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-   -   Contract Of Common Sense (https://www.subsim.com/radioroom/showthread.php?t=155196)

Onkel Neal 08-26-09 08:23 PM

That's the truth :yep:

mookiemookie 08-26-09 08:51 PM

Quote:

Originally Posted by Highbury (Post 1159601)
Having worked as an on-staff beta tester for a few games I would have to say that when you use the public to beta test you can expect useful feedback from no more then 20 - 30% of them, the rest are there to play a game early and have no idea how to work to make it better. They don't want to do the same redundant function hundreds of times over to try and replicate an error that only happened once.

I would much rather they have quality, paid testers.

Just an idea :D

Onkel Neal 08-26-09 08:58 PM

Quote:

Originally Posted by Raven08 (Post 1159370)

There is a line between being 'loyal' and being taken advantage of. Repeatedly.


I think you'll find that a lot of people after being burned the last decade with this franchise will have a hard time accepting that.

I understand your point, and in part, I agree.

We were "burned" by SH2, but I supported that game because I saw first hand how hard Troy Heere, Shawn Storc, and Ultimation worked on that game as it went through the maze of SSI/MattelInteractive/Gore/Ubisoft, near disasters and cancellations. They sent me betas to play test a YEAR before the game was released, so I had an insider's view of the heroic endeavor to finish the game before the plug was pulled. :yep: I wanted that game to be perfect, so did the team, but it was hobbled and that was no secret. Still, for me anyway, I said it was flawed in my review but I was glad to get it, and I strongly urged everyone to pony up and get a copy. Subsim is not Consumer Guide, we do have a bias.

Also, important to remember, SH2 was the sequel to SH1, and if it had died, there would not likely be another SH2 effort, just as there never was a sequel to Fast Attack, Silent Steel, or Aces of the Deep. And other than Silent Hunter...there have been no top tier U-boat sims since 1995... :hmmm:

SH3, I hope no one is going to say we were burned by that game :o

SH4, yes, I agree, that was a serious screwup by Ubisoft. We were burned (although as most of us anticipated, the Romanians pushed to get the fixes later). I do not know the reasons behind the premature release, by this time my relationship with Ubisoft was not as solid. The marketing dept had their hands on every detail and they dragged their feet on sending previews copies like they had something to hide, which we all know now, they did. I did not finish the review for the game until 2 weeks after it was released. It's was pretty obvious to me, that Ubi wanted to stall reviews as long as possible:

Quote:

Silent Hunter 4 review

There will always be bugs in games but Ubisoft pushed this title out too soon. Even discounting the minor glitches that do not affect gameplay, there are numerous bugs and missing features with the 1.0 version. SH4 did not get sufficient development time or QA testing, not by a long stretch. US subs at the start of WWII were sent to battle with ineffective torpedoes that ran deep or failed to explode, even exploded prematurely. It's ironic that SH4 skippers who set out to sink IJN ships in the first days since the war began, er, since the game was released, found their torpedoes frequently missing astern. Turns out there is a bug affecting the actual speed of torpedoes set at high speed. You may set the torpedo to high speed, the TDC thinks the torpedo is going to run at high speed and adjusts the solution accordingly, but the torpedo has other ideas and moseys along at low speed, missing the target and having SH4 skippers scratching their heads (and cursing, lots of cursing) with a taste of the frustration that real skippers must have felt. The devs have fixed this and normal operations will resume with patch 1.2 soon.

In addition to the torpedo speed bug, there are a few other notable glitches to list. The TDC locks when approaching a target in a certain fashion. Flooding damage control needs some adjustments. The SD aircraft radar picks up surface contacts. After patch v1.1, the A key invokes an immediate CTD. After a long patrol, the message clipboard will cause the game to pause for several seconds to 30 seconds while the game retrieves it. Also, some players have reported a chronic crew illness problem, where an injured crewmember slowly loses health until he dies.

I promise you, if this happens again with SH5, I will join you with a pitchfork. Even if it kills the franchise (we always have SH3 and GWX). The relationship between Ubisoft (or any game publisher) and Subsim has to be a two-way street of trust and cooperation. I know the Ubisoft marketing group have a job to do, but if the game is half-finished, that I cannot abide. Bonjourno!


Quote:


Neal I have trouble understanding on the one hand you say you aren't giving Ubi a blank check because they have a monopoly on this genre, but then state we should purchase their product immediately no matter what shape it's in.? I find that baffling.


