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-   -   [REL] Open Horizons II (old thread) (https://www.subsim.com/radioroom/showthread.php?t=182964)

Hexcor 08-20-11 01:02 PM

Thanks for this mod. Amazing work!

Sgtmonkeynads 08-20-11 01:04 PM

If you and TDW merge, will it just be called MOOH ?
Or something catchy?

Gerald 08-20-11 01:11 PM

Welcome to SubSim Hexcor!
 
:salute:

Trevally. 08-20-11 01:47 PM

Quote:

Originally Posted by NONONO (Post 1732362)
I know mod few bug`s for campaign.
one this http://www.sukhoi.ru/forum/attachmen...2&d=1313760574
ok waiting for update

Can you give me more info please.
Mod list?
OH II version?

I can not see this error
Everything looks ok:hmmm:
http://img833.imageshack.us/img833/5417/hteroor.jpg

Poacher886 08-20-11 02:31 PM

Guy's.

I've just started a new campaign with OH11 for the first time and my type7a has a Snorkel fitted!!!, is this a bug? and how do i get rid.

Thanks

mia389 08-20-11 02:50 PM

Your are running TDW UI. You have to disable his UI then go into this folder
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_8_0_ByTheDarkWraith\data\Subma rine\NSS_Uboat7a

You will see a NSS_Uboat7a.sns file. Open it and cange sensor 14 from


[Sensor 14]
NodeName=O04
;LinkName=NULL
LinkName=SCHNORCHEL,data\Objects\Sensors\UBoot_Sen sors
StartDate=19380101
;EndDate=19430901
EndDate=19451231

to



[Sensor 14]
NodeName=O04
LinkName=NULL
;LinkName=SCHNORCHEL,data\Objects\Sensors\UBoot_Se nsors
StartDate=19380101
;EndDate=19430901
EndDate=19451231


You will have to do this for the uboat7B and uboat7C folders to if you dont want them to have snorkels. You see above I only added a ; to LinkName and erased a ; from other linkName.

Poacher886 08-20-11 03:22 PM

Thanks alot, i'll try it now.:salute:

Unfortuantely it CTD when trying to load my campaign!...it worked if i start anew campaign, but all my User settings in MO have gone back to default!

mia389 08-20-11 05:52 PM

Sorry, I should have said it would give you CTD while in patrol. If you try to load a saved in patrol it would of given ya CTD. That shouldnt have changed any of your useroptions. Make sure you are installing TDW UIs after MO. Then you change your options in TDW UIs not MO.

Poacher886 08-21-11 07:05 AM

I've got it sorted now.....forgot to re-install the mods!!!!:oops:

Thanks

baneseven 08-21-11 09:51 AM

Thanx a lot!

Superb Work mate!

Gerald 08-21-11 10:19 AM

Welcome to SubSim baneseven!
 
:salute:

0rpheus 08-21-11 11:48 AM

Quote:

Originally Posted by 0rpheus (Post 1731481)
Just seen a few ships with glitches - screens below.


Dodgy guns:
http://cloud.steampowered.com/ugc/56...2C50B2D892616/

The Black Ship (lol).. AOTD Mad Max/Stormfly Medium Passenger (I think), also with dodgy guns and all over black, no textures.

http://cloud.steampowered.com/ugc/56...0F4E55DBA5534/

This is with the ship textures patch so not sure if something's gone wrong there!

:salute:


Ok narrowed this down a bit more - if I remove 'OHII full patch1' the Medium passenger texture goes back to normal. :hmmm:

Anyone else getting this?

Trevally. 08-21-11 01:40 PM

Quote:

Originally Posted by 0rpheus (Post 1733126)
Ok narrowed this down a bit more - if I remove 'OHII full patch1' the Medium passenger texture goes back to normal. :hmmm:

Anyone else getting this?

Thanks orpheus:up:

Trevally. 08-21-11 03:06 PM

Anyone using TDW's Validator will be seeing errors that are caused by OH II.
I am getting patch2 ready and it will sort out these issues.:up:

pascal4541 08-21-11 03:29 PM

You are really great Trevally!


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