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-   -   [REL] Improved Stock Environment (https://www.subsim.com/radioroom/showthread.php?t=194657)

Caustic 07-25-12 07:58 PM

Somewhat lost in the fog right now, does anyone know what parameter controls the amount and luminosity of the stars at night?

Armistead 07-25-12 09:09 PM

Quote:

Originally Posted by Caustic (Post 1914221)
Somewhat lost in the fog right now, does anyone know what parameter controls the amount and luminosity of the stars at night?

Gonna make the milky way, great idea. Seen where you can do it for the moon, but not stars, but interesting concept. Maybe open the texture up and edit with gimp or paint for lum..

I want the milky way.....

Caustic 07-25-12 11:18 PM

Quote:

Originally Posted by Armistead (Post 1914232)
Gonna make the milky way, great idea. Seen where you can do it for the moon, but not stars, but interesting concept. Maybe open the texture up and edit with gimp or paint for lum..

I want the milky way.....

:ping:

Cannot even find the texture file for the star map, where is it? Sky_pac.tga and reflex.tga are not related to it so I don't know where else to look. Mabye it's a shader? This game can be annoying sometimes.

:/\\!!

Hylander_1314 07-26-12 02:14 AM

I think the stars are individually drawn, just from snooping around the files, and folders for sh4.

Caustic 07-26-12 11:41 AM

Quote:

Originally Posted by Hylander_1314 (Post 1914284)
I think the stars are individually drawn, just from snooping around the files, and folders for sh4.

There are ways to reduce the impact from the obnoxious stars in the game through fog and visibility changes, i'll probably go that route.

Caustic 08-08-12 08:24 AM

I'm finally finished refining everything I didn't like about Improved Stock Environment 3. Mostly changes to the colors but also touched the clouds and wave mechanics. These changes are available through two optional add-ons that should be installed after Improved Stock Environment v3, enjoy! Here are some screenshots of the mods in-game, the screenshots show the new clouds and realistic colors together.

#1 ISE New Clouds+Waves/#2 ISE Realistic Colors

http://img801.imageshack.us/img801/8...8083555645.png

http://img715.imageshack.us/img715/6...8082926868.png

http://img856.imageshack.us/img856/7...8083425986.png

http://img24.imageshack.us/img24/962...8094150978.png

JSGME Compatible, installation instructions included. #2 ISE Realistic Colors is compatible with TMO and RFB.

Download
#1 ISE New Clouds+Waves
#2 ISE Realistic Colors

These changes are pretty significant and I could of released another version of ISE but I believe that some people may enjoy the original colors in version 3. Having optional mods gives you more freedom and customization.

Dignan 08-08-12 07:26 PM

Can't wait to check it out. Although I always get a bit nervous when I see a mod with the scene.dat file modified. I worry about spotting distances being messed with. I'm using the TMO compatible version of your ISE mod so your latest update will overwrite the scene.dat file. Is it compatible with TMO?

Caustic 08-08-12 07:48 PM

Quote:

Originally Posted by Dignan (Post 1919496)
Can't wait to check it out. Although I always get a bit nervous when I see a mod with the scene.dat file modified. I worry about spotting distances being messed with. I'm using the TMO compatible version of your ISE mod so your latest update will overwrite the scene.dat file. Is it compatible with TMO?

Only ISE Realistic Colors is compatible with TMO and RFB, which does not change the scene.dat file.

Dignan 08-08-12 09:12 PM

Quote:

Originally Posted by Caustic (Post 1919501)
Only ISE Realistic Colors is compatible with TMO and RFB, which does not change the scene.dat file.

ok, thanks. So if we are using TMO or RFB we shouldn't use the wave/cloud addon?

Caustic 08-08-12 09:43 PM

Quote:

Originally Posted by Dignan (Post 1919530)
ok, thanks. So if we are using TMO or RFB we shouldn't use the wave/cloud addon?

Indeed

Flybywire 08-09-12 11:39 AM

I am using TMO + RSRD and your Improved Stock Enviorment for TMO and now added after those your 2 latest addons. It all works fine. Am I not supposed to use the clouds + waves latest addon?:hmmm:

Caustic 08-09-12 12:50 PM

Quote:

Originally Posted by Flybywire (Post 1919719)
I am using TMO + RSRD and your Improved Stock Enviorment for TMO and now added after those your 2 latest addons. It all works fine. Am I not supposed to use the clouds + waves latest addon?:hmmm:

I don't know, it's not guaranteed to work; at the very least it changes your gameplay experience. New Clouds+Waves was only designed to be used with the original version of Improved Stock Environment

Dogfish40 08-11-12 04:48 PM

Compatability/ GFO
 
Hi Caustic,
This looks great and I'm waiting to load it up, but I use GFO right now and there are a lot of files that pop-up in JSGME from GFO when I go to activate Environments 3.
Are they compatable??... (He asked hopefully)...
D40

Caustic 08-12-12 06:59 PM

Quote:

Originally Posted by Dogfish40 (Post 1920492)
Hi Caustic,
This looks great and I'm waiting to load it up, but I use GFO right now and there are a lot of files that pop-up in JSGME from GFO when I go to activate Environments 3.
Are they compatable??... (He asked hopefully)...
D40

Since GFO is closely related to SH4 v1.5, I think Improved Stock Environment will work with it. You should overwrite the GFO environment if you want to use my mod. Also, GFO primarily changes the gameplay mechanics and the modifications to the environment are very minor.

0rpheus 08-13-12 08:37 AM

Just wanted to say - I've just started using this, it's some great work! Thanks for putting it up for download :up::salute:


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