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-   -   [REL] Open Horizons II (https://www.subsim.com/radioroom/showthread.php?t=189818)

Trevally. 11-27-11 01:13 PM

Quote:

Originally Posted by Sartoris (Post 1794921)
Trevally, what are some of the things that are left on your to-do list concerning this mod? I'm asking because I have an urge to try your mod but I'm not sure if I should wait a little longer if you're in the middle of adding some features or fixing bugs.:)

No - just looking at the buoys.
Also still waiting for any bug from later campaigns. I have had some very good feedback from the early campaigns as many people have now played those.

You can install now as any near future changes can be done without restart. BTW - restarting is not an issue as campaign updates will happen when you progress to next one.

Trevally. 11-27-11 01:23 PM

Quote:

Originally Posted by uekel (Post 1794938)
Now I see, historical (at least in germany) there was black and red:
If you like I can make the black and black-red.

Quote:

Originally Posted by uekel (Post 1794970)
It would be only the objects to Exchange. No campaign change (no restart).

On the other hand, it would confuse many players. I also donīt knew it before an hour. :hmmm:

Btw. historical was between 1887 and 1982.

This sounds great Uekel - if you can find the time, these would be a great addition.

The campaign is only using three types of buoys.
Red, green and white/yellow for danger areas, all with lights (2).

I could do a post with images to demo the buoys to avoid confusion:up:

Adriatico 11-27-11 02:16 PM

Hey Trevally, I was not sure if this is related directly to OH II...
http://www.subsim.com/radioroom/showthread.php?t=190011

Any clue ?

Trevally. 11-27-11 03:12 PM

Quote:

Originally Posted by Adriatico (Post 1795049)
Hey Trevally, I was not sure if this is related directly to OH II...
http://www.subsim.com/radioroom/showthread.php?t=190011

Any clue ?

0rpheus answered your question in the same thread better than I could have explained it:DL Thanks Orpheus:up:

uekel 11-27-11 04:59 PM

Hi Trevally!

Iīm not sure, the "case" with the number "1" (below the light) was thought for the bell and numbers. But I think itīs better I remove that, because it look some strange.

http://img803.imageshack.us/img803/3...1128114201.jpg

The light of the black bouy I have left green. Here I think itīs ok. Alternative would be white.

http://img690.imageshack.us/img690/4...1127222439.jpg

What do you think?

Trevally. 11-27-11 06:03 PM

Quote:

Originally Posted by uekel (Post 1795163)
Hi Trevally!

Iīm not sure, the "case" with the number "1" (below the light) was thought for the bell and numbers. But I think itīs better I remove that, because it look some strange.

The light of the black bouy I have left green. Here I think itīs ok. Alternative would be white.

What do you think?

Looks fantastic Uekel

Yes -I think the green light is ok:up:

uekel 11-27-11 06:35 PM

Quote:

Originally Posted by Trevally. (Post 1795193)
Looks fantastic Uekel

Hmm, nothing to change?

The "draught" I also have changed a little. Here is the link: http://www.mediafire.com/?limgo4ib7g40aax

For now, I reworked only these two, the third I must see.

Sartoris 11-27-11 06:37 PM

Quote:

Originally Posted by Trevally. (Post 1795012)
No - just looking at the buoys.
Also still waiting for any bug from later campaigns. I have had some very good feedback from the early campaigns as many people have now played those.

You can install now as any near future changes can be done without restart. BTW - restarting is not an issue as campaign updates will happen when you progress to next one.

Okay, thanks for your reply! If I find some time I'll try starting a campaign in 1943 and report on my experience (and the mods I used alongside yours). :salute:

Silent Steel 11-28-11 03:35 AM

Quote:

Originally Posted by uekel (Post 1795163)
Hi Trevally!

Iīm not sure, the "case" with the number "1" (below the light) was thought for the bell and numbers. But I think itīs better I remove that, because it look some strange.
What do you think?

Servus Uekel,

http://www.subsim.com/radioroom/pict...pictureid=5140

Gruss

uekel 11-28-11 06:27 AM

Now the secound version of the buoys, I change the picture in this post http://www.subsim.com/radioroom/show...3&postcount=80

Hazard buoy is just one of a system of 5, I could even make them, but they also should be placed. Would be lead to a campaign restart and would be also additional different objects which stress man and machine. I think here itīs better to use only the one.

@ Silent Steel!

There you understand it wrong. I never want to use the numbers, because I know they appear in randomized order. It was thought for the bell and numbers, in reality.

EDIT: Have really forget the Link! Itīs http://www.mediafire.com/?p4xgk527niocbfy

mr.artur_96 11-28-11 06:55 AM

Quote:

Originally Posted by uekel (Post 1794836)
Hi mr.artur!

Do you also have tried this?Just at the start of the campaign, many resources are needed. And it comes with many new objects in the harbor. :yep:


Thank you guys for so many replys.

If I will start campaign with only thoes 4 mods and later install the rest of my mods with thoes 4 on top then they will be overriten by some other mods isnt it ? Also as I remember Sound mods shuldnt be after OH2. :hmmm:

The second problem is watch officer. This CTD is not caused by any of thoes 4 mods. Im missing something witch was in magnum opus 0_0_1 and I dont know what it can be. :hmmm:

Thoes "magic 4" is great but I think I'll pass for now. I've read recently that magnum opus 0_0_5 is in progress so I'll wait for this one.

Meybe one day Magnum + OH2 and "magic 4":yeah: will be compatible :DL

Trevally. 11-28-11 01:21 PM

http://img716.imageshack.us/img716/4...1128181408.png

@Uekel,

The new green (black:D) buoys look very good in game:up:

Would it be possible to add a more weathered/dirty look to the red ones:06:

uekel 11-28-11 02:39 PM

Quote:

Originally Posted by Trevally. (Post 1795537)
Would it be possible to add a more weathered/dirty look to the red ones:06:

Thatīs done! You can download here: http://www.mediafire.com/?36xnulc72s1ab79

The "new black" I have reworked too, maybe you also like it.

uekel 11-28-11 03:43 PM

Another Version with many rust: http://www.mediafire.com/?wmn0x3r94ms2bjb

Hope itīs not too much (both - rust and versions) :hmmm:

Trevally. 11-28-11 03:43 PM

Quote:

Originally Posted by uekel (Post 1795592)
Thatīs done! You can download here: http://www.mediafire.com/?36xnulc72s1ab79

The "new black" I have reworked too, maybe you also like it.

Yes - they are much better:yep:
Thanks uekel:up:


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