Sorry, I probably didn't make myself clear, What I meant was, I support SH5 (and any subsim game) as long as I trust the game company to make a serious effort to vreate the best game possible, considering the current circumstances.

So, what I meant was, I support SH5, and if the game comes out after a reasonable dev time, and in reasonable condition*, I feel we as the hard core subsim enthusiasts should buy it on Day 1. We want it to succeed.

As I said before, a critical factor, for me, is having a good sense of how much effort went into making the game. I had a great sense with SH2 and SH3, with preview copies coming my way periodically. I knew there was sincere effort going into these two titles--one flawed, and one fabulous. I supported them. I cheered them. And I stand by that.

In the end, this is simply my opinion. I share it with you, I do not think you are obligated to agree. We both want the same thing: a great game. :salute:

Neal

.


*No game will ever be 100% bug free, but releasing a game 6 months too early is inexcusable.

Arclight 08-27-09 01:52 AM

Quote:

Originally Posted by Highbury (Post 1159601)
Having worked as an on-staff beta tester for a few games I would have to say that when you use the public to beta test you can expect useful feedback from no more then 20 - 30% of them, the rest are there to play a game early and have no idea how to work to make it better. They don't want to do the same redundant function hundreds of times over to try and replicate an error that only happened once.

I would much rather they have quality, paid testers.

Why not both? Internal, paid QA team to make sure mechanics work as intended, and a public beta to get a copy out to people with all kinds of different rigs. Imho would be a good way to find out about problems with specific hardware (combinations) early on. :hmmm:

Raven08 08-27-09 04:43 AM

Quote:

Originally Posted by Neal Stevens (Post 1159631)
So, what I meant was, I support SH5, and if the game comes out after a reasonable dev time, and in reasonable condition*, I feel we as the hard core subsim enthusiasts should buy it on Day 1. We want it to succeed.

As I said before, a critical factor, for me, is having a good sense of how much effort went into making the game. I had a great sense with SH2 and SH3, with preview copies coming my way periodically. I knew there was sincere effort going into these two titles--one flawed, and one fabulous. I supported them. I cheered them. And I stand by that.

In the end, this is simply my opinion. I share it with you, I do not think you are obligated to agree. We both want the same thing: a great game. :salute:

Neal

.


*No game will ever be 100% bug free, but releasing a game 6 months too early is inexcusable.



Agree!:salute:

It seems we are in the unenviable position of catch-22 with the Silent Hunter series. If we don't support it, it will wither away. At the same time we definitely don't want to accept unfinished, untested product.

My main problem was the idea of Ubisoft kicking their code out the door, then 'expecting' the consumers to finish, test and polish the game through mods. That seems a little shady for me, that's all. :-? We're not the developers, they are.


I'm willing to give them one last shot, I will certainly try SHV...I've played these games a very long time, and these sub sims are the only ones I'm drawn back to time and again. They're something I don't want to see go way.

Let's hope for something better out of the box this time! :sunny:

~raven~

http://sevrinblacke.com/shIV/sig.jpg

Anachronous 08-27-09 04:35 PM

I'd say most those whining people you are attempting to address in the OP, arent going to be visiting this forum until they feel the need to whine. :P

jtm55 08-27-09 08:31 PM

Hi All

I like playing BF2,IL2 & CD4. I LOVE playing Silent Hunter. So I'll sign & I'll buy from SubSim ASAP.

ZiggyMon 08-27-09 09:46 PM

As I've done with almost all sims since the dawn of time... or well close enough atleast, I'll buy SH V on release, I'll bitch to myself if it's not finished and then I'll snoop around SUBSIM and find out what I can get to make the experience even more gratifying. There is nothing more gratifying then playing a new sim that you've been looking forward to. And Ubisoft deserves all the credit for keeping the sub genre alive still.

onelifecrisis 08-27-09 11:37 PM

Sorry but can someone explain to me why this thread is sticky?

Reece 08-28-09 12:54 AM

Quote:

Sorry but can someone explain to me why this thread is sticky?
Just to annoy you OLC!!:haha: Sorry, couldn't resist!:D

onelifecrisis 08-28-09 07:52 AM

Quote:

Originally Posted by Reece (Post 1160489)
Just to annoy you OLC!!:haha: Sorry, couldn't resist!:D

:O:

AVGWarhawk 08-28-09 08:11 AM

Quote:

Originally Posted by onelifecrisis (Post 1160474)
Sorry but can someone explain to me why this thread is sticky?


