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The future of DW is dead as in DEAD. 100% sure. A friend of mine, was at the european presentation of Dangerous Waters several years ago. He told me that at that time SCS was working on a 1.05 patch. Have you seen it materialize after all these years ? There is your answer. |
I've been out of it lately, I know, but I know of no other modern submarine sim like this. Sure, it's dated graphically, but who's filling the void with a real DW alternative? SCS have the lock on this and the ball is in their court. They can and should develop a new sim altogether. I just don't know if there's money in it.
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Aside from that, I've been to the European release presentation in Great Britain myself and I'm pretty sure that they (as in Jamie) didn't mention anything bout a Patch 1.05. Cheers OS |
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Ok its not a definite proof, but it would be really sad if they scrapped the patch simply because the sales were not up to it. |
Hmm ... I just checked the presentation Jamie used and the photos I made (after the presentation Jamie played some with the game itself), couldn't find any reference to a 1.05 ... but then this is a moot point anyway - we only have 1.04 (which was still in the making at the european release) and unless SCS steps forward and says otherwise I doubt we will ever see a patch 1.05.
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regarding modding:
I'm not an expert in hard-core modding ;-) of DW; that means to add new playable platforms etc. Any chance to mod the NSE itself or is that not possible/not allowed? |
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Modding the NSE means modifiying the .exe. I think SCS even of they don't care anymore about DW would go completely "ape s h i t " over this issue. Modding the dll's is one thing, changing the heart of the simulation through the .exe is completely different and a legal mine field for any crazy modder/s willing to actually tinker with the NSE. |
just asking...though I had the same feeling.
I know that some publisher/developer have allowed to modify coding (and provide even the source code) but DW will probably never reach this state, since the NSE is still used in their government products. |
You know. Given the wonderful work that these two mods are producing. I would be uber cool, if one of the two were to consider some "how-to's" to allow the fans a glimpse to how to change weapon loadouts, etc. Just a thought.
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No news is bad news. I do not think we will see anything in the next 5 years, if ever. What's the status of the RA and Alfa Tau mod? Where is the post here about it? |
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Ra mod : http://www.subsim.com/radioroom/showthread.php?t=145517 Alfa Tau 3 mod : http://www.subsim.com/radioroom/showthread.php?t=145516 |
D'oh! I'm a victim of my own forum strata. :haha:
thanks! |
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What are these two mods exactly?
Do they install on top of LWAMI or are they completely stand alone mods? Do they have homepages where I can learn more about them? |
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http://www.commanders-academy.com/co...itle=Main_Page |
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Alfa Tau (Italian Project): http://www.forum.maricosom.net (In Italian). Reinforce Alert (Russian Project): http://www.sukhoi.ru/forum/forumdisplay.php?f=123 http://redrodgers.com/forums/forumdisplay.php?f=172 (Both in Russian) The forums have some English sections, but are also somewhat permissive of English posts in the main Russian threads. Use Babelfish or Google Translate if need be. |
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