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About the active sonar, I'm not sure about that, as long as you can mark them in general or most of the time, then I'd say not a problem... the acoustic engine is very complex as is how it ties into the interface, sometimes things can get a bit wonky in certain games if the load and sync doesn't go exactly right. I'm glad you are having fun. :rock: Cheers, David |
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I wouldn't be surprised of course if this were happening in some cases and with some combination of commands. My advice is to treat attacking with the helo as a full time job and using Fly-To waypoints to properly line up the shot before giving the engage command. That is, don't rely on the AI to turn the helo towards the target, do that yourself and when the target is centered then give the command. The MH60's should then fire when they are in range. Cheers, David |
You still don't get it, it ain't the MOD, the MOD can't help if the game came broken even before you installed it!!!
I move to ditch this thing and go play some Backgammon!!! Who seconds the move? |
I think your opinion has no weight. :know:
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What Do i need to have a completely up to date DW?
what downloads, patches, mods do i hafta have to have DW up to date? im a noob and this realism mod sounds very interesting to me
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Well, make sure your game is patched to 1.03.
I'd recommend these mods from www.subguru.com . All of finiteless stand alone sound mods both interface and ambient, kegerty's small fonts mod (linked from subguru on the downloads page), and LWAMI 3.02. Enjoy! :) Cheers, David |
Could you be so kind and put the new links into the first post?
Oh and what does "Edit: See 3/18" mean?? |
It means that someone who jumped to the first post and has no idea what's going on should go the post I made on that date.
The link to the mod is in every instance of my signature on this and all the other subsim forums (shameless self-promotion). ;) |
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