It got glue on it during arts and crafts class. :smug:

Webster 08-28-09 10:51 AM

Quote:

Originally Posted by onelifecrisis (Post 1160474)
Sorry but can someone explain to me why this thread is sticky?

i gave it some thought and decided to sticky it because of its high interest. other than neal's original sh5 announcement thread there is no other thread anywhere near as popular as this one so for that alone it deserves to be noticed.

sh5 will be at least a year untill its released and we have no real content for sh5 except speculation, opinion, and wish list threads.

some threads you might see stickied now are not what you are used to seeing as sticky threads on other forums but that is only because (no offense meant to anyone) there arent any real sh5 threads yet because we dont have a real sh5 game yet to talk about.

there will be a transition period when the game is released where the stickies will be reviewed and some threads like this one will most likely be unstickied when the game actually gets released.

Laufen zum Ziel 08-28-09 12:56 PM

Quote:

Originally Posted by TDK1044 (Post 1156603)
I think everyone is pretty much on the same page. We love the Devs. We acknowledge but are very cautious of the Ubisoft suits, and we understand that no game can be all things to all people.

Let's not give the Silent Hunter 5 moderators a needlessly hard time. Instead, let's be positive and constructively critical when necessary, and let's purchase the new game through our own forum, using the link that Neal will provide, and by doing so support subsim and the continued development of the Silent Hunter franchise. :)


Well said. Not much in life is perfect. What may be for one may not be for another. Positive feedback is not bitching as long as it is ment to inform in a positive way. I have faith in our modders to fix a lot if necessary. We should all give thanks that we have Sub simulations.

prowler3 08-29-09 10:18 AM

"Buy it now or Ubi goes under"??? I'm not enabling Ubi or any other developer to release unfinished products by purchasing pre-release or initial release. Why reward them for what is unacceptable behavior in most other endeavours? :damn:

I'll buy it when it's right...and not a minute sooner.

Contact 08-30-09 09:15 AM

Quote:

Originally Posted by prowler3 (Post 1161343)
"Buy it now or Ubi goes under"??? I'm not enabling Ubi or any other developer to release unfinished products by purchasing pre-release or initial release. Why reward them for what is unacceptable behavior in most other endeavours? :damn:

I'll buy it when it's right...and not a minute sooner.

Agreed.

I see no rush why should we act like crazy and buy it the first day of release. Knowing how frequently UBI likes to leave bunch of bugs in this genre of simulation, I'll go for saving my nerves and wait for a final patch and then buy it with pride rather then having omg, wtf game style due to various bugs that will deffinetly be. Sooner or later UBI will get their money back for their hard work anyway. If they do it the right way of course.

Captain von Keldunk 08-30-09 09:24 AM

taste the soup
 
You can walk in first person in your sub, taste the soup, talk to crew,
What more you can ask.I will buy it when I see it in game stores .:):DL:D

martes86 08-30-09 10:05 AM

I totally agree with Neal, word by word.

In my opinion, only a catastrofical bug cascade should stop you from buying the game. But if the game stands to what we're currently seeing, then we should show massive support. You don't know how important is in media (any kind of media) the first-day/week sells data. If there's a massive inmediate response, it would surely motivate further support to the franchise.

When we get some more ingame videos and pics, if it's good, I'll definitely buy it the day it's released, and surely encourage everyone to buy it too. I bought SH4 and didn't play it for weeks until I had a computer powerful enough. That way, I showed my support (though later proven that it was not very deserved), and I got my copy before stores ran out of stock (which usually happens in Spain with not-so-known titles quite fast, and when it happens, it's pretty hard to get a copy).


Get it and prove Ubi we're still very much alive as a community. In the end, they have to get it right one day after so much trial and error, don't you think? And I'd like to be there when that happens. :DL

Cheers :rock:

Buddahaid 08-30-09 11:22 AM

I'll buy it simply because few other types of games will hold my interest, and I know that the bugs it will have will be fixed. I was, however, hoping for a WW2, worldwide, all Navy sim. Pick you theater and Navy, and start a career. Yeah it's a pipe dream. :shucks:

Buddahaid

ETR3(SS) 08-30-09 12:19 PM

Someday Buddahaid, someday. It reminds me of C&C Tiberian Sun, where if you had the expansion you picked what game you wanted to play first then pick your side. So the idea is out there, it would make a SH game unbelievably huge in terms of disk space.


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