605)
v2.0.0 released. See post #1 for details.

Ok, I need more ideas.......

Maybe you could create a button for the scopes to change color/filter

McHub532 04-27-10 06:22 PM

McHub532's daily comment: I love you TheDarkWraith !!


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